What is bullet trajectory. Sniper training. Internal and external ballistics. Direct shot, covered, hit and dead spaces and their practical significance

2.3.4 Dependence of the shape of the trajectory on the angle of throw. Trajectory elements

The angle formed by the horizon of the weapon and the continuation of the axis of the bore before the shot is called elevation angle.

However, it is more correct to speak about the dependence of the horizontal firing range, and, consequently, the shape of the trajectory on throw angle, which is the algebraic sum of the elevation angle and the departure angle (Fig. 48).

Rice. 48 - Elevation and throw angle

So, there is a certain relationship between the range of a bullet and the angle of throw.


According to the laws of mechanics, the greatest horizontal flight range in airless space is achieved when the throw angle is 45°. With an increase in the angle from 0 to 45 °, the range of the bullet increases, and from 45 to 90 ° it decreases. The angle of throw at which the horizontal range of the bullet is greatest is called farthest angle.

When flying a bullet in the air, the maximum range angle does not reach 45 °. Its value for modern small arms ranges from 30-35 °, depending on the weight and shape of the bullet.

Trajectories formed at throw angles less than the angle of greatest range (0-35 °) are called flat. Trajectories formed at throwing angles greater than the angle of greatest range (35-90 °) are called hinged(Fig. 49).


Rice. 49 - Flat and mounted trajectories

When studying the movement of a bullet in the air, the designations of the elements of the trajectory are used, indicated in Fig. fifty.


Rice. 50 - Trajectory and its elements:
departure point- the center of the muzzle of the barrel; it is the beginning of the trajectory;
weapon horizon is the horizontal plane passing through the departure point. In the drawings and figures depicting the trajectory from the side, the horizon has the form of a horizontal line;
elevation line- a straight line, which is a continuation of the axis of the bore of the aimed weapon;
throw line- a straight line, which is a continuation of the axis of the bore at the time of the shot. Tangent to the trajectory at the departure point;
firing plane- vertical plane passing through the line of elevation;
elevation angle- the angle formed by the line of elevation and the horizon of the weapon;
throw angle- the angle formed by the line of throw and the horizon of the weapon;
departure angle- the angle formed by the line of elevation and the line of throwing;
drop point- the point of intersection of the trajectory with the horizon of the weapon;
angle of incidence- the angle formed by the tangent to the trajectory at the point of impact and the horizon of the weapon;
horizontal range- distance from the point of departure to the point of fall;
vertex of the trajectory - highest point trajectories over the horizon of the weapon. The vertex divides the trajectory into two parts - the branches of the trajectory;
ascending branch of the trajectory- part of the trajectory from the departure point to the top;
descending branch of the trajectory- part of the trajectory from the top to the point of fall;
trajectory height- distance from the top of the trajectory to horizon arms.

Since at sports shooting distances for each type of weapon remain basically the same, many shooters do not even think at what angle of elevation or throw to shoot. In practice, it turned out to be much more convenient to replace the throwing angle with another, very similar to it, - aiming angle(Fig. 51). Therefore, somewhat deviating from the presentation of issues of external ballistics, we give the elements of aiming weapons (Fig. 52).


Rice. 51 - Line of sight and angle of aim


Rice. 52 - Elements of aiming weapons at the target:
line of sight- a straight arrow passing from the eye through the slots of the sight and the top of the front sight in aiming point;
aiming point- the point of intersection of the aiming line with the target or the plane of the target (when taking out the aiming point);
aiming angle- the angle formed by the aiming line and the elevation line;
target elevation angle- the angle formed by the aiming line and the horizon of the weapon;
elevation angle is the algebraic sum of the aiming angles and the elevation angle of the target.

The shooter does not interfere with knowing the degree of sloping trajectories of bullets used in sports shooting. Therefore, we present graphs characterizing the excess of the trajectory when firing from various rifles, pistols and revolvers (Fig. 53-57).


Rice. 53 - Exceeding the trajectory above the line of sight when firing a 7.6 mm heavy bullet from a service rifle


Rice. 54 - Exceeding the trajectory of a bullet above the line of sight when firing from a small-caliber rifle (at V 0 =300 m/s)


Rice. 55 - Exceeding the trajectory of a bullet above the aiming line when firing from a small-caliber pistol (at V 0 = 210 m/s)


Rice. 56 - Exceeding the trajectory of a bullet over the line of sight when firing:
a- from a revolver (at V 0 =260 m/s); b- from the PM gun (at V 0 =315 m/s).


Rice. 57 - Exceeding the trajectory of a bullet above the line of sight when firing from a rifle with a 5.6 mm sports and hunting cartridge (at V 0 = 880 m / s)

2.3.5 The dependence of the shape of the trajectory on the value of the muzzle velocity of the bullet, its shape and transverse load

While retaining their basic properties and elements, the trajectories of bullets can differ sharply from one another in their shape: be longer and shorter, have different slopes and curvature. These various changes depend on a number of factors.

Influence of initial speed. If two identical bullets are fired at the same throwing angle with different initial velocities, then the trajectory of the bullet with a higher initial velocity will be higher than the trajectory of the bullet with a lower initial velocity (Fig. 58).


Rice. 58 - Dependence of the height of the trajectory and the range of the bullet from the initial speed

A bullet flying at a lower initial speed will take longer to reach the target, so under the influence of gravity it will have time to go down much more. It is also obvious that with an increase in speed, the range of its flight will also increase.

Influence of bullet shape. The desire to increase the range and accuracy of shooting required to give the bullet a shape that would allow it to maintain speed and stability in flight as long as possible.

The thickening of air particles in front of the bullet head and the rarefied space zone behind it are the main factors in the air resistance force. The head wave, which sharply increases the deceleration of the bullet, occurs when its speed is equal to the speed of sound or exceeds it (over 340 m / s).

If the speed of the bullet is less than the speed of sound, then it flies at the very crest of the sound wave, without experiencing excessively high air resistance. If it is greater than the speed of sound, the bullet overtakes all sound waves formed in front of its head. In this case, a head ballistic wave occurs, which slows down the flight of the bullet much more, which is why it quickly loses speed.

If you look at the outlines of the bow wave and the air turbulence that arise when bullets of various shapes move (Fig. 59), it can be seen that the pressure on the head of the bullet is the less, the sharper its shape. The area of ​​rarefied space behind the bullet is the smaller, the more its tail is bevelled; in this case, there will also be less turbulence behind the flying bullet.


Rice. 59 - The nature of the outlines of the bow wave that occurs when moving bullets of various shapes

Both theory and practice have confirmed that the most streamlined is the shape of the bullet, which is outlined by the so-called curve of least resistance - cigar-shaped. Experiments show that the coefficient of air resistance, depending only on the shape of the head of the bullet, can vary by one and a half to two times.

Different flight speeds correspond to their own, most advantageous, bullet shape.

When firing at short distances with bullets having a low initial velocity, their shape slightly affects the shape of the trajectory. Therefore, revolver, pistol and small-caliber cartridges they are equipped with blunt bullets: this is more convenient for reloading weapons, and also helps to preserve it from damage (especially shellless ones - to small-caliber weapons).

Given the dependence of shooting accuracy on the shape of the bullet, the shooter must protect the bullet from deformation, make sure that scratches, nicks, dents, etc. do not appear on its surface.

Influence transverse load . The heavier the bullet, the more kinetic energy it has, therefore, the less the force of air resistance affects its flight. However, the ability of a bullet to maintain its speed depends not just on its weight, but on the ratio of weight to the area that meets air resistance. The ratio of the bullet's weight to its largest cross-sectional area is called transverse load(Fig. 60).


Rice. 60 - Cross-sectional area of ​​bullets:
a- to a 7.62 mm rifle; b- to a 6.5 mm rifle; in- to a 9 mm pistol; G- to a 5.6-mm rifle for shooting at a target "Running Deer"; d- to 5.6 mm side-firing rifle (long cartridge).

