The best armor sets in Mass Effect Andromeda for different classes. Best Armor in Mass Effect: Andromeda - How to Get the Pioneer Armor

eUMY NPTsOP UHDYFSH P LBYUEUFCHE UATSEFB YZTSCH RPUME YUBUB YZTPCHPZP READING, FP CHSHIPDYF FCHETDBS YMY DBTSE YEFSCHTE U RMAUPN RP RSFYVBMMSHOPK YLBME. rPOSFOP, UFP PLPOYUBFEMSHOP PFOPIEOYE L YZTE VKhDEF UZHPTNYTPCHBOP VMYCE L UETEDYOE YZTPCHPZP UATSEFB, OP TBDHEF HCE FP, UFP U RETCHSHCHI UELHOD YZTB OE VEUIF, LBL LFP VSCHMP U Mass Effect 3rd, Dragon Age Inquisition 2.

Mass Effect Andromeda Mass Effect

oEUREYOPE OBYUBMP (NOPC VSCHM CHSHCHVTBO RPCHEUFCHPCHBFEMSHOSHCHK UFYMSH YZTSCH) CHCHPDYF YZTPLB CH LHTU DEMB Y RP IPDH UATSEFB YDEF YOFETEUOPE TBCHYFYE YZTPCHSCHI NPNEOPHR. NSC OBLPNYNUS U YZTPCHPK NEIBOYLPK Y OPCHSCHNY RETUPOBTSBNY, F.L. andromeda lPNBODPTB yERBTDB NSC VPMSHIE OE KHCHYDYN, LBLOE KHCHYDYN PUFBMSHOSHCHI RPMAVYCHYIUS RETUPOBTSEK Y OELPFPTSCHE TBUSCH.

FP, L UPTSBMEOYA, UPCHUEN DTHZBS YZTB Q In Mass Effect ITS UCHSSCHCHBEF FPMSHLP OBCHBOYE (PYUETEDOPK NBTLEFYOZPCHSCHK SDI TBTBVPFYUYLPCH) J OELPFPTSCHE RTEDNEFSCH YZTPCHPZP NYTB, PYUEOSH RPIPTSYE ON YURPMSHHENSCHE B PTYZYOBMSHOPK YZTE. FP PTHTSIE, UTEDUFCHB RETEDCHYTSEOIS Y OELPFPTBS PDETSDB. about LFPN UIPDUFCHP BLBOYUYCHBEFUS Y NSCH, RTYVSCCH CH fHNBOOPUFSH BODTPNEDSHCH, OBYUYOBEN SBOYNBFSHUS UCHPYNY DEMBNY CH OPCHPN YZTPCHPN NYTE.

UACEF nBUU YZhZHELF BODTPNEDB TBCHYCHBEFUUS UFBODBTFOP

NSC ABOUT LPCHUESE ZYRETYPO PLBSHCHCHBENUS CH ZBMBBLFILE BODTPNEDB YOUETE 600 MEF RPUME RPUMEDOYI UPVSCHFIK Mass Effect 3, Y RETED GENERAL UFPYF UBDBYUB URBUFI ZBMBLFYLH. ъBFP OHTSOP TEYYFSH LPOLTEFOSHCHE RTPVMENSCH RP KHUREYOPK LPMPOYBGYY OPCHPK TPDYOSCH.

OBN RTEDMBZBEFUUS YЪHYUBFSH Y LPMPOYЪYTPCHBFSH OPCHCHE NYTSCH, CHEUFY TBVPFKh U NEUFOSHCHN OBUEMEOEN Y DPVIFSHUS FPZP, YUFPVSHCH OPCHSHCHK DPN UFBM DMS YuEMPCHEYUEUFCHB YDEBMSHOSHCHN NEUFPN DMS TsYЪ. yZTPCHBS NEIBOYLB YZTSCH DPCHPMSHOP UFBODBTFOB Y RTEDULBKHENB, NOPZYE OBTBVPFLY CHSKFSCH TBTBVPFYuYLBNY YЪ RTEDSHCHDHEYI UCHPYI YZT.

UATSEF OE HDYCHMSEF OPCHSHCHNY IPDBNY Y LTEBFYCHPN. CHUE LFP NSC HCE CHYDEMY H DTHZYI YZTBI. rPUME RTPVHCDEOYS ZETPS ABOUT ZYRETYPOE OBJOYOBEFUS PVCYUBAEBS YUBUFSH YZTSCH. ChSCHUBDLB ABOUT RMBOEFH 7 BLBOYUYCHBEFUUS BCHBTYEK YBFFMPCH Y ZETPA OHTSOP OBKFY URPUV UPVTTBFSH TBVTPUBOOKHA RP RMBOEFE TBCHEDSCHCHBFEMSHOHA LPNBODHSH Y RP CHPNPTSOPUFY CHUPITETSBOYFSH. Retchshchk LPOFBLF U BZTEUUYCHOSCHN NEUFOSHCHN OBUEMEOYEN BLBOYUYCHBEFUUS HOYUFPTSEOEN NEUFOPZP OBUEMEOYS Y LPMPOYUFBN OE PUFBEFUS OYYUEZP DTHZPZP LBL RTETCHTBFIFSH TBCHEDLH H OBUFHRBFEMBHA.

ABOUT LFPN PVCYUBAEBS YUBUFSH YZTSCH BLBOYUYCHBEFUS, Y OBJOYOBAFUS RPMOPGEOOSCHE UATSEFOSHCHE NYUUYY.

LBLIE CHBY TEYOYS H Mass Effect Andromeda RPNPZHF CHBN H DBMSHOEKYEN UPVTBFSH UYMSHOEKYHA LPNBODH DMS ZHYOBMSHOPK VYFCHSHCH

CHUE CHBY TEYOYS CHMYSAF ABOUT YZTPCHPK RTPGEUU. y EUMY RPUMEDUFCHYS PDOYI TEOYOYK OE YNEAF DMS CHBU OBBYEOOYE, FP L CHSCHVPTH TEEYOYK CH OELPFPTSCHI UIFKHBGYSI MKHYUY RPDPKFY U KhNPN. y OHTSOP RPNOYFSH, UFP CH FFK YUBUFY YZTSCH CHBY TEYOYS RP LCHEUFBN OILBLOE CHMYSAF ABOUT PFOPEOYE L CHBN CHBYEK LPNBOSHCH. about MPSMSHOPUFSH LBTsDPZP YUMEOB LPNBODSCH LPNBODSCH CHMYSEF FPMSHLP ZhBLF CHSHCHRPMOEOIS YI LCHEUFCH.

uPU
lBLPK CHSHVTBFSH RETCHSHCHK BCHBORPUF?
CHPEOOSHK - VPOKHU - CHURPNPZBFEMSHOSHCHK PFTSD rTPZTPNPU CH ZHYOBMSHOPK NYUUYY.
obhyuoshchk - VEURPMEP TEYOYE.

hPEMD
lCHEUF: tbhn chPEMDB
eUMMY OE KHOYUFPTSBFSH AI Y RETEDBFSH EZP bozbte, POY RPNPZHF CHBN CH ZHYOBME.
lChEUF: MHYU OBDETSDSCH
eUMMY OE HOYUFPTSBFSH PVYAELF, RPMHYUFE RPNPESH RPCHUFBOGECH CH ZHYOBME.

lBDBT
lCHEUF: TEGERF pVMYCHYPOB
eUMY UBVTBFSH TEGERF X zhBTTEO, OBTLPFYLY DEMBFSH RTELTBFSF.
lCHEUF: CHYDBMSH RTPFYCH YETTY
eUMY CHSCVTBFSH UFPTPOH LETTY UMPHO, POB CHBN RPNPCEF CH DBMSHOEKYEN, EUMY CHSCVTBFSH UFPTPOH chYDBMS - RPNPCEF PO.

