Daedric alphabet. Daedric alphabet

Daedric alphabet













History

This set of letters first appeared in TES Legends: Battlespire in 1997. In Battlespire, this was a major gameplay feature and possibly also a copy protection feature. Ever since the Battlespire Celestial Academy was taken over by the Daedra and the font was dubbed "Daedric" in the Battlespire manual. However, in TES3: Morrowind this font is widely used throughout the game by the local dark elves - it is no longer exclusive. In TES Adventure: Redguard, there was only one case of Daedric use: in the spell book in the laboratory of N "Gast the Necromancer.

Daedric font for Windows (in TrueType format) came with Scribe of Black Marsh. This font was also available on the Morrowind CD and numerous Morrowind sites.

Another set of fonts was recently created by a fan named Dongle called "Oblivion". It came in various versions containing the letters "X" and "Y", and had punctuation marks, unlike the "Daedric" script.

Pronunciation

Despite the fancy name of the letters, they should be pronounced as if they were Latin and everything would be written in English. For example, the word "Dot-Ot-Gas" means [dog] (dog) and not [dototges].

Maybe these names were inspired by the names of the letters of the Hebrew alphabet Yiddish.

It's not "Daedric"

Although the letters look strange and outlandish, they are used to write simple English words. The language is always the same, no matter what font it is written in.

These are not Daedric Runes.

Real runes were created by the ancients who did not know paper. They were not written, but carved on stone or wood. Total runes:

  • should contain straight lines - no curves or loops
  • should not contain horizontal lines so that the tree does not accidentally split
  • should contain few strokes.
This is enough to understand that the Daedric alphabet is not suitable for the role of runes.

Vack, Aem and Seth? (Vehk, Ayem and Seht)

Exactly. The three alternative names for the Three, appearing in and elsewhere, are simply their initials.

Saga "XY"

Here the story is confusing. The manual for Battlespire did not contain those two letters. "Daedric Runes", therefore, did not contain them either. In the initial version of this page, "X" and "Y" were also omitted, with a suitable rebuttal. Ken Rolston of Bethesda once said, "The absence of 'x' and 'y' was, I think, a mistake that we decided to perpetuate."

The initial version of Bethesda's Daedric Font apparently contains "X" and "Y". They just decided to include a fan-made font on the Morrowind CD. No one knows if the initial font will ever be released as it is. After several searches, Qwerty (and not only him) copied the appearance of the letter "Y", from the flag that is flying outside the Tel Fir tower:

As far as I know, there are no examples of using "X" in any of the games in The Elder Scrolls series.

Help came from Gary "GT" Noonan from Bethesda. He sent Dongle an image that contained the entire Daedric alphabet, including X and Y. But there was one more small problem. This alphabet did not match what was considered official. For example, the new "D" was a reflection of the old one, "H" the prominent stroke on the right was missing, the "J" was also a mirror image without its flat top, and the "Y" didn't look like the one on the Tell Fira flag at all.But despite all the inconsistencies, Dongle went ahead and updated the "Oblivion" the new "X" and "Y" from Tell Fir.This is what we present here.

We tried to contact Dongle and ask about this problem, and this is what he said:

"Yes, I made all these changes on purpose.

Since my original "Oblivion" I created solely based on the flags in Vvardenfell. You can consider this a local style of writing if you like. One of the developers might even tell us about it. In Morrowind, this is a publicly known style, not the secret cipher used in Battlespire. Adam Pyle's font was based on the font, mine is based on the Vvardenfell style. Note that this script does not refer to the Daedric Princes, meaning that it is called Daedric may just be a tradition.

I spent weeks collecting every texture of the flag, and everything related to these letters, from a game CD. The letters "D" and "J" on the island of Vvardenfell always reflections of letters from Battlespire. "H" always missing middle extension, "U" always more rounded at the base. I reproduced all this in my font.

Here are a couple of flags to show what I mean:

These four letters have the same shape on every flag. There are tons of examples for each.

The letter "Y" in Oblivion is an exact copy from the Tell Fir flag. She also appears in several places in Vivec, and once in Mournhold.

So Oblivion Script is very different from this font. It is more oblique, and looks like it was written by hand. But, "D, J, H, and U" have the same elements that I described above. I have no idea what style it is, it is not used anywhere in the game. I decided to just reproduce WormGod's graphic symbols as if it were the only complete alphabet we've seen.

Original characters from WormGod:
"Press here "

The "Y" is different from the "Tel Fyr" variant in the Wormgod letters, and so is the Oblivion Script. The original Oblivion contains the "Fyr" style.