The transverse load is greater, the greater the weight of the bullet and the smaller the caliber. Therefore, with the same caliber, the lateral load is greater for a longer bullet. A bullet with a larger transverse load has both a greater flight range and a more gentle trajectory (Fig. 61).


Rice. 61 - Influence of the transverse load of a bullet on the range of its flight

However, there is a certain limit to the increase in this load. First of all, with an increase in it (with the same caliber) increases total weight bullets, and hence the recoil of the weapon. In addition, an increase in the transverse load due to excessive elongation of the bullet will cause a significant overturning action of its head part back by the force of air resistance. From this they proceed, setting the most favorable dimensions of modern bullets. So, the transverse load of a heavy bullet (weight 11.75 g) for a service rifle is 26 g / cm 2, a small-caliber bullet (weight 2.6 g) - 10.4 g / cm 2.

How great is the influence of the lateral load of a bullet on its flight, can be seen from the following data: a heavy bullet with an initial velocity of about 770 m/s has the greatest flight range of 5100 m, a light bullet with an initial velocity of 865 m/s has only 3400 m.

2.3.6 Dependence of the trajectory on meteorological conditions

Continuously changing while shooting weather conditions can have a significant effect on bullet flight. However, certain knowledge and practical experience help to significantly reduce their harmful effect on shooting accuracy.

Since sport shooting distances are relatively short and the bullet travels them in a very short time, some atmospheric factors, such as air density, will not significantly affect its flight. Therefore, in sports shooting, it is necessary to take into account mainly the influence of wind and, to a certain extent, air temperature.

Wind influence. Headwinds and tailwinds have little effect on shooting accuracy, so shooters usually neglect their effect. So, when shooting at a distance of 600 m, a strong (10 m/sec) head or tail wind changes the STP in height by only 4 cm.

The side wind significantly deflects the bullet to the side, even when shooting at close range.

Wind is characterized by strength (speed) and direction.

The strength of the wind is measured by its speed in meters per second. In shooting practice, wind is distinguished: weak - 2 m / s, moderate - 4-5 m / s and strong - 8-10 m / s.

The strength and direction of the wind arrows are practically determined by various local features: with the help of a flag, by the movement of smoke, by the swaying of grass, bushes and trees, etc. (Fig. 62).


Rice. 62 - Determination of wind strength by flag and smoke

Depending on the strength and direction of the wind, one should either make a lateral correction of the sight, or make a point, aiming in the direction opposite to its direction (taking into account the deflection of bullets under the action of the wind - mainly when shooting at curly targets). In table. Figures 8 and 9 give the values ​​of bullet deflections under the influence of crosswind.

Bullet deflection under the influence of crosswind when firing from rifles of caliber 7.62 mm

Table 8

Firing range, mHeavy bullet deflection (11.8 g), cm
light wind (2 m/s)moderate wind (4 m/s)strong wind (8 m/s)
100 1 2 4
200 4 8 18
300 10 20 41
400 20 40 84
500 34 68 140
600 48 100 200
700 70 140 280
800 96 180 360
900 120 230 480
1000 150 300 590

Deflection of bullets under the influence of crosswind when firing from a small-caliber rifle

As can be seen from these tables, when shooting at short distances, the deflection of bullets is almost proportional to the strength (speed) of the wind. From Table. 8 also shows that when firing from service and free rifles at 300 m, a side wind with a speed of 1 m / s blows the bullet to the side by one dimension of the target No. 3 (5 cm). These simplified data should be used in practice when determining the value of wind corrections.

An oblique wind (at an angle to the firing plane of 45, 135, 225 and 315 °) deflects a bullet half as much as a side wind.

However, during firing, it is, of course, impossible to make a correction for the wind, so to speak, "formally" guided solely by the data of the tables. This data should only serve as source material and help the shooter navigate in difficult conditions shooting in the wind.

In practice, it rarely happens that in such a relatively small piece of terrain as a shooting range, the wind always had one direction, and even more so the same strength. It usually blows in gusts. Therefore, the shooter needs the ability to time the shot to the moment when the strength and direction of the wind become approximately the same as with previous shots.

Flags are usually posted at the shooting range so that the athlete can determine the strength and direction of the wind. You need to learn how to correctly follow the indications of the flags. Flags should not be relied entirely on when they are high above the target line and the line of fire. It is also impossible to navigate by the flags set at the edge of the forest, steep cliffs, ravines and hollows, since the wind speed in different layers atmosphere, as well as uneven terrain, obstacles is different. As an example, in fig. 63 gives approximate data on wind speed in summer on a plain at various heights from the ground. It is clear that the readings of flags mounted on a high bullet-receiving shaft or on a high mast will not correspond to the true force of the wind, which acts directly on the bullet. It is necessary to be guided by the indications of flags, paper ribbons, etc., set at the same level at which the weapon is located at the time of firing.


Rice. 63 - Approximate data on wind speed in summer at different heights on the plain

It must also be borne in mind that the wind, bending around uneven terrain, obstacles, can create turbulence. If the flags are placed along the entire shooting range, they often show a completely different, even opposite wind direction. Therefore, one should try to determine the main direction and strength of the wind along the entire shooting path, carefully observing individual local landmarks in the area between the shooter and the target.

Naturally, in order to make accurate corrections for the wind, some experience is required. And experience does not come by itself. The shooter must constantly carefully observe and carefully study the effect of wind in general and on a given shooting range in particular, systematically record the conditions under which the shooting is carried out. Over time, he develops a subconscious feeling, gains experience that allows him to quickly navigate in the meteorological situation and make the necessary corrections to ensure accurate shooting in difficult conditions.

Influence of air temperature. The lower the air temperature, the greater its density. A bullet flying in denser air meets a large number of of its particles, and therefore loses its initial speed faster. Therefore, in cold weather, at low temperatures, the firing range decreases and the STP decreases (Table 10).

moving middle point hits when firing from a rifle of caliber 7.62 mm under the influence of changes in air temperature and powder outfit for every 10 °

Table 10

Firing range, mMovement of the STP in height, cm
light bullet (9.6 g)heavy bullet (11.8 g)
100 - -
200 1 1
300 2 2
400 4 4
500 7 7
600 12 12
700 21 19
800 35 28
900 54 41
1000 80 59

The temperature also affects the process of burning the powder charge in the barrel of a weapon. As is known, with an increase in temperature, the burning rate of the powder charge increases, since the heat consumption required to heat and ignite the powder grains decreases. Therefore, the lower the air temperature, the slower the process of increasing gas pressure. As a result, it decreases starting speed bullets.

It has been established that a change in air temperature by 1° changes the initial velocity by 1 m/sec. Significant temperature fluctuations between summer and winter lead to changes in the initial speed in the range of 50-60 m/s.

Given this, for zeroing weapons, compiling relevant tables, etc. take a certain "normal" temperature - + 15 °.

Considering the relationship between the temperature of the powder charge and the initial velocity of the bullet, the following must be borne in mind.

During long-term shooting in large series, when the rifle barrel is very hot, one should not allow the next cartridge to stay in the chamber for a long time: relatively heat the heated barrel, being transmitted through the cartridge case to the powder charge, will cause the ignition of the powder to accelerate, which ultimately can lead to a change in the STP and “separations” upwards (depending on the length of time the cartridge stays in the chamber).

Therefore, if the shooter is tired and he needs some rest before the next shot, then during such a break in shooting, the cartridge should not be in the chamber; it should be removed or even replaced with another cartridge from the pack, that is, unheated.


2.3.7 Scattering bullets

Even under the most favorable shooting conditions, each of the fired bullets describes its own trajectory, somewhat different from the trajectories of other bullets. This phenomenon is called natural dispersion.