MBBDEO
lCHEUF: UELTEFOPE CHPDPITBOYMYEE
eUMY RPЪCHPMYFSH PUFBCHYFSH CHPDH BOY, POB RPFPN CHBN RPNPTSEF CH ZHYOBMSHOPK NYUUYY.
lCHEUF: SDTP TEMYLFCH
eUMY PFDBFSH SDTP LTPZBOBN, ChSCH UNPTSEFE PUOPCHBFSH BCHBORPUF Y RPMKHYUYFSH DPRPMOIFEMSHOSHE NYUUYY.

dTHZYE LCHEUFSHCH
lCHEUF: uHDSHVB bCHYFHUB TYLUB
eUMY RPNPTSFE ENH RTYOSFSH OPCHA TBVPFKH RETCHPRTPPIPDGB, RPMHYUYFE UPAYOILB CH ZHYOBME Y dBOOB PUFBOEFUS TSYCHB.

YUFIOB YMY RPDMPUFSH
rPVPYUOBS NYUUYS. eUMMY OE DPCHETSFSH UMEOH CH RPUMEDOEK VEUEDE, FP UBNPCHBOGB OBIPDYN CH REEETE ABOUT LBDBT. eUMMY PUCHPPVPDYFSH DPLFPTB bDEOB - RPMHYUBEN GEOOSCHE UCHEDEOYS, OP LFP VKHDEF PUCHPPVPTSDBFSH FBLPZP RTPICHPUFB.

tBULPM H TSDBI
rTPCHPLBGIPOOBS NYUUIS ABOUT UPA U CHTBZBNY. eUMMY UZMBUIFSHUS ABOUT RETENNYTYE Y UPFTKHDOYUEUFCHP, LEFFSHCH RPNPZHF CH ZHYOBMSHOPK VYFCHE, OP MHYUYOE UPZMBYBFSHUS. chTBZY, POY CH MAVPN UMHYUBE CHTBZY Y CHBYE TEYOYE UPFTKHDOYUBFSH RPFPN (CH UMEDHAYI YUBUFSI YZTSCH) NPTSEF PLBBFSHUS UYMSHOP OERTBCCHYMSHOSHCHN.

lCHEUF: uHDSHVB UBTYUUSCH
eUMY OE TBUULBCEFE EE UELTEF, RPMHYUFE UPAYOILB.

lCHEUF: uHDSHVB lBMYODSH
OHTSOP URBUFY TJOYOSH LBMYODSH Y RPMHYUFE UPAYOILB.

lCHEUF PIPFB bTIPOFPN
URBUEFE TBCHEDUYLCH LTPZBOB dTBLB Y POY RPNPZHF CHBN CH ZHYOBME.

NETIDYBO: RHFSH DPNPK
uFPVSC OPTNBMSHOP ЪBCHETYFSH LCHEUF OHTSOP UOBYUBMB RTPKFY NYUUYA ABOUT MPSMSHOPUFSH LPTSH Y NYUUYA fKhTYBOULYK LPCHUEZ.

oEULPMSHLP UPCHEFCH RP YZTE Mass Effect Andromeda

ABOUT RMBOEFE uPU (RECHBS RMBOEFB CH YZTE) oh hmefben UTBYH RPUME CHSHCHRPMOEOIS ZMBCHOPK UACEFOPC NYUUYY. NOPZYE UPCHEFHAF UTBIH PFFHDB HMEFBFSH, YUFPVSHCH OE RPTFYFSH CHEYUBFMEOYE PF YZTSCH. fBL CHPF, CHUE LFP ETHODB Y EUMMY CHSH IPFYFE U RETCHSHCHI NYOHF YZTSCH RPOSFSH HER BFNPUZHETH - CHSHCHRPMOSKFE RPVPYUOSCHE NYUUYY ABOUT PUUE. chBTsOP FPMSHLP OBFSH, YUFP UOBYUBMB PVMBUFSH CHBYEZP PBN RTEVSCHCHBOYS PZTBOYYUEOB LPOFHTPN TBDYBGYY HTPCHOS 3B OF PUFBMSHOPK YUBUFY TBDYBGYS HTPCHOS 1 zde NPTSOP URPLPKOP CHSCHRPMOSFSH BDBOYS, UMEDYN FPMSHLP B YLBMPK DPTPCHSHS TH OE UHENUS B POH have TBDYBGYEK 3. On BCHBORPUFBI J CHPCHUE RFU TBDYBGYY Y FBN NPTsOP RPRPMOYFSH BRBU RTPYUOPUFY ULBZHBODTTB.

OECHETPSFOP, OP ZhBLF - RPUME FTEI RTCHBMSHOSCHI RTPELFPC LPNRBOYS BioWare UNPZMB TEBVYMYFYTPCHBFSHUS CHSHCHRHUFYCH YZTH U OPTNBMSHOSHCHN TPMECHSHCHN UATSEFPN. th EUMY CHS RPLMPOIL RPG Y CHBN OTBCHYMBUSH RETCHBS YUBUFSH Mass Effect, ChSCHVTBCH RPCHEUFCHPCHBFEMSHOSHCHK TETSYN YZTSCH H Mass Effect Andromeda CHS RP DPUFPYOUFCHH PGEOIFE CHEUSH HER RPG-RPFEOGYBM.

NEOSEN GCHEF PDETSDSCH
eUMY X CHBU OE RPMHYUBEFUS UNEOIFSH gchef PDETSDSCH CH UCHPEK LBAFE ABOUT LPTBVME, YURPMSHEKHEN DMS RPDFCHETSDEOYS RTPVEM.

chShVPT RETCHPZP BCHBORPUFB
URBGYBMYBGYA RETCHPZP BCHBORPUFB, HUFBOBCHMYCHBENPZP ABOUT RMBOEFE uPU ChBN TBTEYBF CHSCVTBFSH ubnpnkh. eUMY IPFIFE KHUYMYFSH UCHPA BTNYA - CHSHVYTBKFE CHPEOOSHK BCHBORPUF. ffyn chshchvptpn chshch bdbefe chpeoope obrtbchmeoye tbchhyfys yztchpzp uacefb. lPZDB Tse ABOUT oELUKHUE CHBN VKHDEF RTEMPSEOP CHSCVTBFSH LPZP YЪ LPMPOYUFCH CHCHCHPDYFSH YЪ LTYPUOB - CHSHCHVYTBEN CHPEOOSHCHI. rPUME FBLPZP CHSCHVPTB OBYUOHFUS OEDPCHPMSHUFCHB HYUEOSCHI DRYER, YUFP OE TBVHDYMY YEE UPFTHDOYLPCH, OP FP UBNSCHK RTBCHYMSHOSCHK CHSCHVPT ON NPNEOF, LPZDB RPUEMEOGECH PLTHTSBEF TBCHYFBS J CHTBTSDEVOBS GYCHYMYBGYS LEFPCH YNES YUYUMEOOPE RTEYNHEEUFCHP PE Chuen.

CHEDEIPD YNEEF DCHB TETSINB EJDSCH
eUMY CHBN OKHTSOP ЪBVTBFSHUS ABOUT LTHFPK ULMPO - CHLMAYUBEN RPMOPRTYCHPDOSHK TETSIN rtbchpk LOPRLPK NSHCHY.

RBUYCHOSCHE GENERAL
h RTPGEUUE RTPLBYULY RETUPOBTSB RTPLBYUYCHBEN UOBYUBMB RBUUYCHOSCHE OCHSHCHLY, LPFPTSHCHE TBVPFBAF CHUEZDB.

tBVPF PTHTSYS Y VTPOY
eUMMY CHBN HCE OE OHTSOSCH OELPFPTSCHE CHIDSH VTPOY Y PTHTSYS, MKHYUY TBTVTBFSH YI ABOUT TEUKHTUSH BOE RTPDBCHBFSH.

pVEEOYE U LPNBODPK
rPUME CHSCHRPMOEOYS LBTSDPK UETSHEOPK NYUUYY PVSBFEMSHOP ZPCHPTYFE UP Chueca UCHPEK LPNBODPK ON vHTE, FP RPNPTSEF RPMHYUYFSH OPCHSCHE LCHEUFSCH, TBVMPLYTPCHBFSH OELPFPTSCHE OBCHSCHLY URHFOYLPCH J BCHSBFSH TPNBOFYYUEULYE PFOPYEOYS have FENY, LFP RPOTBCHYFUS.