Since we only have one "X" I used it in both Oblivions. If we learn more, I will make the necessary adjustments."

Interesting, isn't it? Many thanks to Dongle for everything he has given to the Elder Scrolls community. And the names "X" and "Y" which are Xeya and Yakem, respectively, can be easily found in TXT.BSA from Battlespire. As far as I know, all Battlespire texts are archived in TXT .BSA No doubt this file contains many secrets.

Original: Translation:
A A
[Ayem]
B B
[Bedt]
C C
[Sess]
D D
[Dokht]
E E
[Ekem]
F F
[Hefed]
G G
[Get]
H H
[Hekem]
I I
[And I]
J J
[Jab]
K K
[Koht]
L L
[Lear]
M M
[Meht]
N N
[Next]
O O
[Ohht]
P P
[Payem]
Q Q
[To you]
R R
[Roht]
S S
[Seht]
T T
[Thiem]
U U
[Yudt]
V V
[Wehk]
W W
[Web]
X X
[Xia]
Y Y
[Yakem]
Z Z
[Zir]

History

This set of letters first appeared in AESL: Battlespire, OK. 1997. In Battlespire it played an important role in the gameplay and was supposedly a copy protection tool. Due to the fact that the Battlespire Celestial Academy was taken over by Daedra, this font was listed as "Daedric" in the game manual. However, in TES III: Morrowind this script is widely used by the local dark elves - and thus ceases to be purely Daedric. IN TESA: Redguard only one fact of the use of the Daedric was noticed, in the spell book, located in the laboratory of the necromancer N'Gasta.

Daedric font for Windows (in TrueType format) was compiled by Scribe of Black Marsh. This font can also be found on the game disc Morrowind and on numerous sites for this game. Download font "Daedric".

Another Daedric font set was compiled by Dongle and named "Oblivion". There are several versions, the letters "X" and "Y" are included, and there are also punctuation marks that are not present in the "Daedric" font. Download the Oblivion font and the Oblivion Script font in TrueType format.

As part of the conference of our site, Arilita, an employee of the Wabbajack Research Institute, carried out a complete Russification of Daedric fonts created by Dongle. Download the font "Oblivion Rus" and the font "Oblivion Script Rus" in TrueType format. The progress of work on Russification can be traced in this topic.

Pronunciation

Despite the intricate names of the letters, written in this font should be read as written in Latin in English. For example, the word "Doht-Oht-Geth" reads "dog" instead of "dohtohtgeht". We hope this helps clear up some funny misunderstandings.

Perhaps the origins of the names of the letters go back to the names of the letters in the Hebrew alphabet.

It's not a Daedric language

While the letters look strange and out of place, they are used to write ordinary English words. The language remains the same regardless of the font used.

These are not "daedric runes"

True runes were created by peoples who did not know paper. Such writings were meant to be carved into stone and wood, not handwritten. As a result, the runes:

  • should have consisted entirely of straight lines - no curves or loops
  • did not contain horizontal lines so that the wood would not split when carved
  • contained few traits

It is quite obvious that the Daedric alphabet does not fit any of these characteristics.

Perhaps it would be appropriate to note that Cirth prof. Tolkien (and Angerthas) follow these rules exactly. For example, see the inscription on Balin's grave in The Fellowship of the Ring.

Wehk, Ayem and Seht?

Exactly. The three alternative names of the Three Tribunes of Morrowind found in the Lessons of Vivec books and other sources are nothing more than initials.

The saga of "X" and "Y"

It's a rather confusing story. In the guide to Battlespire these two letters are missing. The "Daedric" font, continuing the tradition, did not include these letters either. Ken Rolston from Bethesda once said: "The missing 'x' and 'y' were, I think, an oversight that we decided to keep."

Daedric "Y" on a Tel Fira sign

However, the original font Bethesda, which is for internal use only, contains both "X" and "Y". However, it was decided to place the games on the disc Morrowind a fan-created font. It is unknown if the original typeface will ever be released to the public. Qwerty (and not only him) after some investigation managed to find out what the Daedric "Y" is, which was found in the game on the sign of Tel Fir.