With a significant number of shots, the trajectories in their totality form sheaf, which, when meeting with the target, gives a series of holes, more or less distant from each other. The area they occupy is called scattering area(fig.64).


Rice. 64 - Sheaf of trajectories, average trajectory, scattering area

All holes are located on the dispersion area around a certain point, called scattering center or mid point of impact (STP). The trajectory located in the middle of the sheaf and passing through the middle point of impact is called average trajectory. When making adjustments to the installation of the sight during the shooting process, it is always this average trajectory that is implied.

For different types of weapons and cartridges, there are certain bullet dispersion standards, as well as bullet dispersion standards according to factory specifications and tolerances for the production of certain types of weapons and batches of cartridges.

With a large number of shots, the dispersion of bullets obeys a certain dispersion law, the essence of which is as follows:

- holes are located unevenly on the dispersion area, most densely grouped around the STP;

- holes are located symmetrically relative to the STP, since the probability of a bullet deflecting in any direction from the STP is the same;

- the scattering area is always limited by a certain limit and has the shape of an ellipse (oval), elongated on a vertical plane in height.

By virtue of this law, as a whole, holes are located on the dispersion area in a regular manner, and therefore in symmetrical strips of equal width, equally distant from the dispersion axes, the same and a certain number of holes are located, although the dispersion areas may have different sizes (depending on the type of weapon and cartridges). The measure of dispersion are: the median deviation, the core band and the radius of the circle containing better half holes (P 50) or all hits (P 100). It should be emphasized that the law of dispersion fully manifests itself with a large number of shots. In sports shooting in relatively small series, the dispersion area approaches the shape of a circle, therefore, the radius of the circle containing 100% of holes (P 100) or the best half of the holes (P 50) (Fig. 65) serves as a measure of dispersion. The radius of the circle that contains all the holes is about 2.5 times the radius of the circle that contains the best half of them. During factory tests of cartridges, when shooting is carried out in small series (usually 20) shots, the circle that includes all holes - P 100 (diameter that includes all holes, see Fig. 16) also serves as a measure of dispersion.


Rice. 65 - Large and small radii of circles containing 100 and 50% hits

So, the natural dispersion of bullets is an objective process that operates independently of the will and desire of the shooter. This is partly true, and it makes no sense to demand from weapons and cartridges that all bullets hit the same point.

At the same time, the shooter must remember that the natural dispersion of bullets is by no means an inevitable norm, once and for all established for a given type of weapon and certain shooting conditions. The art of marksmanship is to know the causes of the natural dispersion of bullets and to reduce their influence. Practice has convincingly proved how important the correct debugging of weapons and the selection of cartridges, the technical readiness of the shooter and the experience of shooting in adverse meteorological conditions are to reduce dispersion.

The basic concepts are presented: periods of a shot, elements of the trajectory of a bullet, a direct shot, etc.

In order to master the technique of shooting from any weapon, it is necessary to know a number of theoretical provisions, without which not a single shooter will be able to show high results and his training will be ineffective.
Ballistics is the science of the movement of projectiles. In turn, ballistics is divided into two parts: internal and external.

Internal ballistics

Internal ballistics studies the phenomena that occur in the bore during a shot, the movement of a projectile along the bore, the nature of the thermo- and aerodynamic dependences accompanying this phenomenon, both in the bore and outside it during the aftereffect of powder gases.
Internal ballistics solves the most rational use the energy of the powder charge during the shot so that the projectile given weight and caliber to report a certain initial speed (V0) while respecting the strength of the barrel. This provides input for external ballistics and weapon design.

Shot is called the ejection of a bullet (grenade) from the bore of a weapon by the energy of gases formed during the combustion of a powder charge.
From the impact of the striker on the primer of a live cartridge sent into the chamber, the percussion composition of the primer explodes and a flame is formed, which through the seed holes in the bottom of the cartridge case penetrates to the powder charge and ignites it. During the combustion of a powder (combat) charge, a large amount of highly heated gases are formed, which create in the bore high pressure on the bottom of the bullet, the bottom and walls of the sleeve, as well as on the walls of the barrel and the bolt.
As a result of the pressure of gases on the bottom of the bullet, it moves from its place and crashes into the rifling; rotating along them, it moves along the bore with a continuously increasing speed and is thrown outward in the direction of the axis of the bore. The pressure of gases on the bottom of the sleeve causes the movement of the weapon (barrel) back.
When fired from an automatic weapon, the device of which is based on the principle of using the energy of powder gases vented through a hole in the barrel wall - sniper rifle Dragunov, part of the powder gases, in addition, after passing through it into the gas chamber, hits the piston and throws the pusher with the shutter back.
During the combustion of a powder charge, approximately 25-35% of the energy released is spent on communicating the bullet forward movement(main job); 15-25% of energy - for secondary work (cutting and overcoming the friction of a bullet when moving along the bore; heating the walls of the barrel, cartridge case and bullet; moving the moving part of the weapon, the gaseous and unburned part of the gunpowder); about 40% of the energy is not used and is lost after the bullet leaves the bore.

The shot occurs in a very short period of time (0.001-0.06 s.). When fired, four consecutive periods are distinguished:

  • preliminary
  • first or main
  • second
  • the third, or period of the last gases

Preliminary period lasts from the beginning of the burning of the powder charge to the complete cutting of the shell of the bullet into the rifling of the barrel. During this period, the gas pressure is created in the barrel bore, which is necessary in order to move the bullet from its place and overcome the resistance of its shell to cutting into the rifling of the barrel. This pressure is called boost pressure; it reaches 250 - 500 kg / cm2, depending on the rifling device, the weight of the bullet and the hardness of its shell. It is assumed that the combustion of the powder charge in this period occurs in a constant volume, the shell cuts into the rifling instantly, and the movement of the bullet begins immediately when the forcing pressure is reached in the bore.

First or main period lasts from the beginning of the movement of the bullet until the moment of complete combustion of the powder charge. During this period, the combustion of the powder charge occurs in a rapidly changing volume. At the beginning of the period, when the speed of the bullet along the bore is still low, the amount of gases grows faster than the volume of the bullet space (the space between the bottom of the bullet and the bottom of the case), the gas pressure rises rapidly and reaches largest- rifle cartridge 2900 kg / cm2. This pressure is called maximum pressure. It is created in small arms when a bullet travels 4 - 6 cm of the path. Then, due to the rapid speed of the movement of the bullet, the volume of the bullet space increases faster than inflow new gases, and the pressure begins to fall, by the end of the period it is equal to about 2/3 of the maximum pressure. The speed of the bullet is constantly increasing and by the end of the period reaches approximately 3/4 of the initial speed. The powder charge completely burns out shortly before the bullet leaves the bore.

Second period lasts until the moment of complete combustion of the powder charge until the moment the bullet leaves the bore. With the beginning of this period, the influx of powder gases stops, however, highly compressed and heated gases expand and, putting pressure on the bullet, increase its speed. The decrease in pressure in the second period occurs quite quickly and at the muzzle, the muzzle pressure is 300 - 900 kg / cm2 for various types of weapons. The speed of the bullet at the time of its departure from the bore (muzzle velocity) is somewhat less than the initial velocity.

The third period, or the period after the action of gases lasts from the moment the bullet leaves the bore until the moment the powder gases act on the bullet. During this period, powder gases flowing out of the bore at a speed of 1200 - 2000 m / s continue to act on the bullet and give it additional speed. The bullet reaches its greatest (maximum) speed at the end of the third period at a distance of several tens of centimeters from the muzzle of the barrel. This period ends at the moment when the pressure of the powder gases at the bottom of the bullet is balanced by air resistance.