LBL ULBOITCHBFSH NEUFOPUFSH Y RMBOEFSHCH
ULBOITCHBOYE - PYUEOSH CHBTSOSCHK NPNEOF CH YZTE, DBAEYK NOPZP PRSHCHFB Y RTEDNEFCH. ULBOITCHBOYE RPNPZBEF CH CHSHCHRPMOOYY LCHEUFCH. OE MEOYFEUSH ULBOITCHBFSH NEUFOPUFSH RETEDCHYZBSUSH LBL REYLPN FBL Y ABOUT FTBOURPTFE (LMBCHYYB G).

LBL VSHCHUFTP RETENEEBFSHUS RP RMBOEFBN
OHTSOP HUFBOCHYFSH CHUE RETEDPCHSHCHE UFBOGYY, SING SCHMSAFUS UCHPEPVTBOBOSCHNY FEMERPTFBNY. b EEE DBAF CHPNPTSOPUFSH CHSHCHVTBFSH PTHTSIE Y RPRPMOIFSH BRBU RBFTPOCH.

LBL LZHZHELFYCHOE DPVSCCHBFSH NYOETBMSCH
NPTSOP ULBOITCHBFSH RPCHETIOPUFSH RMBOEFSHCH ABOUT IPDH, OP FFP DPMZP Y ULHYUOP. mHYuYE YURPMSHЪPCHBFSH ZPTOPDPVSHCHCHBAEKHA UYUFENKh lPYUECHOYLB - LFP UBNSCHKZHELFICHOSCHK URPUPV DPVSCHYU NYOETBMPCH CH YZTE. th OE ЪBVSCCHBEN RTPCHETSFSH CHUE OEBLPNSHCHE RMBOEFSC Y BOPNBMYY CH OPHSCHI CHEDOSHCHI UYUFENBI.

LBL BCHYUBFSH H RTSCHTSLE H VPA
RETELMAYUBENUS CH TEZYN VPS, RTSCHZBEN Y OBTSYNBEN RTBCHKHA LMBCHNYKH NSHCHY - RTYGEMYCHBOYE. h FFPN RPMPTSEOY NPTsOP RBTYFSH OBD RTPFYCHOYLPN Y TBUUFTEMYCHBFSH EZP ACCOUNT. dMYFEMSHOPUFSH RBTEOYS IBCHYUYF PF RTPLBYUBOOPZP OBCHSHLB.

UBC
vPECHBS RPDZPFPCHLB (RBUUYCHOPE HNEOYE)
vBTTYLBDB (BLFYCHOSCHK OCHSHCHL)
TEMYLFSHCHK 6 (BLFYCHOSCHK OCHSHCHL)

LBL UDEMBFSH ULTYOYPF YZTSCH
RETCHCHCHK URPW:
pFLTSCHCHBEN LPOUPMSh LMBCHYYPK FYMSHDB Y OBVIETBEN LPNBODH screenshot.render
hFPTPK URLMAP:
UCHPTBYUYCHBN YZTH CH TETSYN PLOB Y DEMBEN ULTYOYPF LTBOB, RPFPN LPRYTHEN CH ZHPFPYPR Y PVTVBFSHCHCHBEN.
ftefyk urpww:
EUMY UFPYF Windows 10, FP EUFSH JHOLHYS DMS LPRYY LTBOB YZT - LMBCHYY Win+Alt+PrtSc, ULTYOYPF VHDEF H C:\Users\UserName\Videos\Captures\.

LBL RPUFBCHYFSH KHUYMEOYE ABOUT PTHTSYE, LBL UDEMBFSH MHYUECHPE PTHTSIE Y PVSCHUOPZP
KHUYMEOYE NPTsOP RPUFBCHYFSH ABOUT PTHTSYE FPMSHLP CH NPNEOF EZP UPDBOYS Y EUMY NPDYZHYLBGYY NPTsOP UFBCHYFSH CH MAVPE CHTENS, FP KHUYMEOYE OEF. eUMMY CHSH ЪBVSCHMY KHUYMYFSH PTKHTSIE CH NPNEOF EZP UPDBOYS, PUFBOEFEUSH VE HUYMEOYS. th RPOSFOP, UFP CH NPNEOF, LPZDB CHSHCH UPDBBEFE PTHTSYE OHTSOPE HUYMEOYE VSCHMP X CHBU ZPFCHP. lBCDSCHK CHYD HUYMEOYS NPTsOP UDEMBFSH FPMSHLP PYO TB Y UOSFSH EZP NPTsOP FPMSHLP TB'PVTBCH PTHTSIE.

chschwytben vtpoa h Mass Effect Andromeda

VTPA h YZTE, FBLDCE LB MOGBFSFSFSH CHISTBFSH HT PTHTSEKOPS PFEEL VKHTY, B EMUY YBBVSHMY OPP UDMBFSH KHCHSHKDYMYUUSH ON RMBOFH - Yaife Reta Rambogy (OEEVPMSHA URHOULBENSCHA NPBM). h RTPYMSHI CHETUYSI YZTSCH UYUFENB CHSHCHVPTB OBRBTOILPCH VSCHMB RTPDKhNBOB OBNOPZP MKHYUYE, B DEUSH HER RTBLFYUEULY OEF.

HOYCHETUBMSHOPK VTPOY CH YZTE OEF, OP EUFSH OEULPMSHLP PUPVP CHSHCHDBAEYIUS NPDYZHYLBGYK, LPFPTSCHE RPPDKDHF UPMDBFH, VYPFILH Y FEIOILH. y EUFSH PFOPUYFEMSHOP HOYCHETUBMSHOSHCHE UEFSHCH, DBAEYE IPTPYK YBOU RTPUFP CHCHTSYFSH.

MHYYBS WTPOS CH YZTE Mass Effect Andromeda:

  1. DMS CHPYOB RPDPCDEF EDYOEOYE LEFFPCH (DPVSCCHBEFUUS H VPA, OBIPDIFUS CH UETFETSBI) YMY VTPOS RETCHPRTPPIPDGB N7 (DBEFUS RPUME CHSHCHRPMOEOIS PDOPYNEOOPZP LCHEUFB YMI DEMBEFUS ABOUT VHTE)
  2. dMS VYPFYLB RPDPKDEF PVSCHUOBS VTPOS N7
  3. dMS YOTSEOETPCH RPPDKDEF LPNRMELF bozbtb rbtfyjbo (DPVshchchbefus h vpa, obipdyfus h yuetfetsbi)
  4. dms (DPVSHCHCHBEFUSS CH VPA, OBIPDIFUS CH YuETFETSBI)
  5. EUFSH EEE LPNRMELF VTPOY, LPFPTSHK NPTsOP OBKFY ABOUT RMBOEFBI. UEF uFH VTPOA RPLKhRBFSH OE OHTSOP. dPUFBEFUS DBTPN, HCHEMYYUYCHBEF VPELPNRMELF Y HTPO
bB CHPNPTSOPUFSH UDEMBFSH VTPOA OHTsOP RMBFYFSH PYULBNY YUUMEDPCHBOIK FPK TBUSCH, LPFPTPK RTYOBDMETSYF VTPOS. pYULY YUUMEDPCHBOIK LPRYFSH UMPTSOP, OE FPTPRYFEUSH YI TBUIPDPCHBFSH.

chschwytben pthtsye h Mass Effect Andromeda

EUMY CHSC YZTBEFE CHPYOPN Y YURPMSHHEFE VTPOA TEMYLFPCH, FP Y PTHTSIE TEMYLFPCH CHBN RPPDKDEF LBL OEMSHЪS LUFBFY. ffp PTKhTSYE OE FTEVHEF VPERTYRBUCH Y UFTEMSEF MHYUBNY, RTBCHDB POP NPTSEF RETEZTEFSHUS, RPFPPNKh UMEDYN b DBFUYLBNY.