Helped Gary "GT" Noonan(Gary "GT" Noonan) from Bethesda. He sent the Dongle a file with an image of the entire Daedric alphabet, including "X" and "Y". True, there was one snag. Some letters of the alphabet sent did not correspond to the spelling, which until then was considered official. For example, the new "D" was a mirror image of the old one, the "H" was missing a prominent stroke on the right, the "J" was also a mirror image and lacked a flat top, and the "Y" didn't look like it in any way. Tel Fira sign. Despite these inconsistencies, Dongle went ahead and completed his "Oblivion" font with an "X", and a Telfyr version of the "Y".

Yes, all these changes were intentional. The original version of my font was based entirely on the signs in Vvardenfell. You can think of it as a local writing style if you like. One of the developers just explained it this way. In Morrowind, this is a well-known way of writing, which cannot be said about the cryptography in Battlespire. Adam Pyle's font was based on this script, mine is based on the Vvardenfell script. I note that neither one nor the other is associated with the Daedric Princes - most likely, the name "Daedric" has simply become traditional.

I literally spent weeks collecting every texture of signs and other things where writing could be found from the game disc. The letters "D" and "J" on Vvardenfell are always mirror images of their Battlespire counterparts. "H" always lacks a process in the middle, "U" is always slightly more rounded towards the bottom. All this is exactly repeated in my font.

Here are a couple of signs showing what I mean:

These four letters repeat the same shape in succession on every sign where they occur. Lots of examples of each.

The "Y" in the "Oblivion" font is an exact copy of the letter on the Tel Fyr sign. She also appears several times in Vivec and once in Mournhold.

"Oblivion Script" is made in a completely different style. The slope is increased, giving the impression of handwritten text. However, "D", "J", "H" and "U" contain the same details as described above. Thus, I continue to follow the decision I made earlier to keep these forms. I have no idea what this writing style is, it is not used anywhere in the game. I decided to just reproduce WormGod's graphics exactly as it's the only complete alphabet I've ever seen.

The "Y" from WormGod's graphics is very different from the "Tel Fyr" "Y", which is also reflected in the "Oblivion Script". The original Oblivion retained the Tel Fyr variant.

Because there is only one "X" pattern, it is used in both fonts. If there are other options, it will be possible to make an update. This "X" may not be in the "Vvardenfell" style, but if it hurts someone's feelings, you can always just refuse to use this letter.

Interesting, isn't it? Huge thanks to Dongle for everything he does for the community Elder Scrolls. As for the names of the letters "X" and "Y" ("Xayah" and "Yahkem" respectively), they are easy to find in the "TXT.BSA" file of the game Battlespire. As far as is known, the entire text of this game is archived in TXT.BSA. Undoubtedly, this file holds many secrets.