The muzzle velocity of a bullet and its practical significance

initial speed called the speed of the bullet at the muzzle of the barrel. For the initial speed, the conditional speed is taken, which is slightly more than the muzzle and less than the maximum. It is determined empirically with subsequent calculations. The value of the initial velocity of the bullet is indicated in the firing tables and in the combat characteristics of the weapon.
The initial speed is one of the most important characteristics of the combat properties of weapons. With an increase in the initial speed, the range of the bullet increases, the range direct shot, lethal and penetrating action of a bullet, and also the influence of external conditions for her flight. The muzzle velocity of a bullet depends on:

  • barrel length
  • bullet weight
  • weight, temperature and humidity of the powder charge
  • shape and size of powder grains
  • loading density

The longer the trunk topics more time powder gases act on the bullet and the greater the initial velocity. With a constant barrel length and constant weight powder charge, the initial velocity is greater, the lower the weight of the bullet.
Powder charge weight change leads to a change in the amount of powder gases, and consequently, to a change in the maximum pressure in the bore and the initial velocity of the bullet. The greater the weight of the powder charge, the greater the maximum pressure and muzzle velocity of the bullet.
With an increase in the temperature of the powder charge the burning rate of gunpowder increases, and therefore the maximum pressure and initial speed increase. When the charge temperature drops initial speed is reduced. An increase (decrease) in initial velocity causes an increase (decrease) in the range of the bullet. In this regard, it is necessary to take into account range corrections for air and charge temperature (charge temperature is approximately equal to air temperature).
With increasing moisture content of the powder charge the speed of its burning and the initial speed of the bullet are reduced.
Shapes and sizes of gunpowder have a significant effect on the burning rate of the powder charge, and consequently, on the initial velocity of the bullet. They are selected accordingly when designing weapons.
Loading density is the ratio of the weight of the charge to the volume of the sleeve with the inserted pool (charge combustion chamber). With a deep landing of a bullet, the loading density increases significantly, which can lead to a sharp pressure jump when fired and, as a result, to a rupture of the barrel, so such cartridges cannot be used for shooting. With a decrease (increase) in the loading density, the initial velocity of the bullet increases (decreases).
recoil is called the movement of the weapon back during the shot. Recoil is felt in the form of a push to the shoulder, arm or ground. The recoil action of the weapon is about as many times less than the initial velocity of the bullet, how many times the bullet is lighter than the weapon. The recoil energy of hand-held small arms usually does not exceed 2 kg / m and is perceived by the shooter painlessly.

The recoil force and the recoil resistance force (butt stop) are not located on the same straight line and are directed in opposite directions. They form a pair of forces, under the influence of which the muzzle of the weapon barrel deviates upward. The amount of deflection of the muzzle of the barrel this weapon the more than more shoulder this pair of forces. In addition, when fired, the barrel of the weapon makes oscillatory movements - it vibrates. As a result of vibration, the muzzle of the barrel at the moment the bullet takes off can also deviate from its original position in any direction (up, down, right, left).
The magnitude of this deviation increases with improper use of the firing stop, contamination of the weapon, etc.
The combination of the influence of barrel vibration, weapon recoil and other causes leads to the formation of an angle between the direction of the axis of the bore before the shot and its direction at the moment the bullet leaves the bore. This angle is called the departure angle.
The departure angle is considered positive when the axis of the bore at the time of the bullet's departure is higher than its position before the shot, negative - when it is lower. The influence of the departure angle on shooting is eliminated when it is brought to normal combat. However, in case of violation of the rules for laying weapons, using the stop, as well as the rules for caring for weapons and saving them, the value of the departure angle and the weapon’s combat change. In order to reduce the harmful effect of recoil on the results of shooting, compensators are used.
So, the phenomena of a shot, the initial velocity of a bullet, the recoil of a weapon are of great importance when shooting and affect the flight of a bullet.

External ballistics

This is a science that studies the movement of a bullet after the action of powder gases on it has ceased. The main task of external ballistics is the study of the properties of the trajectory and the laws of bullet flight. External ballistics provides data for compiling shooting tables, calculating weapon sight scales, and developing shooting rules. Conclusions from external ballistics are widely used in combat when choosing a sight and aiming point depending on the firing range, wind direction and speed, air temperature and other firing conditions.

Bullet trajectory and its elements. Trajectory properties. Types of trajectory and their practical significance

trajectory called the curved line described by the center of gravity of the bullet in flight.
A bullet flying through the air is subjected to two forces: gravity and air resistance. The force of gravity causes the bullet to gradually descend, and the force of air resistance continuously slows down the movement of the bullet and tends to knock it over. As a result of the action of these forces, the bullet's flight speed gradually decreases, and its trajectory is an unevenly curved curved line in shape. Air resistance to the flight of a bullet is caused by the fact that air is elastic medium and therefore part of the energy of the bullet is expended on movement in this medium.

The force of air resistance is caused by three main causes: air friction, the formation of vortices and the formation of a ballistic wave.
The shape of the trajectory depends on the magnitude of the elevation angle. As the elevation angle increases, the height of the trajectory and the total horizontal range of the bullet increase, but this occurs up to a certain limit. Beyond this limit, the trajectory height continues to increase and the total horizontal range begins to decrease.

The angle of elevation at which the full horizontal range of the bullet is at its greatest is called the angle of greatest range. The value of the angle of greatest range for bullets of various types of weapons is about 35 °.

Trajectories obtained at elevation angles, smaller angle longest range are called flat. Trajectories obtained at elevation angles greater than the angle largest angle longest range are called mounted. When firing from the same weapon (at the same initial speeds), you can get two trajectories with the same horizontal range: flat and mounted. Trajectories having the same horizontal range and swarms of different elevation angles are called conjugated.

When shooting from small arms, only flat trajectories are used. How flatter trajectory, the greater the extent of the terrain, the target can be hit with one sight setting (the less impact on the results of shooting has an error in determining the setting of the sight): this is practical value trajectories.
The flatness of the trajectory is characterized by its greatest excess over the aiming line. At a given range, the trajectory is all the more flat, the less it rises above the aiming line. In addition, the flatness of the trajectory can be judged by the magnitude of the angle of incidence: the trajectory is the more flat, the smaller the angle of incidence. The flatness of the trajectory affects the range of a direct shot, struck, covered and dead space.

Trajectory elements

Departure point- the center of the muzzle of the barrel. The departure point is the start of the trajectory.
Weapon Horizon is the horizontal plane passing through the departure point.
elevation line- a straight line, which is a continuation of the axis of the bore of the aimed weapon.
Shooting plane- a vertical plane passing through the line of elevation.
Elevation angle- the angle enclosed between the line of elevation and the horizon of the weapon. If this angle is negative, then it is called the angle of declination (decrease).
Throw line- a straight line, which is a continuation of the axis of the bore at the time of the bullet's departure.
Throwing angle
Departure angle- the angle enclosed between the line of elevation and the line of throwing.
drop point- the point of intersection of the trajectory with the horizon of the weapon.
Angle of incidence- the angle enclosed between the tangent to the trajectory at the point of impact and the horizon of the weapon.
Total horizontal range- the distance from the point of departure to the point of fall.
final speed- the speed of the bullet (grenade) at the point of impact.
Full time flight- the time of movement of a bullet (grenade) from the point of departure to the point of impact.
Top of the path- the highest point of the trajectory above the horizon of the weapon.
Trajectory height- the shortest distance from the top of the trajectory to the horizon of the weapon.
Ascending branch of the trajectory- part of the trajectory from the departure point to the top, and from the top to the drop point - the descending branch of the trajectory.
Aiming point (aiming)- the point on the target (outside it) at which the weapon is aimed.
line of sight- a straight line passing from the shooter's eye through the middle of the sight slot (at the level with its edges) and the top of the front sight to the aiming point.
aiming angle- the angle enclosed between the line of elevation and the line of sight.
Target elevation angle- the angle enclosed between the aiming line and the horizon of the weapon. This angle is considered positive (+) when the target is higher and negative (-) when the target is below the weapon's horizon.
Sighting range- distance from the departure point to the intersection of the trajectory with the line of sight. The excess of the trajectory over the line of sight is the shortest distance from any point of the trajectory to the line of sight.
target line- a straight line connecting the departure point with the target.
Slant Range- distance from the departure point to the target along the target line.
meeting point- point of intersection of the trajectory with the surface of the target (ground, obstacles).
Meeting angle- the angle enclosed between the tangent to the trajectory and the tangent to the target surface (ground, obstacles) at the meeting point. The meeting angle is taken as the smaller of the adjacent angles, measured from 0 to 90 degrees.