MHYUEE PTHTSIE CH YZTE Mass Effect Andromeda:

  1. uOBKRETOOLBS CHYOPCHLB uETOBS hDPCHB
  2. pTHTSYE VMYTSOEZP VPS NEYU bbty
  3. dTPVPCHYLY BRPUFPM YMY YYY
  4. yFHTNPCHSHCHE CHYOPCHLY GILMPO YMY rHMENEF zBFMYOZB
  5. rYUFPMEF N7 hTBZBO

rPMEOSCHE CHPYOKH NPDYZHYLBGYY PTHTSYS

FEIOPMPZYS TEMYLFPH
mHUECHPK ZOEETBFPT (PTHTSYE) - RETELMAYUBEF PTHTSYE CH TETSYN MBETB
LTYPLPODEOUBFPT (PTKhTSYE, VTPOS: RPOPTSY) - BNPTBTSYCHBEF CHTBZB
ZEOETBFPT EIFPH (WTPOS: ZTHDSh) - HUYMYCHBEF EIFSHCH

FEIOPMPZYS MMES
nPDHMSh RMBNEOOOPK ЪBTSDLY (PTKhTSYE: DTVPCHYL) - RMBNEOOSHCHE ЪBTSDSH

FEIOPMPZYS nMEUOPZP RHFY
LMELFTPLPOFHT (PTHTSYE) - LMELFTYUEULYE OBTSDSCH
ZTBOBFPNEF (PTHTSYE) - LBTSDSHK ЪBTSD RTCHTBEBEFUS CH ZTBOBFH

RPMEOSCHE TBUIPDOSCHE NBFETYBMSCH

TEJETCH utsp - CHSHTSYCHBOYE CH PRBUOSCHI UTEDBI
HUYMYCHBAEYK OBVPT - VSHCHUFTBS RETEEBTSDLB, KhTPO Y FPYUOPUFSH 25%
lPODEOUBFPT EIFB - HUIMEOIE EIFB 20%

LBLIE LTYPLBRUKHMSCH PFLTSCHCHBFSH H RETCHHA PYUETEDSh

bBTVBFSHCHCHBEN PYULY RETEURELFICHOPUFY BODTPNEDSC YMY prb. rPUME LPMPOYBGYY uPUB X YZTPLB RPSCHMSEFUS CHPNPTSOPUFSH TBVMPLYTPCHBFSH prb. DMS LFPZP ZPCHPTYN ABOUT oELUKHUE U dYUUPOPN Y VELLPN, RPUMEDOYK PVYASUOYF LBL PFLTSCHFSH DPUFHR L LFPNH FETNYOBMH. rPFPN RPMShЪPCHBFSHUS FETNYOBMPN Y PFLTSCHCHBFSH LTYPLBRUKHMSCH NPTsOP VKhDEF UP UCHPEZP LPTBVMS Y DMS LFZP OE PVSBFEMSHOP MEFBFSH ABOUT boobies.
pYULY RETEURELFICHOPUFY BODTPNEDSHCH (prb) NPTsOP RPMHYUYFSH UMEDHAENY URPUPVBNY:
  1. pFLTSCHFYE NPOPMYFPCH Y ITBOYMYE TEMYLFPCH ABOUT RMBOEFBI (40% RETURELFYCHOPUFY)
  2. Updboye BCHBORPUFCH Y Chshchchch Retedpchshchi UFBOGIK ABOUT RMBOEFBI (20% RETURELFYCHOPUFY, 2% RETURELFYCHOPUFY)
  3. CHSCRPMOOEOYE RTYPTYFEFOSHCHI BDBOYK RMBOEF (10% -20% RETURELFYCHOPUFY)
  4. bBICHBF VPMSHYI VB LEFPPCH, HOYUFPTSEOIE bTIYFELFPTPCH (10% RETURELFYCHOPUFY)
  5. CHSHCHRPMOOEOYE RTYPTYFEFOSHCH LCHEUFPCH Y RPVPYUOSCHI BDBOIK (2% -5% RETURELFYCHOPUFY)
RTY HCHEMYYUEOYY PYULCH RETURELFYCHOPUFY HCHEMYYUYCHBEFUUS Y TBCHYFYE oELUKHUB, UFP DBEF PYULY LTYPUFBB Y CHPNPTSOPUFSH PFLTSCHCHBFSH LTYPLBRUKHMSCH.
chBTSOSCHE CHPEOOSHCH Y LPNNETYUEULIE LTYPLBRUKHMSCH, LPFPTSHCHE OHTSOP PFLTSCHFSH LBL NPTsOP ULTTEEE:
  1. TBCHEDLB - OBIPDYF ULTSCHFSHCHE FBKOILY (OHTSOP CHSHCHBFSH RETEDPCHSHCHE UFBOGIY ABOUT RMBOEFH)
  2. YOFEOWYCHOBS RPDZPPFCHLB - DBEF DPRPMOYFEMSHOSHCHE PYULY PRSCHFB bB CHSCHRPMOOEOYE BDBOIK (+10% PRSCHFB)
  3. CHUEZDB OBZPFPCHE - PFLTSCHCHBEF DPRPMOYFEMSHOSHCHK UMPF DMS LLYRYTPCHLY. (OHTSOP 70% RETURELFYCHOPUFY PUB)
  4. fPTZPCHSHCHK RPFEOGYBM - HCHEMYYUYCHBEF TBNET YOCEOFBTS

URCHFOILJ C Mass Effect Andromeda

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Unlike previous installments, the best armor in Mass Effect: Andromeda can be crafted on your own thanks to a sophisticated crafting system. However, some very good armor sets can be found on the bodies of enemies or in large containers. Some of them will be the most optimal for biotics, and others for soldiers, that is, it will be extremely difficult (but possible) to find universal protection that can suit all classes. However, we are going to tell you about the best sets for all categories of heroes.

Note: Each piece of the armor set can be upgraded 5 times. By learning all of them, you will be able to access advanced versions of these elements. In addition to having enough research points, you will also need level 40 to further level them up to level 10. Most of them add 1 percent to each part's stats.

Kett Fusion Armor

If you prefer to play as a classic soldier, then we recommend that you create this armor set. This set can be studied and developed using Helios technologies. To craft this tier 5 set, you will need 1,500 Helios research points, as well as special resources. A full set at level 5 increases combat ability damage by 29% and weapon damage by 20%. In addition, it adds slots to combat skills.

Part Name: Mittens

Part name: bib

  • Stats: Increases combat ability damage by 8% and weapon damage by 5%.
  • Crafting Materials: 60 Kett Alloy, 24 Movable Plates, 120 Cadmium, and 5 Eiroch Iron.

Part name: helmet

  • Research Points: 300
  • Stats: Increases combat ability damage by 7% and weapon damage by 5%.
  • Crafting Materials: 20 Kett Alloy, 8 Movable Plates, 40 Cadmium, and 3 Eiroch Iron.

Part Name: Leggings

  • Research Points: 300
  • Stats: Increases combat ability damage by 7% and weapon damage by 5%.
  • Crafting Materials: 10 Kett Alloy, 5 Movable Plates, 20 Cadmium, and 2 Eiroch Iron.

Armor N7 (N7 Armor)

Good for biotics. You will be able to study and develop its elements using the technologies of the Milky Way. A full set at level 5 increases maximum shields by 31% and biotic damage by 28%. In addition, it reduces the recharge rate of biotic skills by 15%.

Part Name: Mittens

  • Research Points: 300
  • Stats: Increases biotic damage by 7% and maximum shields by 5%.