Russian alphabet for the deaf and dumb

ABC of military gestures

Q codes//

The code With the sign "?" Without the "?"
QAP Should I listen to … at … kHz (MHz)? Listen ... at ... kHz (MHz)
QCX What is your full call sign? You are operating with incorrect callsigns, please check
QCZ You are violating radio rules
QDM Report my course at zero wind My course in zero wind...
QDR bearing Magnetic bearing...
QDW Should I change to a spare frequency? Switch to spare frequency
QGE What is the exact distance? The exact distance...
QIF Should I transmit on … kHz (MHz)? Transmit on … kHz (MHz)
QLK Should I respond faster to your requests? Respond quickly to my requests
QOD8 Can you work in Russian? I can work in Russian
QRA What is the name of your station? My station is...
QRB How far are you approximately from my station? The approximate distance between our stations is … km
QRD Where are you from and where are you going? I go from … to …
QRG Tell me the exact frequency Your exact frequency … kHz (MHz)
QRH Is my frequency changing? Your frequency is changing
QRI What is the tone of my transmission? The tone of your transmission...
QRJ Is my signal stable? Your signal is unstable
QRK What is the intelligibility of my signals? The intelligibility of your signals...
QRL Are you busy? I'm busy, please don't disturb
QRM Are you experiencing interference from other stations? I am experiencing interference from other stations
QRN Are you disturbed by atmospheric interference? I'm disturbed by atmospheric interference
QRO Should I increase the transmitter power? Increase transmitter power
QRP Should I reduce transmitter power? Reduce transmitter power
QRQ Should I transfer faster? Transmit faster
QRS Should I transfer more slowly? Transmit slower
QRT Should I stop transmitting? Stop transmission
QRU Do you have anything for me? I have nothing for you
QRV Are you ready? I'm ready
QRW Should I report... that you are calling it on... kHz (MHz)? Please advise ... that I am calling it on ... kHz (MHz)
QRX When will you call me again? Wait, I will call you again
QRY What's my turn? Your turn? …
QRZ Who is calling me? Calls you...
QSA How strong are my signals? The strength of your signals...
QSB Are my signals fading? Your signals are fading
QSC Your station with a small exchange? My station with a small exchange
QSD Is my manipulation defective? Your manipulation is flawed
QSG Message sending count
QSK Can you hear me in the pauses between your signals? I can hear you in the pauses between my signals
QSL Can you confirm acceptance? I confirm your acceptance
QSM Should I repeat the last message? Repeat last message
QSN Did you hear me on...? I heard you on ... kHz (MHz)
QSO Can you contact … directly? I can contact … directly
QSP Can you convey...? I can convey...
QSQ Do you have a doctor on board? I have a doctor on board
QSS Will you be operating on … kHz (MHz)? I will work on ... kHz (MHz)
QST Can I work on the phone? I can hear you, use your phone
Attention!!! Offer Morse code after SOS transmission
QSU Should I operate on … kHz (MHz)? Operate at … kHz (MHz)
QSV Can you give a setting? I give the setting
QSW Should I transmit on this frequency? Transmit on this frequency
QSX Are you listening to … on … kHz (MHz) I listen to ... on ... kHz (MHz)
QSY Should I switch to another frequency? Change to another frequency
QSZ Pass each group multiple times? Pass each group ... times
QTA Cancel radiogram? Cancel radio message
QTB Agree with message word count
QTC Do you have a message? I have a message for you
QTE Report my bearing to you Your bearing relative to me...
QTF Can you tell me my location? Your location...
QTH Submit your coordinates I am…
QTI Report your true course My true course...
QTJ Report your speed My speed...
QTK Tell me the exact time Exact time …
QTL Report your true direction My true direction...
QTO What port did you leave from? I left the port...
QTP What port will you visit? I'm going to port...
QTR Tell me the exact time Exact time … hours
QTU What hours is your station open? My station operates from … to …
QTV Shall I provide watch for you on … kHz (MHz) Have me on duty on … kHz (MHz)
QTX Will you be at the reception for further communication with me until the news (or before ... hour)? I will be at the reception until the news is received (or until ... hour)
QUA Do you have any news from...? I have news from...
QUD Did you receive an urgency signal from …? I received an urgency signal from...
QUF Did you receive a distress call from...? I received a distress call from...
QXS Should I invite ... to the negotiating apparatus? Invite ... to the negotiating apparatus
QXX Should I change carrier? Replace Operator
QYD Report the reason for the non-response at ... hour ... minutes Reason for not answering...

Morse code//

Russian Latin The code
1 A A · −
2 B B − · · ·
3 IN W · − −
4 G G − − ·
5 D D − · ·
6 E E ·
7 F V · · · −
8 W Z − − · ·
9 AND I · ·
10 Y J · − − −
11 TO K − · −
12 L L · − · ·
13 M M − −
14 H N − ·
15 ABOUT O − − −
16 P P · − −·
17 R R · −·
18 FROM S · · ·
19 T T
20 At U · · −
21 F F · · −·
22 X H · · · ·
23 C C −· −·
24 H Ö − − − ·
25 W CH − − − −
26 SCH Q − − · −
27 Kommersant Ñ − − · − −
28 S Y − · − −
29 b X − · · −
30 E É · · − · ·
31 YU Ü · · − −
32 I Ä · − · −
33 1 · − − − −
34 2 · · − − −
35 3 · · · − −
36 4 · · · · −
37 5 · · · · ·
38 6 − · · · ·
39 7 − − · · ·
40 8 − − − · ·
41 9 − − − − ·
42 0 − − − − −
43 Period (punctuation mark)|Period · · · · · ·
44 Comma · − · − · −
45 Colon − − − · · ·
46 ; − · − · −
47 Bracket − · − − · −
48 Apostrophe · − − − − ·
49 Quotes · − · · − ·
50 − · · · · −
51 / − · · − ·
52 ? · · − − · ·
53 Exclamation point |! − − · · − −
54 Section sign − · · · −
55 Error/Interruption · · · · · · · ·
56 @ · − − · − ·
57 End contact · · · − · −

Alphabet of Bees

ABC Chappe

The optical telegraph was: a metal pole, to which a horizontal crossbar rotating on an axis was attached, to both ends of which short, also rotating around their axes, crossbars were hinged. The combinations of the turns of the crossbars (according to the code developed by K. Schapp) corresponded to letters, numbers and other signs. Online translator