A direct shot, hit and dead space are most closely related to issues of shooting practice. The main task of studying these issues is to obtain a solid knowledge in the use of a direct shot and the space to be struck to perform fire missions in combat.

Direct shot its definition and practical use in a combat situation

A shot in which the trajectory does not rise above the aiming line above the target for its entire length is called direct shot. Within the range of a direct shot in tense moments of the battle, shooting can be carried out without rearranging the sight, while the aiming point in height, as a rule, is chosen at the lower edge of the target.

The range of a direct shot depends on the height of the target, the flatness of the trajectory. The higher the target and the flatter the trajectory, the greater the range of a direct shot and the greater the extent of the terrain, the target can be hit with one sight setting.
The range of a direct shot can be determined from tables by comparing the height of the target with the values ​​​​of the greatest excess of the trajectory above the line of sight or with the height of the trajectory.

Direct sniper shot in urban environments
The installation height of optical sights above the bore of the weapon is on average 7 cm. At a distance of 200 meters and the sight "2", the greatest excesses of the trajectory, 5 cm at a distance of 100 meters and 4 cm - at 150 meters, practically coincide with the aiming line - the optical axis of the optical sight. The height of the line of sight at the middle of the distance of 200 meters is 3.5 cm. There is a practical coincidence of the trajectory of the bullet and the line of sight. A difference of 1.5 cm can be neglected. At a distance of 150 meters, the height of the trajectory is 4 cm, and the height of the optical axis of the sight above the horizon of the weapon is 17-18 mm; the difference in height is 3 cm, which also does not play a practical role.

At a distance of 80 meters from the shooter, the height of the trajectory of the bullet will be 3 cm, and the height of the sighting line will be 5 cm, the same difference of 2 cm is not decisive. The bullet will fall only 2 cm below the aiming point. The vertical spread of bullets of 2 cm is so small that it is of no fundamental importance. Therefore, when shooting with division "2" of the optical sight, starting from 80 meters of distance and up to 200 meters, aim at the bridge of the nose of the enemy - you will get there and get ± 2/3 cm higher lower throughout this distance. At 200 meters, the bullet will hit exactly the aiming point. And even further, at a distance of up to 250 meters, aim with the same sight "2" at the enemy's "top", at the upper cut of the cap - the bullet drops sharply after 200 meters of distance. At 250 meters, aiming in this way, you will fall 11 cm lower - in the forehead or bridge of the nose.
The above method can be useful in street battles, when the distances in the city are about 150-250 meters and everything is done quickly, on the run.

Affected space, its definition and practical use in a combat situation

When firing at targets located at a distance greater than the range of a direct shot, the trajectory near its top rises above the target and the target in some area will not be hit with the same sight setting. However, there will be such a space (distance) near the target in which the trajectory does not rise above the target and the target will be hit by it.

The distance on the ground during which the descending branch of the trajectory does not exceed the height of the target, called the affected space(the depth of the affected space).
The depth of the affected space depends on the height of the target (it will be the greater, the higher the target), on the flatness of the trajectory (it will be the greater, the flatter the trajectory) and on the angle of the terrain (on the front slope it decreases, on the reverse slope it increases).
The depth of the affected space can be determined from the tables of the excess of the trajectory above the aiming line by comparing the excess of the descending branch of the trajectory by the corresponding firing range with the height of the target, and if the target height is less than 1/3 of the trajectory height, then in the form of a thousandth.
To increase the depth of the space to be struck on sloping terrain, the firing position must be chosen so that the terrain in the enemy's disposition coincides, if possible, with the aiming line. Covered space, its definition and practical use in a combat situation.

Covered space, its definition and practical use in a combat situation

The space behind a cover that is not penetrated by a bullet, from its crest to the meeting point is called covered space.
The covered space will be the greater, the greater the height of the shelter and the flatter the trajectory. The depth of the covered space can be determined from the tables of excess trajectory over the line of sight. By selection, an excess is found that corresponds to the height of the shelter and the distance to it. After finding the excess, the corresponding setting of the sight and the firing range are determined. The difference between a certain range of fire and the range to cover is the depth of the covered space.

Dead space of its definition and practical use in a combat situation

The part of the covered space in which the target cannot be hit with a given trajectory is called dead (not affected) space.
Dead space will be the greater, the greater the height of the shelter, the lower the height of the target and the flatter the trajectory. The other part of the covered space in which the target can be hit is the hit space. The depth of the dead space is equal to the difference between the covered and affected space.

Knowing the size of the affected space, covered space, dead space allows you to correctly use shelters to protect against enemy fire, as well as take measures to reduce dead spaces through right choice firing positions and firing at targets with weapons with a more trajectory.

The phenomenon of derivation

Due to the simultaneous impact on the bullet rotary motion, giving it a stable position in flight, and air resistance, tending to tip the bullet head back, the axis of the bullet deviates from the direction of flight in the direction of rotation. As a result, the bullet encounters air resistance on more than one of its sides and therefore deviates from the firing plane more and more in the direction of rotation. Such a deviation of a rotating bullet away from the plane of fire is called derivation. This is a rather complex physical process. The derivation increases disproportionately to the flight distance of the bullet, as a result of which the latter takes more and more to the side and its trajectory in plan is a curved line. With the right cut of the barrel, the derivation takes the bullet to the right side, with the left - to the left.

Distance, m Derivation, cm thousandths
100 0 0
200 1 0
300 2 0,1
400 4 0,1
500 7 0,1
600 12 0,2
700 19 0,2
800 29 0,3
900 43 0,5
1000 62 0,6

At firing distances up to 300 meters inclusive, derivation has no practical significance. This is especially true for the SVD rifle, in which the PSO-1 optical sight is specially shifted to the left by 1.5 cm. The barrel is slightly turned to the left and the bullets go slightly (1 cm) to the left. It is of no fundamental importance. At a distance of 300 meters, the derivation force of the bullet returns to the aiming point, that is, in the center. And already at a distance of 400 meters, the bullets begin to thoroughly divert to the right, therefore, in order not to turn the horizontal flywheel, aim at the enemy’s left (away from you) eye. By derivation, the bullet will be taken 3-4 cm to the right, and it will hit the enemy in the bridge of the nose. At a distance of 500 meters, aim at the left (from you) side of the enemy's head between the eye and ear - this will be approximately 6-7 cm. At a distance of 600 meters - at the left (from you) edge of the enemy's head. Derivation will take the bullet to the right by 11-12 cm. At a distance of 700 meters, take a visible gap between the aiming point and the left edge of the head, somewhere above the center of the shoulder strap on the enemy’s shoulder. At 800 meters - give an amendment with the flywheel of horizontal corrections by 0.3 thousandth (set the grid to the right, move the middle point of impact to the left), at 900 meters - 0.5 thousandth, at 1000 meters - 0.6 thousandth.