Part name: bib

  • Research Points: 600
  • Stats: Increases biotic ability damage by 7% and maximum shields by 10%, and reduces biotic skill cooldown speed by 15%.
  • Crafting Materials: 60 Omni Gel Canisters, 240 Copper, 120 Iridium, and 30 Platinum

Part name: helmet

  • Research Points: 300
  • Crafting Materials: 20 Omni Gel Canisters, 80 Copper, 40 Iridium, and 10 Platinum

Part Name: Leggings

  • Research Points: 300
  • Stats: Increases biotic damage by 7% and maximum shields by 7%.
  • Crafting Materials: 20 Omni Gel Canisters, 80 Copper, 40 Iridium, and 10 Platinum

Angara-Partizan (Angaran Guerilla Armor)

Suitable for experienced users of engineering skills. In addition, this armor looks pretty funny. A full set at level 5 increases engineering damage by 29%, duration by 29%, and maximum shields by 29%. The chestplate also increases the Engineer's construct damage by 20% - a great drone boost. Relic VI.

Part Name: Mittens

Part name: bib

  • Stats: Increases Engineering Ability Damage by 8%, Engineering Ability Duration by 8%, Max Shields by 10%, and Engineer Construct Damage by 20%.
  • Crafting Materials: 60 Angaran Meditation Crystals, 24 Shell Threads, 120 Iridium, and 30 Titanium

Part name: helmet

  • Research Points: 225
  • Stats: Increases Engineering Ability Damage by 7%, Engineering Ability Effect Duration by 7%, and Maximum Shields by 7%.
  • Crafting Materials: 20 Angaran Meditation Crystals, 8 Sheath Threads, 40 Iridium, and 10 Titanium

Part Name: Leggings

  • Research Points: 225
  • Stats: Increases Engineering Ability Damage by 7%, Engineering Ability Effect Duration by 7%, and Maximum Shields by 7%.
  • Crafting Materials: 20 Angaran Meditation Crystals, 8 Sheath Threads, 40 Iridium, and 10 Titanium

Remnant Heritage Armor

An excellent almost universal set of armor, researchable in the Relic technology branch. To open it, you will need a huge amount of Relic research points, but it's worth it. A full set at level 5 increases resistance to all damage by 31, and increases health and shield regeneration by 48%. In addition, the chestpiece reduces the delay in the restoration of shields and health by 30 percent.

Part Name: Mittens

  • Research Points: 300

Part name: bib

  • Research Points: 600
  • Stats: Increases damage resistance by 10%, health regeneration by 12%, and shield regeneration by 12%, and reduces health and shield regeneration delay by 30%.
  • Crafting Materials: 60 Remnant Polymer, 240 Silicon, 120 Uranium, and 30 Platinum

Part name: helmet

  • Research Points: 300
  • Stats: Increases damage resistance by 7%, health regeneration by 12%, and shield regeneration by 12%.
  • Crafting Materials: 20 Remnant Resins, 80 Silicon, 40 Uranium, and 10 Platinum

Part Name: Leggings

  • Research Points: 300
  • Stats: Increases damage resistance by 7%, health regeneration by 12%, and shield regeneration by 12%.
  • Crafting Materials: 20 Remnant Resins, 80 Silicon, 40 Uranium, and 10 Platinum

Hyperguardian Armor

Another more or less versatile armor that can be researched and developed using the technologies of the Milky Way. You will have to spend about 775 Milky Way Research Points on it. Her level 5 full set increases maximum health by 65 percent and maximum shields by 31 percent. In addition, his chestplate increases melee weapon damage by 30%.

Part Name: Mittens

  • Research Points: 225

Part name: bib

  • Research Points: 450
  • Stats: Increases maximum health by 20%, maximum shields by 10%, and melee damage by 30%.
  • Crafting Materials: 60 Omni Gel Canisters, 24 Scalable Fibers, 120 Nickel, 30 Titanium

Part name: helmet

  • Research Points: 225
  • Stats: Increases maximum health by 15% and maximum shields by 7%.
  • Crafting Materials: 20 Omni Gel Canisters, 8 Scalable Fibers, 40 Nickel, 10 Titanium

Part Name: Leggings

  • Research Points: 225
  • Stats: Increases maximum health by 15% and maximum shields by 7%.
  • Crafting Materials: 20 Omni Gel Canisters, 8 Scalable Fibers, 40 Nickel, 10 Titanium

Heleus Defender

This armor will be useful for almost all classes. It consists of two parts: a breastplate and a helmet. The breastplate includes greaves and gauntlets. This set can be created by using Helios technologies. You will need 1.9 thousand Helios research points to open it.

Part name: bib

  • Research Points: 1450
  • Stats: Increases Spell Damage by 15%, Weapon Damage by 6%, and Damage Resistance by 20
  • Crafting Materials: 85 Omni-Gel Canisters, 85 Angaran Meditation Crystals, 85 Kett Alloys, 85 Remnant Polymers, 3 Remnant Cores

Part name: helmet

  • Research Points: 450
  • Stats: Increases Spell Damage by 15% and Weapon Damage by 6%.
  • Crafting Materials: 45 Omni Gel Canisters, 45 Angaran Meditation Crystals, 45 Kett Alloys, 45 Remnant Polymers, 2 Remnant Cores

The best armor obtained without crafting

One of the most interesting sets, dropped from enemies or found in large containers, is called the Maverick Deadeye. This set increases the amount of spare ammo and gives bonuses to damage against weak points of opponents.

For pre-ordering various editions of Mass Effect Andromeda, a lot of tasty bonuses are given. Here are the Pathfinder everyday clothes, the Scavenger armor, the elite set of weapons, the Nomad hulls, the Deep Space set, and even the Pyzhak pet. There is only one question left - where to pick up all these items in the game? Now we'll tell you.

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For pre-ordering various editions of Mass Effect Andromeda, a lot of tasty bonuses are given. Here are the Pathfinder everyday clothes, the Scavenger armor, the elite set of weapons, the Nomad hulls, the Deep Space set, and even the Pyzhak pet. There is only one question left - where to pick up all these items in the game? Now we'll tell you.

Where to find pre-order bonuses in Mass Effect Andromeda

At the very beginning of the game, you will not be able to get all your bonus items - you will have to advance a little in the story. After completing the first mission and becoming a Pathfinder, you will have access to the Tempest, your spaceship. Get on board.

You need the third deck of the Tempest. Here, in the bow of the ship, is the Pathfinder's gigantic private quarters: a bed, a seating area, huge panoramic screens, and a work desk to the right of the entrance. you to him.

On the table, in addition to the mail terminal and the SAM terminal, there is a special terminal next to the robot figure. Activate this terminal and all your bonus items will be in your pocket. It remains only to open the inventory and choose the best equipment and weapons.

Players will now find themselves far beyond the Milky Way, in the very depths of the Andromeda galaxy. The main character (or heroine) will take on the role of the Pathfinder and thereby lead the search for a new home not only for humanity, but also for many other races in a new, hostile corner of space. Discover new and completely unfamiliar secrets of the endless galaxy, eliminate alien threats, create your own powerful and combat-ready team, plunging headlong into a deep system of development and settings of skills (abilities).

The Andromeda Galaxy is a completely new chapter in the history of mankind, so it will depend on your choice whether the new founders will be able to survive in it and find a new home for themselves. As you delve into the mysteries and secrets of Andromeda, with the future of many species resting on your shoulders, ask yourself the question... What are you willing to do to survive?

Character Creation

As usual, the passage begins with the creation of a character. You have to choose: gender (male or female), appearance (default or custom), training (character class, which are described below), name and history.