ABC of Schilling

The receiving apparatus had 6 magnetic needles. The arrows were hung on silk threads over coils of wire. On the same threads, white cardboard mugs were fastened on one side and black on the other. When a current was passed through the winding of the coil, the corresponding arrow turned in one direction or another, revealing a white or black circle. The combinations of circles (according to the code developed by Schilling) corresponded to letters and other signs. Online translator

Glagolitic

Daedric alphabet

Fish alphabet

Shorthand alphabet

Vision charts

1 BUT B IN G D 2 E F W AND TO 3 L M H ABOUT P 4 R FROM T At F 5 X C H W SCH 6 S YU I

Initially, a line was indicated with a rare knock on the cell wall, and then after a short pause, a letter was counted out with a frequent knock. For example, in order to pronounce the word "who" you need to hit twice rarely, and then hit often five times (letter K), then hit four times rarely and three often (letter T) and finally hit three times rarely and four times often (ABOUT). The receiver of the knocks writes down the transmitted letters one by one and thus composes whole words and phrases. The same principle is applied in negotiations by waving a handkerchief, with the line indicated by a horizontal go-ahead, and the count of letters by a vertical one.

You ask - why speak in invented languages, because no one understands them? That's the point! Suppose you need to talk about something very important on the phone (or, more recently, already on Skype), and you definitely do not want to be overheard by competitors, and even more so by intelligence agencies. No, they will eavesdrop, but they will probably not understand a word. And all you need is for your partner on the other end of the wire (on the other side of the monitor) to also know this language.
Plus, learning any new language is a great brain workout. And for this you do not need to go to language courses - just patience and the Internet

The utopian language of Thomas More
I hope you remember from your history lessons who Thomas More is? A professor, writer, lawyer, diplomat and politician who lived at the turn of the 15th-16th centuries and did not like English society so much that he came up with a country of prosperity long before Marx-Engels-Lenin, and called it "Utopia", which means at the same time "the best place ' and 'missing place'. The voluminous work saw the light in 1516 and was written in Latin. However, Thomas More also assumed a new language, not like anything else, as fundamental in the new ideal society.

Tengwar (Elvish) language of Tolkien
Well, just don't tell me you never got excited about Liv Tyler fluent in Sindarin Tengwar. It is the language of Valarin, Telerin, Sindarin, heaps of other places, and even the Dark Tongue of Mordor. When you master the language perfectly, and you have in your hands “our Charm”, that is, the Ring of Omnipotence, do not rush to destroy it. Suddenly come in handy.

Kirt - Tolkien's Dwarf language
And, if we started talking about Middle-earth, then we must not forget about the numerous people of the dwarves. The Cyrthic alphabet (or Kerthas Daeron) was successfully integrated by the population of Moria into their Khuzdul language, because... well, you know, dwarves don't write - they carve words in stone. In principle, there is an assumption that Tolkien almost exactly “rolled” the kirth from the Celtic runes. So, at the same time, learn the language that is still spoken in some places in Ireland.

Futurama's alien language
If you think that the obscure icons that appear in many Futurama series are just a set of symbols that came to Matt Groeneng's head, then you are greatly mistaken. As, until recently, we were mistaken. Cartoon aliens even have punctuation marks. So, this language is the future :)

Klingon from Star Trek
How do you make a list of fictional languages ​​and not mention Klingon? This language has gained such popularity that there are a certain number of people in the world who speak it fluently. Moreover, Shakespeare is translated into Klingon, and even the Bible. The only inconvenience with Klingon is that, most likely, in the "cunning schools" of the whole Earth, just in case, they already teach it.

Aurek-Besh - the language of the Jedi
Even though Aurek-besh first appeared only in Return of the Jedi, I can only assume that it has been spoken by the Jedi for centuries.

Kryptonian - the language of Superman
Kryptonian (or Kryptonese) is spoken, not surprisingly, on Krypton, Clark Kent's home planet. When deciding to learn this language, don't forget about Superman's curse, and also think about the fact that when you end your post on Facebook (VKontakte, Twitter, etc.) with a double exclamation point, you are actually writing the letter "a".

Language of the Ancients from Stargate
If you believe the series SG-1, then it was in this language that the Ancients wrote and spoke - the people who created (including) the earthly civilization millions of years ago. Although, it should be noted that we, in fact, owe the appearance of this font to an old Czech poster, on the basis of which it was created by artist Boyd Godfrey for the pilot episode of Stargate: Atlantis.