Flight of a bullet in the air

Having flown out of the bore, the bullet moves by inertia and is subjected to the action of two forces of gravity and air resistance

The force of gravity causes the bullet to gradually descend, and the force of air resistance continuously slows down the movement of the bullet and tends to knock it over. To overcome the force of air resistance, part of the energy of the bullet is expended

The force of air resistance is caused by three main reasons: air friction, the formation of eddies, and the formation of a ballistic wave (Fig. 4)

The bullet collides with air particles during flight and causes them to oscillate. As a result, the air density increases in front of the bullet and sound waves are formed, a ballistic wave is formed. The force of air resistance depends on the shape of the bullet, flight speed, caliber, air density

Rice. 4. Formation of air resistance force

In order to prevent the bullet from tipping over under the action of air resistance, it is given a rapid rotational movement with the help of rifling in the bore. Thus, as a result of the action of gravity and air resistance on the bullet, it will not move uniformly and rectilinearly, but will describe a curved line - a trajectory.

trajectory called the curved line described by the center of gravity of the bullet in flight.

To study the trajectory, the following definitions are adopted (Fig. 5):

· departure point - the center of the muzzle of the barrel, in which the center of gravity of the bullet is located at the time of departure. The moment of departure is the passage of the bottom of the bullet through the muzzle of the barrel;

· weapon horizon - a horizontal plane passing through the departure point;

· elevation line - a straight line, which is a continuation of the axis of the bore at the moment of departure;

· shooting plane - a vertical plane passing through the line of elevation;

· throw line - a straight line, which is a continuation of the axis of the bore at the time of the bullet's departure;

· throw angle - the angle enclosed between the line of throw and the horizon of the weapon;

· departure angle - the angle enclosed between the line of elevation and the line of throwing;

· drop point - the point of intersection of the trajectory with the horizon of the weapon,

· injection fall the angle at the point of impact between the tangent to the trajectory and the horizon of the weapon,

· full horizontal range - distance from point of departure to point of fall,

· top of the trajectory the highest point of the trajectory;

· trajectory height - the shortest distance from the top of the trajectory to the horizon of the weapon,

· ascending branch of the trajectory - part of the trajectory from the departure point to its top;

· descending branch of the trajectory - part of the trajectory from the top to the point of fall,



· meeting point - intersection of the trajectory with the surface of the target (ground, obstacles),

· meeting angle - the angle enclosed between the tangent to the trajectory and the tangent to the target surface at the meeting point;

· aiming point - the point on or off the target at which the weapon is aimed,

· line of sight - a straight line from the shooter's eye through the middle of the sight slot and the top of the front sight to the aiming point,

· aiming angle - the angle enclosed between the aiming line and the elevation line;

· target elevation angle the angle enclosed between the aiming line and the horizon of the weapon;

· aiming range - distance from the point of departure to the intersection of the trajectory with the line of sight;

· excess of the trajectory over the aiming line - the shortest distance from any point of the trajectory to the line of sight;

· elevation angle - the angle enclosed between the line of elevation and the horizon of the weapon. The shape of the trajectory depends on the elevation angle

Rice. 5. Bullet trajectory elements

The trajectory of a bullet in the air has the following properties:

The descending branch is steeper than the ascending one;

the angle of incidence is greater than the angle of throw;

The final velocity of the bullet is less than the initial one;

The lowest speed of a bullet when shooting at high angles of throw

on the descending branch of the trajectory, and when firing at small throwing angles - at the point of impact;

the time of movement of the bullet along the ascending branch of the trajectory is less than

descending;

· the trajectory of a rotating bullet due to the decrease under the action of gravity and derivation is a line of double curvature.

The shape of the trajectory depends on the magnitude of the elevation angle (Fig. 6). As the elevation angle increases, the height of the trajectory and the total horizontal range of the bullet increase, but this occurs up to a certain limit. Beyond this limit, the trajectory height continues to increase and the total horizontal range begins to decrease.

Rice. 6. Angle of greatest reach, flat,

hinged and conjugate trajectories

The angle of elevation at which the full horizontal range of the bullet is at its greatest is called the angle of greatest range. The value of the angle of greatest range for small arms is 30-35 degrees, and for the range artillery systems 45-56 degrees.

Trajectories obtained at elevation angles smaller than the angle of greatest range are called flat.

Trajectories obtained at elevation angles greater than the angle of greatest range are called mounted. When firing from the same weapon, you can get two trajectories with the same horizontal range - flat and mounted. Trajectories having the same horizontal range at different elevation angles are called conjugated.

Flat trajectories allow:

1. It is good to hit openly located and fast moving targets.

2. Successfully fire from guns at a long-term firing structure (DOS), a long-term firing point (DOT), from stone buildings at tanks.

3. The flatter the trajectory, the greater the extent of the terrain, the target can be hit with one sight setting (the less impact on the results of shooting is caused by errors in determining the sight setting).

Mounted trajectories allow:

1. Hit targets behind cover and in deep terrain.

2. Destroy the ceilings of structures.

These different tactical properties of flat and overhead trajectories can be taken into account when organizing a fire system. The flatness of the trajectory affects the range of a direct shot, the affected and covered space.

Aiming (aiming) weapons at the target.

The task of any shooting is to hit the target in the most a short time and with the least amount of ammunition. This problem can be solved only in close proximity to the target and if the target is motionless. In most cases, hitting a target is associated with certain difficulties arising from the properties of the trajectory, the meteorological and ballistic conditions of firing, and the nature of the target.

Let the target be at point A - at some distance from the firing position. In order for the bullet to reach this point, the barrel of the weapon must be given a certain angle in the vertical plane (Fig. 7).

But from the wind, lateral deflections of the bullet can occur. Therefore, when aiming, it is necessary to take a lateral correction for the wind. Thus, in order for the bullet to reach the target and hit it or the desired point on it, it is necessary to give the axis of the bore a certain position in space (in the horizontal and vertical plane) before firing.

Giving the axis of the bore of a weapon the position in space necessary for firing is called aiming or pointing. Giving the axis of the bore of the weapon the required position in the horizontal plane is called horizontal pickup, and in the vertical plane - vertical pickup.

Rice. 7. Aiming (aiming) using an open sight:

O - front sight, a - rear sight, aO - aiming line; сС - the axis of the bore, оО - a line parallel to the axis of the bore: H - the height of the sight, M - the amount of displacement of the rear sight;

a - aiming angle; Ub - angle of lateral correction

Accurate solution of aiming problems of any type sights depends on the correct alignment of them on the weapon. Alignment of sights of small arms for shooting at ground targets carried out in the process of checking the combat of the weapon and bringing it to normal combat.

The basic concepts are presented: periods of a shot, elements of the trajectory of a bullet, a direct shot, etc.

In order to master the technique of shooting from any weapon, it is necessary to know a number of theoretical provisions, without which not a single shooter will be able to show high results and his training will be ineffective.
Ballistics is the science of the movement of projectiles. In turn, ballistics is divided into two parts: internal and external.

Internal ballistics

Internal ballistics studies the phenomena that occur in the bore during a shot, the movement of a projectile along the bore, the nature of the thermo- and aerodynamic dependences accompanying this phenomenon, both in the bore and outside it during the aftereffect of powder gases.
Internal ballistics solves the issues of the most rational use of the energy of a powder charge during a shot in order to give a projectile of a given weight and caliber a certain initial velocity (V0) while maintaining the strength of the barrel. This provides input for external ballistics and weapon design.