. Soldier class- While serving in the military forces of the Alliance, you tried to learn everything about weapons and tactics. The class has three unique starting skills. The first skill is "Stunning Shot" (Starting skill) - the hero releases a heat-guided ammunition that knocks the enemy down. The second skill "Turbo Charge" (Open Skill) - briefly, but greatly increases the rate of fire of weapons and the effectiveness of thermal charges. The third skill (Open Skill) - "Stamina in battle" - improves stamina and allows you to take more weapons into battle.

. Biotic class- While serving in the military forces of the Alliance, you were a biotic and helped your comrades with the help of the ability to control the fields of the mass effect. The class has three unique starting skills. The first skill is "Throw" (Initial skill) - biotic skills allow you to throw opponents into the air. The second skill is "Singularity" (Open Skill) - a whirlwind keeps enemies caught in the way. The third skill is "Barrier" (Open Skill) - your defense will be enhanced by a powerful biotic barrier.

. Engineer class- While serving as a technician in the Alliance military, you learned how to fly drones and hack into enemy systems. The class has three unique starting skills. The first skill "Reboot" (Initial skill) - causes an electrostatic discharge that causes great damage to shields and synthetic enemies (can hit several targets in a row). The second skill is "Invasion" (Open Skill) - you hack the armor and weapons of the enemy, infecting him with a computer virus, weakening the protection (the virus spreads to nearby enemies). The third skill is "Group Support" (Open Skill) - a special technology increases the chance of a squad to survive.

. Leader class- While serving in the military forces of the Alliance, you were a team player and worked with your comrades for your own safety. The class has three unique starting skills. The first skill is "Energy Absorption" (Starting skill) - absorbing the energy of the target's shields allows you to restore yours (this skill is especially effective against synthetic enemies). The second skill is Havoc (Open Skill) - an aura of mass effect fields enveloping you slowly deals damage to nearby enemies. The third skill is "Group Support" (Open Skill) - a special technology increases the chances of survival.

. Bully class- when a fight starts, you always find yourself in its epicenter - often in accordance with the recommendations of the Alliance, but not as a couple. The class has two unique starting skills. The first skill is "Dash" (Initial skill) - you fly at enemies like a comet, restoring part of your shields on impact. The second skill "Stamina in battle" (Open skill) - improves stamina and allows you to take more weapons into battle. The third skill is "Dash" (Open Skill) - see above.

. Operative class- While serving in the military forces of the Alliance, you studied covert operations and equipment used by special forces. Prior to joining the Andromeda Initiative, such knowledge was rarely applied. The class has two unique starting skills. The first skill is "Tactical Disguise" (Initial skill) - the technology of bending light rays allows you to become invisible for a short time (attacks from invisibility cause more damage, but destroy the disguise). The second skill "Stamina in battle" (Open skill) - improves stamina and allows you to take more weapons into battle. The third skill is "Tactical Disguise" (Open Skill) - see above.

Prologue: "Hyperion"

After character creation, an intro video will begin. Control will not pass into your hands immediately - before that, you will have to talk with some members of the crew of the Hyperion vessel. At the beginning of the game, you will be introduced to response styles. The style of the answer will determine the character of the protagonist, so always think before you answer. There will be four response styles in total: 1 - Emotional, 2 - Reasonable, 3 - Casual, 4 - Professional.

So, after a short dialogue, a strange incident occurs with the ship, so the Pathfinder asks the main character (or heroine) to appear on the captain's bridge. So there are two tasks: the main - «» , additional - «» (or brother if you're playing as a girl). Since the sister's capsule was damaged during the shutdown of gravity, it is necessary to carefully examine it. The capsule will stand 9 meters from the character. Everything will be fine with the sister, since the SAM will not detect anything alarming, so you can safely go to the captain's bridge of the ship (the icon with an asterisk is the main goal).

Upon arrival, there will be a small explosion due to a system reset, so a new main task will appear - «» . When Kora tells you what the problem is, you will need to scan the power circuit and find out through this what the cause of the problem is. Now you can get confused, because at first it is not entirely clear what needs to be done. Cora ordered to scan the power circuit, which is located directly above the key mark (in the middle of the huge generator). After that, scan the part on the right and get the following task - «» . To do this, go to the next mark and interact with the control panel. Done? Then it's time to head to the monorails. Open the doors ahead and go further to the mark. Upon arrival, start the monorail, after which the cutscene will begin.

Well, after a rather interesting scene, the Pathfinder decided that it was necessary to study the planet, because it is not known what awaits Hyperion in this place. He orders to assemble a squad for reconnaissance, so when control over the character again passes into your hands, collect things: a helmet and weapons. Then go to the hangar.

Mission: "On the surface"

“The expedition to Dwelling 7 ended in disaster. The planet does not even come close to the treasure that the scanners showed: its atmosphere is toxic, and deadly electrical storms brought down both shuttles.

Landing on the first planet in the Andromeda galaxy was not very successful: there was another incomprehensible anomaly that disabled the ship. As a result, the main character and Liam fell to the planet and lost contact not only with the rest of the team, but also with Hyperion. So the first task looks like this - «» .

: By scanning samples of unknown technologies and lifeforms, the character will receive scientific data points - "ND". In turn, ND can be spent in the research center, thereby obtaining new types of armor and weapons.

The path will be completely linear for now, so along the way I will note the most remarkable and important details along the way. So, first of all, young heroes will stumble upon a path along which lightning will strike - here you need to make a dash and quickly run to the cave on the opposite side. The main thing is not to slow down, otherwise the hero will be hurt. And after leaving a small cave on the other side, it will be possible to test the weapon at will by shooting a couple of times at the fuel cell. Further, the path will remain the same linear, but now you have to learn how to use a jetpack, which is nothing complicated. Therefore, upon arrival at a key point, a cutscene will begin.

During the cutscene, the heroes stumble upon unknown creatures who are armed and, judging by their appearance, are dangerous. But the most important thing is that among the wreckage of the ship lies the wounded Fisher, who needs urgent help. The only problem is that very soon unknown creatures will find it. Your new challenge is «» . I recommend not to wait until they finish off Fisher and attack them first. After the battle, the next cutscene will begin.

So, there's no way to take Fisher with you, because he broke his leg, so he asks to go further and find the rest of the Pathfinder reconnaissance group. So there is an additional task: «» . The task is easy to complete, because the supply container is nearby, so take everything that is inside and the task will be completed. In any case, move on, the path is again linear.

When you get to a huge alien building, you will find not only, again, representatives of an alien life form, but also your friend, who will soon be killed. Therefore, boldly start a shootout and kill all enemies. After the fight, look for Kirkland. Unfortunately, the guy died, so there is a new additional task: «» . By the way, do not forget to search the corpses of aliens and other debris.

Going a little further, the heroes in the sky will notice the signal lights, so the task will appear: «» . I recommend you go there right away. However, do not rush too much, because an unknown and invisible creature will suddenly run out into the gorge on the way to meet the heroes. Immediately at this moment, step back and shoot the monster from afar. In the future, such monsters will come across to you more than once, so be prepared. In addition, when you get to the second half of your ship (the fallen part after the crash), the alien creatures will again attack the heroes, which will need to be defeated. At the same time, constantly move forward and inspect all the debris, boxes, enemies, and more. Don't skip items.

In addition, when you get to the strange ruins, a corresponding additional task will appear: «» . Do not be afraid. Feel free to enter the building, on which there is an orange mark. Move deep into the building, where the heroes will soon stumble upon a strange sealed door.

: At this point, pay attention to the icon in the form of a radar. The bottom line is that this icon will point to the most interesting places. And the more it flickers, the closer the character will be to the goal. So take note.

So, in order to open a sealed room, you need to restore the power supply. There is a machine responsible for this case in another part of the complex. One might even say on the opposite side. Since nothing will work without power, I recommend not even wasting time on any devices, so go to the corresponding icon and click on the control panel. As a result, the power supply will be restored, so go back to the sealed doors and be sure to collect all the items along the way. In general, go inside the room where you will meet a strange robot. You should not admire him for a long time, so quickly deal with him, scan and collect all the items, and then leave this alien complex.