Dragon Runes
The language of dragons is considered the most ancient of all that existed on Earth. Dragons are generally taciturn creatures, but if they started to speak, they spoke only this language. People in the Middle Ages often used Draconic as the universal language of magic. Now it's hard to check exactly how it sounds. And all thanks to St. George, who destroyed, they say, the last living dragon on the planet.

Revealed that both the Dunmer and the Daedra use the Daedric alphabet extensively. Most scholars agree that the Dunmeri use of the Daedric alphabet is a remnant of when they worshiped Daedra before the Battle of Red Mountain .

content

Daedric Alphabet [edit]

Ayem (A) Bedt (B) Cess (C) Doht (D) Ekem (E) Hefhed (F) Geth (G) Hekem (H) Iya (I) Jeb (J) Koht (K) Lyr (L) Meht(M)
A B C E F G I K L M
D
Neht (N) Oht (O) payem (P) Quam (Q) Roht (R) Seht(S) Tayem (T) Yoodt (U) Vehk(V) Web(W) Xayah (X) Yahkem (Y) Zyr (Z)
N O P Q R S T V W X Y Z
U Ÿ

Xayah and Yahkem [edit]

An example of a Yahkem on a Dunmeri flag

Lettering on the Daedric Ax - from top to bottom: EFCPHEQX - A rare example of a Xayah.

The Daedric letters Xayah (X) and Yahkem (Y) are often omitted from the Daedric alphabet in scrolls and books, but sometimes one of these letters makes an appearance in signs and banners. The most well known appearance of one of these two letters is of the Daedric letter Yahkem, which appears on the banner for Tel Fyr as seen in the picture on the right where the larger letter on the upper right is the letter Yahkem. The letter Xayah can be seen inscribed on a Daedric Battle Ax in Morrowind.

Other Examples [edit]

These are examples of letter Yahkem found (or not) on different items and surfaces.

Alternate forms [edit]

Aside from the Xayah and Yahkem, five other letters have alternate forms, as seen in the chart. The Doht (D) and Jeb (J) characters are often mirror-imaged from their default orientations, and the Hekem (H) and Yoodt (U) characters also have noticeably differing variants, Hekem's alternate form lacking a prominent vertical stroke, and Yoodt"s being shown with a rounded bottom instead of flat. Ayem (A) can also be seen in mirrored form at the end of the Arena canton banners and signs in Vivec.

Clustering [edit]

Another irregularity with Daedric text is that it does not have to be written from left-to-right. For decorative purposes, each word in a phrase is often clustered together with the first letter being significantly larger and colored differently than the rest. The following is an example of a sign hanging over an archway in Gnisis , a city in Morrowind , as well as an annotated version of the banner with the words separated:

Notice how each of the major words in the phrase above has its first letter much larger than the rest and in a different color. It is common for the larger letter to be colored similarly to the backdrop, as with the two letter Sehts (S) in this example.

The clusters in the example above can be arranged in the left-to-right format as follows:

  • The Thrice Sealed House Withstands the Storm

Thus, when the Daedric letters are transliterated into English letters, the message reads:

  • THE THRICE SEALED HOUSE WITHSTANDS THE STORM

Examples of use [edit]

An Elder Scrolls Legend: Battlespire [edit]

The daedra and their alphabet are a constant theme throughout Battlespire.

Every level features the following three:

  • Sigil Ward : A blue floating Daedric letter which damages the player on touch.
  • Sigil of Entry : Letter allowing the player to pass the matching Sigil Ward.
  • Sigil Amulet : On use, allows the player to become ethereal for a short time.
  • Neonymic of Mehrunes Dagon: Djehkeleho-dehbe-effehezepeh: JKLO-DB-FEZP
  • Neonymic of Xivilai Molath: Wegerohseh-chehkohieu: WGRS-CKU
  • Neonymic of Faydra Shardai: Nepehkweh-kodo: NPK-KD
  • Protonymic of Mehrunes Dagon: Lehmekweh: LMK
  • Roht = Rishaal = Peytifar
  • Meht = Gatanas = Memasgiat
  • Zyr = Zenaide = Berkul

Skyrim [edit]

notes [edit]

The official line on Xayah and Yahkem is rather different, according to Community Manager Matt Grandstaff:
"Here"s an interesting tidbit: speaking with Todd , he wanted to emphasize that officially there is no X or Y in the Daedric Alphabet, although a few may have accidentally shown up in Morrowind."

References [edit]

note: the following references are not from . They are included to provide a rounder background to this article, but may not reflect established lore.