Shot is called the ejection of a bullet (grenade) from the bore of a weapon by the energy of gases formed during the combustion of a powder charge.
From the impact of the striker on the primer of a live cartridge sent into the chamber, the percussion composition of the primer explodes and a flame is formed, which through the seed holes in the bottom of the cartridge case penetrates to the powder charge and ignites it. During the combustion of a powder (combat) charge, a large amount of highly heated gases are formed, which create high pressure in the bore on the bottom of the bullet, the bottom and walls of the sleeve, as well as on the walls of the barrel and the bolt.
As a result of the pressure of gases on the bottom of the bullet, it moves from its place and crashes into the rifling; rotating along them, it moves along the bore with a continuously increasing speed and is thrown outward in the direction of the axis of the bore. The pressure of gases on the bottom of the sleeve causes the movement of the weapon (barrel) back.
When fired from an automatic weapon, the device of which is based on the principle of using the energy of powder gases discharged through a hole in the barrel wall - a Dragunov sniper rifle, part of the powder gases, in addition, after passing through it into the gas chamber, hits the piston and discards the pusher with the shutter back.
During the combustion of a powder charge, approximately 25-35% of the energy released is spent on communicating the progressive motion of the pool (the main work); 15-25% of energy - for secondary work (cutting and overcoming the friction of a bullet when moving along the bore; heating the walls of the barrel, cartridge case and bullet; moving the moving part of the weapon, the gaseous and unburned part of the gunpowder); about 40% of the energy is not used and is lost after the bullet leaves the bore.

The shot occurs in a very short period of time (0.001-0.06 s.). When fired, four consecutive periods are distinguished:

  • preliminary
  • first or main
  • second
  • the third, or period of the last gases

Preliminary period lasts from the beginning of the burning of the powder charge to the complete cutting of the shell of the bullet into the rifling of the barrel. During this period, the gas pressure is created in the barrel bore, which is necessary in order to move the bullet from its place and overcome the resistance of its shell to cutting into the rifling of the barrel. This pressure is called boost pressure; it reaches 250 - 500 kg / cm2, depending on the rifling device, the weight of the bullet and the hardness of its shell. It is assumed that the combustion of the powder charge in this period occurs in a constant volume, the shell cuts into the rifling instantly, and the movement of the bullet begins immediately when the forcing pressure is reached in the bore.

First or main period lasts from the beginning of the movement of the bullet until the moment of complete combustion of the powder charge. During this period, the combustion of the powder charge occurs in a rapidly changing volume. At the beginning of the period, when the speed of the bullet along the bore is still low, the amount of gases grows faster than the volume of the bullet space (the space between the bottom of the bullet and the bottom of the cartridge case), the gas pressure quickly rises and reaches its highest value - a rifle cartridge of 2900 kg / cm2. This pressure is called maximum pressure. It is created in small arms when a bullet travels 4 - 6 cm of the path. Then, due to the rapid speed of the movement of the bullet, the volume of the bullet space increases faster than the influx of new gases, and the pressure begins to fall, by the end of the period it is equal to approximately 2/3 of the maximum pressure. The speed of the bullet is constantly increasing and by the end of the period reaches approximately 3/4 of the initial speed. The powder charge completely burns out shortly before the bullet leaves the bore.

Second period lasts until the moment of complete combustion of the powder charge until the moment the bullet leaves the bore. With the beginning of this period, the influx of powder gases stops, however, highly compressed and heated gases expand and, putting pressure on the bullet, increase its speed. The decrease in pressure in the second period occurs quite quickly and at the muzzle, the muzzle pressure is 300 - 900 kg / cm2 for various types of weapons. The speed of the bullet at the time of its departure from the bore (muzzle velocity) is somewhat less than the initial velocity.

The third period, or the period after the action of gases lasts from the moment the bullet leaves the bore until the moment the powder gases act on the bullet. During this period, powder gases flowing out of the bore at a speed of 1200 - 2000 m / s continue to act on the bullet and give it additional speed. The bullet reaches its greatest (maximum) speed at the end of the third period at a distance of several tens of centimeters from the muzzle of the barrel. This period ends at the moment when the pressure of the powder gases at the bottom of the bullet is balanced by air resistance.

The muzzle velocity of a bullet and its practical significance

initial speed called the speed of the bullet at the muzzle of the barrel. For the initial speed, the conditional speed is taken, which is slightly more than the muzzle and less than the maximum. It is determined empirically with subsequent calculations. The value of the initial velocity of the bullet is indicated in the firing tables and in the combat characteristics of the weapon.
The initial speed is one of the most important characteristics of the combat properties of weapons. With an increase in the initial speed, the range of the bullet, the range of a direct shot, the lethal and penetrating effect of the bullet increases, and the influence of external conditions on its flight also decreases. The muzzle velocity of a bullet depends on:

  • barrel length
  • bullet weight
  • weight, temperature and humidity of the powder charge
  • shape and size of powder grains
  • loading density

The longer the trunk the longer the powder gases act on the bullet and the greater the initial velocity. With a constant barrel length and a constant weight of the powder charge, the initial velocity is greater, the lower the weight of the bullet.
Powder charge weight change leads to a change in the amount of powder gases, and consequently, to a change in the maximum pressure in the bore and the initial velocity of the bullet. The greater the weight of the powder charge, the greater the maximum pressure and muzzle velocity of the bullet.
With an increase in the temperature of the powder charge the burning rate of gunpowder increases, and therefore the maximum pressure and initial speed increase. When the charge temperature drops initial speed is reduced. An increase (decrease) in initial velocity causes an increase (decrease) in the range of the bullet. In this regard, it is necessary to take into account range corrections for air and charge temperature (charge temperature is approximately equal to air temperature).
With increasing moisture content of the powder charge the speed of its burning and the initial speed of the bullet are reduced.
Shapes and sizes of gunpowder have a significant effect on the burning rate of the powder charge, and consequently, on the initial velocity of the bullet. They are selected accordingly when designing weapons.
Loading density is the ratio of the weight of the charge to the volume of the sleeve with the inserted pool (charge combustion chamber). With a deep landing of a bullet, the loading density increases significantly, which can lead to a sharp pressure jump when fired and, as a result, to a rupture of the barrel, so such cartridges cannot be used for shooting. With a decrease (increase) in the loading density, the initial velocity of the bullet increases (decreases).
recoil is called the movement of the weapon back during the shot. Recoil is felt in the form of a push to the shoulder, arm or ground. The recoil action of the weapon is about as many times less than the initial velocity of the bullet, how many times the bullet is lighter than the weapon. The recoil energy of hand-held small arms usually does not exceed 2 kg / m and is perceived by the shooter painlessly.

The recoil force and the recoil resistance force (butt stop) are not located on the same straight line and are directed in opposite directions. They form a pair of forces, under the influence of which the muzzle of the weapon barrel deviates upward. The magnitude of the deviation of the muzzle of the barrel of a given weapon is the greater, the greater the shoulder of this pair of forces. In addition, when fired, the barrel of the weapon makes oscillatory movements - it vibrates. As a result of vibration, the muzzle of the barrel at the moment the bullet takes off can also deviate from its original position in any direction (up, down, right, left).
The magnitude of this deviation increases with improper use of the firing stop, contamination of the weapon, etc.
The combination of the influence of barrel vibration, weapon recoil and other causes leads to the formation of an angle between the direction of the axis of the bore before the shot and its direction at the moment the bullet leaves the bore. This angle is called the departure angle.
The departure angle is considered positive when the axis of the bore at the time of the bullet's departure is higher than its position before the shot, negative - when it is lower. The influence of the departure angle on shooting is eliminated when it is brought to normal combat. However, in case of violation of the rules for laying weapons, using the stop, as well as the rules for caring for weapons and saving them, the value of the departure angle and the weapon’s combat change. In order to reduce the harmful effect of recoil on the results of shooting, compensators are used.
So, the phenomena of a shot, the initial velocity of a bullet, the recoil of a weapon are of great importance when shooting and affect the flight of a bullet.

External ballistics

This is a science that studies the movement of a bullet after the action of powder gases on it has ceased. The main task of external ballistics is the study of the properties of the trajectory and the laws of bullet flight. External ballistics provides data for compiling shooting tables, calculating weapon sight scales, and developing shooting rules. Conclusions from external ballistics are widely used in combat when choosing a sight and aiming point depending on the firing range, wind direction and speed, air temperature and other firing conditions.