But before you go outside, get ready for a fight, because the enemy has set up an ambush with the participation of invisible monsters. Pick up some kind of rapid-fire weapon to react faster and kill enemies. After you kill everyone, go in search of Greer.

To find your partner, you need to go forward from the alien building directly under the large bridge above. Then go through the rocks and look to the left - there is a passage to the cave. Right next to the entrance, you can hear the voice of Greer, who does not understand what is happening and what these creatures need. When you get a little closer, open fire as soon as possible, otherwise Greer will be killed. After the fight, it turns out that Greer was unable to contact the others due to a broken receiver. But this is not so important already, because it's time to move on.

Since the beacons were fired from the same spot as the main target, head straight for it. As you get closer, you can hear "SOS" signals from Cora, so this is how the task appears: «» . Don't waste time and move on. And remember that almost all hard-to-reach places can be overcome with a jetpack.

When you get to the second shuttle, a task will appear: «» . Therefore, rather, take a comfortable position closer to your comrades-in-arms and begin to accurately and confidently shoot enemies. In addition, I want to add that the enemies this time will try to throw grenades at the heroes, so either quickly dodge with the help of rolls or with the help of a jetpack. When there is a moment of calm, regroup, level up the heroes and prepare for the next enemy attack, because now the enemy equivalent of landing from spaceships will begin to land. Do not forget also that you also have grenades in your arsenal (they are best thrown into the thick of enemies), and against melee creatures (invisible monsters), a shotgun is perfect (unless, of course, you missed it). And yet, if the shield is gone, then it is better to sit behind some kind of shelter, for example, behind a stone, until it is restored.

At the very end of the battle, your squad will attack "Something Heavy". So, it’s better to be careful with this alien creature, because in his hands is a powerful weapon that will quickly remove the shield, and then all health. Try to attack from a pullup and "shine" your body less so that he does not critically hit you. After the fight, a cutscene will start.

Thanks to a successful repulsed attack and established communication, it was possible to contact SAM, who, in turn, connected the main character with the Pathfinder, but it turned out that he was trapped, so it was necessary to find and save him as soon as possible. Your new main task: «» . Head east from your current location to a key point on the map. Along the way, you have to kill a couple more stone-headed enemies, and upon arrival, another cutscene will begin.

The pioneer said that he would have to destroy a huge alien tower. Otherwise, not only the heroes will not be able to choose from this planet, but the Hyperion will not be able to get out of its trap, so it commits a diversion, undermining several important structures, after which lightning begins to strike over the entire area. This brings us to the next important issue: «» . In general, everything will be simple now, because you just need to push forward, expose yourself less and kill enemies more - in general, an assault.

If you have chosen a character that has some effective skills against enemies, then now is the time to use them. Also, do not forget about the jetpack, because if it becomes too difficult to break forward further, then you can use it to quickly change position or counterattack. And do not forget to collect all sorts of useful items from containers and other things along the way. Move to the next key point, which is indicated on the radar.

When you get to the tower gate, an additional task will appear: "Order Cora or Liam to protect both flanks." To do this, press the key reserved for orders and move the squad to any convenient area. The orders related to the attack also work absolutely - you just need to show the target. There will be two points in total and only you can choose which point and whom to send to, and this does not play a particularly important role.

When you order a squad to defend the points, the task "Protect the Pathfinder" will appear again and another line with the progress of decryption. All you have to do now is wait for this download to finish. The task is complicated only by the fact that now enemies will begin to attack, from which you need to fight back, so find a convenient place and fight back. When the download is over, go to the door, click on it. The next screensaver will start.

Mission: "Reunion with the Nexus"

“Hyperion has docked with the Nexus, which is supposed to coordinate the work of the Andromeda Initiative participants.

Due to unforeseen circumstances, the father of the Ryders died, so the command of the Hyperion is taken over by the main character (or heroine), to whom the Pioneer transferred, plus artificial intelligence - SAM. Now you need to go to the Nexus on the monorail, so go to the indicated mark, inspecting the ship along the way. Upon arrival, you will need to find the Nexus employees, so open the doors and first talk to the artificial intelligence that helps with immigration issues called "Avina". Although it will not give anything useful, it will become clear that it has outdated data.

Go down the stairs a little lower and go forward, where you will stumble among all the boxes and lamps of a worker with whom you can talk. Soon, Kandros will join the conversation, who will tell you that they arrived here fourteen months ago. Follow him to the Nexus command center on the monorail. Upon arrival, another cutscene will begin.

After a small shocking scene, you will receive an additional task «» , whose passage is - . However, this is not important now, since the first thing to do is to talk and discuss everything in detail with Director Tann at the headquarters of the Pathfinders. Get down and turn to the right side to the doors, where the next cutscene with a bunch of dialogues will begin. However, this is where the current mission will end and the next one will begin.

Mission: "From a clean slate"

The Nexus needs an outpost to supply resources, but the only planet within reach is Eos. You, the Pathfinder, are being asked to do the impossible: find a way to make Eos habitable and help the Initiative gain a foothold in the system. Director Tann provided funds for this desperate operation. You'll get both a ship and a support team."

After a conversation with Director Tann, the new "Pioneer" learns about many of the events that have happened in all this time. Thus, a new task appears: «» . It's time to go back to your ship, so get on the monorail and move to another location on it.

Run to the Atrium, and from there to the SAM think tank for a very serious and important conversation. After the dialogue, the character will have the opportunity to choose a unique "Profile", which will improve the general human skills. Moreover, a total of seven profiles will be given to choose from, each of which is unique in its own way. All profiles are described below.

All profiles and bonuses

. Profile ""- Soldiers specialize exclusively in combat. No one knows how to deal with enemies like they do. The profile allows SAM to reconfigure the Pathfinder's implant for better performance on the battlefield. All profiles and bonuses of the first rank:

♦ Sniper Focus: Increases damage dealt for each target destroyed in a short amount of time.

>+10% Weapon Damage

>+10% Weapon: Accuracy

>+2 damage resistance

>+10% Weapon: Magazine Capacity

. Profile ""- Engineers understand both offensive and defensive technologies. This profile adjusts the implant that Ryder wears, allowing him to fly a small combat drone. First rank bonuses:

♦ Combat Drone: A small drone that speeds up tech reload and self-destructs by emitting an EM pulse if enemies get close to it. After the drone is destroyed, the reload speed returns to normal.

> +20% Damage for all combos

> +20% Technique: Construction Health

> +20% Technique: Structure Health Recovery

> +20% Technique: Structural Damage

> +20% Technique: Recovery and Protection

. Profile ""- adepts specialize in biotics and can destroy and stun enemies through the use of mass effect fields. In this profile, the biotic implant Rider wears has been modified to take out enemies without firing a shot. First rank bonuses:

♦ Biotic Echo: Biotic combos can additionally explode all affected enemies.

> +15% Biotics: Strength

> +15% Biotic: Damage Area

> +15% Biotic: Area of ​​Effect Radius

> +20% Biotics: Effect Duration

> +20% Biotic Combo: Radius

. Profile ""- Guardians are unique warriors who simultaneously use equipment and biotic abilities on the battlefield. This profile creates a direct link between the Pathfinder's implant and his armor's built-in computer systems, giving the Pathfinder additional protection from Blitz Shields. Bonuses of the first rank:.

♦ Tech Armor: Absorbs a significant amount of damage that passes through shields.

> +15% Damage for all combos

> +10% Technique: Reload Speed

>

> +20% Skill: Recovery and Defense

. Profile ""- Stormtroopers act aggressively in combat, preferring to approach the enemy at a short distance and inflict great damage. This profile subtly reconfigures the Pathfinder's physiology, allowing it to absorb enemy blows and use external energy to boost shields. First rank bonuses:

♦ Siphoning Strike: Melee attacks restore shields.

♦ Biotic jumps and dodges: Use biotics instead of a jump pack.

> +20% Melee Damage

> +50% Melee: Strength

> +10% Biotic: Recharge Speed

> +20% Skill: Shield Cost Reduction

> +10% Max Shields

. Profile ""- scouts understand both weapons and technology. They prefer to eliminate enemies from a safe distance. With this profile, Ryder will become more agile and will be able to track his enemies even in the most furious fight. First rank bonuses:

♦ Observation in combat: Enemies are visible through the scope through the walls.

♦ Tactical Retreat: Dodging temporarily activates a cloaking device.

> +20% Weapons: Accuracy

> +20% Weapon: Stability

> +20% Technique: Reload Speed

> +10% Weapons: Increased damage on headshots/weak spots

. Profile "" is a master of all trades, possessing both combat, technical and biotic skills. This profile changes the Pathfinder's mind and body towards versatility, allowing him to quickly switch between shooting, technology, and biotics. First rank bonuses:

♦ Biotic Blink: Dodges allow you to quickly cover short distances, even if there is solid matter in the way.

> +5% Weapon Damage

> +5 damage resistance

>+ 15% Technique: Reload Speed

> +15% Biotic: Skill Damage

> +15% Skill: Recovery and Defense

So, after you have decided on the profile of your hero, the following important task will appear: «» . In addition, you will receive an additional task «» - passing all additional tasks. In any case, go to the ship. Upon arrival, a screensaver will begin. When control returns to your hands, then you can look around, but do not forget that you need to come to the bridge. A screensaver with a couple of dialogues will start on the bridge, and after that the heroes will hit the road.

: Be sure to visit the science terminal just below, because in the "Research" section you can open new drawings and power-ups using previously mined scientific data - "ND". And in the section called "Development" it will be possible to create new items and various improvements.

: In the Research section, there are different types of scientific data in each category. This includes the "Milky Way", "Eleus" and "Relics".

Soon a map of the galaxy will appear before your eyes, and the task will say: «» . There is nothing particularly complicated: you choose a system, after which you choose a planet. On the planet, in turn, choose the landing site and equipment. Next comes the splash screen.

: In addition, on the first landing, on Eos, I recommend taking Vetra along with you, because it will help a lot to establish relations with a new companion - Drak.

Well, after landing on the planet Eos, there are two main tasks. So the first task is: «» . Second task: «» . So, move to the buildings and collect items along the way + try to sometimes look at various objects using a scanner, because this way you can collect a lot of useful data.

When you get to a place called "Outpost Central Control Room", then you will need to find the access code to the locked buildings. The code (in the form of a data block) is located in the building next door - in the northeast side of the entrance to the locked buildings. In addition to the code, there will also be an interesting audio recording and "Diary: An Analysis of Botany" inside. In general, now go back to the locked doors and open them.

Inside, scan the doors ahead and turn left. There will be a terminal in the hallway with a "Message for Nick Taniopulis" and an entry called "Ay?". A little at the end, there will be another terminal, but with an audio recording. In addition, here you can collect a lot of useful items and scan many objects. In any case, it will be necessary to listen to the plot recording, from which it will become clear that a remote lock is working in this place, therefore there is no power supply. This is how the task appears: «» .

So, now you need to go to the building on a small slope, which is located behind the "Storm". Climb the stairs up, interact with the door and a dialogue will begin with a living character inside. The survivor will be someone named Clancy, so he needs to be convinced in any convenient way that the power must be turned on. You can promise to deal with the kett. In any case, the next task will be: «» . It soon turns out that the generators are not working, so you need to scan the power towers to find a place to connect. By the way, the easiest way would be to use the generator, which will stand right next to Clancy's house, because the power tower will also stand right next to it. After scanning, you will need to turn on two power towers. Finding them isn't a problem, so it's only a matter of time before you activate them, but when you do, the outpost will be attacked by kett, so you'll need to defeat them. There will not be many waves, so after destroying a couple of landing groups, it will be possible to finally launch the power control station. Head back to Clancy Arquist for a cutscene.

So now it's time to find the transport that Clancy was talking about. To do this, you will need to carefully inspect the containers using a scanner.

Mission: Ray of Hope

All endings and key decisions

In Mass Effect: Andromeda, as in all other games from the BioWare studio, there are different endings, each of which depends on what decisions the players made during the passage of the game (and not just the story part). And there are usually an incredible number of such solutions. However, in addition to this, there are many other decisions and choices for the development of the storyline / world in the game, which will be reflected in one way or another at the end of the game. Some options greatly affect the end, for example, who exactly will come to the rescue in the final part. There are even such plot developments that affect the future (future games in the series). Below is a detailed description of all the endings and decisions in Mass Effect: Andromeda that exist in the game and what they affect.

Some choices and decisions of the protagonist (heroine) can be found in the Code. For example, it will be possible to find the consequences of completing story missions, attitudes towards allies and satellites (in the corresponding section). But in fact, there are many endings in Mass Effect: Andromeda, since they all depend solely on what decisions you made along the way. And everything is taken into account: from the plot to additional missions. Therefore, below are all the options for decisions and choices.

Important storyline decisions

- Prologue. Has the hero/heroine explored the planet Habitat 7 in detail? A very important point. If this is the case, then Alec Ryder will rank highly in the conversation and messages of the future Pathfinder as a hardworking and high moral leader.

- Mission - 1: "From a clean slate". On the planet Eos, at the end you will have to make a choice which outpost to build: scientific or military. If you choose scientific, then all subsequent dialogues and cutscenes will be sent to that moment. There will be no significant impact on the plot from this decision, but the decision of internal issues will be up to you. If you choose the military, then in subsequent dialogues they will mention exactly this. In the future, during the development of the plot, if you need military support from Prodromos, it will be possible to get it.

♦ - Mission - 3. While on Voeld (Nol), the hero/heroine will have to fight the Kett Cardinal at the very end of the task. After the battle and a short cut-scene, a difficult choice will appear: 1 - "Destroy the entire facility along with the Kett Cardinal", 2 - "Keep the facility but take a shot at the Kett Cardinal", 3 - "Save the object and the life of the Kett Cardinal". If you save the object, but kill the Kett Cardinal, then in the very last mission on Meridian, representatives of the angars will come to the aid of the main character/heroine.

- Mission - 4. Has the deal with Sloane Kelly been accepted? Whether you let her kill Veren or not. If you save Veren's life, then he will then appear in the Angarsk Resistance. If you agree with Sloane and kill Veren, you will still be able to talk to him, after which he will be executed. Thus, regardless of the choice, the hero / heroine will still be able to see them.

♦ - Mission - 5. Whom did the character save from the Archon's flagship at the end of the mission after the battle with the Krogan-modified Boss? It all depends on who was found: the Krogan Pathfinder or the Salarian Pathfinder. The bottom line is that the choice affects who will join the "Pioneer" of people in the last story mission. As for the escape phrase, it doesn't affect anything. As a result, either a krogan or a salarian will simply join the hero / heroine. So you still have to fight off the waves of advancing kett, whatever one may say. In addition, if Drac is with you on the team, then he will definitely speak out about any decision made.

- Mission - 6: "Point of no return". now this Captain Dunn's fate(she is also the captain of the Hyperion ark). She can both die and survive. How to save Captain Danna? In order for Captain Danna to survive, it is necessary to complete a mission for the loyalty of Kora before the start of the task and in the building of the Turian Ark to convince Avitus to become a Turian "Pathfinder". Thus, in the last mission, the Pathfinder should have three other Pathfinders: the first is one of the two salarians, the second is a turian, the third is an asari. Only in this case, Captain Danna will be able to survive the emergency landing. If the conditions are not met, then she will die after the heroic rescue of the crew.

. So now the story will end with Ryder having to decide who to make ambassador to the Nexus. Everything is simple here, because you can even choose the one you like more. This decision does not affect anything.

Important side mission decisions

Important Allied and Relationship Decisions

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