Bullet trajectory and its elements. Trajectory properties. Types of trajectory and their practical significance

trajectory called the curved line described by the center of gravity of the bullet in flight.
A bullet flying through the air is subjected to two forces: gravity and air resistance. The force of gravity causes the bullet to gradually descend, and the force of air resistance continuously slows down the movement of the bullet and tends to knock it over. As a result of the action of these forces, the bullet's flight speed gradually decreases, and its trajectory is an unevenly curved curved line in shape. Air resistance to the flight of a bullet is caused by the fact that air is an elastic medium and therefore part of the energy of the bullet is expended on movement in this medium.

The force of air resistance is caused by three main causes: air friction, the formation of vortices and the formation of a ballistic wave.
The shape of the trajectory depends on the magnitude of the elevation angle. As the elevation angle increases, the height of the trajectory and the total horizontal range of the bullet increase, but this occurs up to a certain limit. Beyond this limit, the trajectory height continues to increase and the total horizontal range begins to decrease.

The angle of elevation at which the full horizontal range of the bullet is at its greatest is called the angle of greatest range. The value of the angle of greatest range for bullets of various types of weapons is about 35 °.

Trajectories obtained at elevation angles smaller than the angle of greatest range are called flat. Trajectories obtained at elevation angles greater than the angle of greatest angle of greatest range are called mounted. When firing from the same weapon (at the same initial speeds), you can get two trajectories with the same horizontal range: flat and mounted. Trajectories having the same horizontal range and swarms of different elevation angles are called conjugated.

When shooting from small arms, only flat trajectories are used. The flatter the trajectory, the greater the extent of the terrain, the target can be hit with one sight setting (the less impact on the shooting results is the error in determining the sight setting): this is the practical significance of the trajectory.
The flatness of the trajectory is characterized by its greatest excess over the aiming line. At a given range, the trajectory is all the more flat, the less it rises above the aiming line. In addition, the flatness of the trajectory can be judged by the magnitude of the angle of incidence: the trajectory is the more flat, the smaller the angle of incidence. The flatness of the trajectory affects the value of the range of a direct shot, struck, covered and dead space.

Trajectory elements

Departure point- the center of the muzzle of the barrel. The departure point is the start of the trajectory.
Weapon Horizon is the horizontal plane passing through the departure point.
elevation line- a straight line, which is a continuation of the axis of the bore of the aimed weapon.
Shooting plane- a vertical plane passing through the line of elevation.
Elevation angle- the angle enclosed between the line of elevation and the horizon of the weapon. If this angle is negative, then it is called the angle of declination (decrease).
Throw line- a straight line, which is a continuation of the axis of the bore at the time of the bullet's departure.
Throwing angle
Departure angle- the angle enclosed between the line of elevation and the line of throwing.
drop point- the point of intersection of the trajectory with the horizon of the weapon.
Angle of incidence- the angle enclosed between the tangent to the trajectory at the point of impact and the horizon of the weapon.
Total horizontal range- the distance from the point of departure to the point of fall.
final speed- the speed of the bullet (grenade) at the point of impact.
Total flight time- the time of movement of a bullet (grenade) from the point of departure to the point of impact.
Top of the path- the highest point of the trajectory above the horizon of the weapon.
Trajectory height- the shortest distance from the top of the trajectory to the horizon of the weapon.
Ascending branch of the trajectory- part of the trajectory from the departure point to the top, and from the top to the drop point - the descending branch of the trajectory.
Aiming point (aiming)- the point on the target (outside it) at which the weapon is aimed.
line of sight- a straight line passing from the shooter's eye through the middle of the sight slot (at the level with its edges) and the top of the front sight to the aiming point.
aiming angle- the angle enclosed between the line of elevation and the line of sight.
Target elevation angle- the angle enclosed between the aiming line and the horizon of the weapon. This angle is considered positive (+) when the target is higher and negative (-) when the target is below the weapon's horizon.
Sighting range- distance from the departure point to the intersection of the trajectory with the line of sight. The excess of the trajectory over the line of sight is the shortest distance from any point of the trajectory to the line of sight.
target line- a straight line connecting the departure point with the target.
Slant Range- distance from the departure point to the target along the target line.
meeting point- point of intersection of the trajectory with the surface of the target (ground, obstacles).
Meeting angle- the angle enclosed between the tangent to the trajectory and the tangent to the target surface (ground, obstacles) at the meeting point. The meeting angle is taken as the smaller of the adjacent angles, measured from 0 to 90 degrees.

A direct shot, hit and dead space are most closely related to issues of shooting practice. The main task of studying these issues is to obtain a solid knowledge in the use of a direct shot and the space to be struck to perform fire missions in combat.

Direct shot its definition and practical use in a combat situation

A shot in which the trajectory does not rise above the aiming line above the target for its entire length is called direct shot. Within the range of a direct shot in tense moments of the battle, shooting can be carried out without rearranging the sight, while the aiming point in height, as a rule, is chosen at the lower edge of the target.

The range of a direct shot depends on the height of the target, the flatness of the trajectory. The higher the target and the flatter the trajectory, the greater the range of a direct shot and the greater the extent of the terrain, the target can be hit with one sight setting.
The range of a direct shot can be determined from tables by comparing the height of the target with the values ​​​​of the greatest excess of the trajectory above the line of sight or with the height of the trajectory.

Direct sniper shot in urban environments
The installation height of optical sights above the bore of the weapon is on average 7 cm. At a distance of 200 meters and the sight "2", the greatest excesses of the trajectory, 5 cm at a distance of 100 meters and 4 cm - at 150 meters, practically coincide with the aiming line - the optical axis of the optical sight. The height of the line of sight at the middle of the distance of 200 meters is 3.5 cm. There is a practical coincidence of the trajectory of the bullet and the line of sight. A difference of 1.5 cm can be neglected. At a distance of 150 meters, the height of the trajectory is 4 cm, and the height of the optical axis of the sight above the horizon of the weapon is 17-18 mm; the difference in height is 3 cm, which also does not play a practical role.

At a distance of 80 meters from the shooter, the height of the trajectory of the bullet will be 3 cm, and the height of the sighting line will be 5 cm, the same difference of 2 cm is not decisive. The bullet will fall only 2 cm below the aiming point. The vertical spread of bullets of 2 cm is so small that it is of no fundamental importance. Therefore, when shooting with division "2" of the optical sight, starting from 80 meters of distance and up to 200 meters, aim at the bridge of the nose of the enemy - you will get there and get ± 2/3 cm higher lower throughout this distance. At 200 meters, the bullet will hit exactly the aiming point. And even further, at a distance of up to 250 meters, aim with the same sight "2" at the enemy's "top", at the upper cut of the cap - the bullet drops sharply after 200 meters of distance. At 250 meters, aiming in this way, you will fall 11 cm lower - in the forehead or bridge of the nose.
The above method can be useful in street battles, when the distances in the city are about 150-250 meters and everything is done quickly, on the run.

Affected space, its definition and practical use in a combat situation

When firing at targets located at a distance greater than the range of a direct shot, the trajectory near its top rises above the target and the target in some area will not be hit with the same sight setting. However, there will be such a space (distance) near the target in which the trajectory does not rise above the target and the target will be hit by it.

The distance on the ground during which the descending branch of the trajectory does not exceed the height of the target, called the affected space(the depth of the affected space).
The depth of the affected space depends on the height of the target (it will be the greater, the higher the target), on the flatness of the trajectory (it will be the greater, the flatter the trajectory) and on the angle of the terrain (on the front slope it decreases, on the reverse slope it increases).
The depth of the affected space can be determined from the tables of the excess of the trajectory above the aiming line by comparing the excess of the descending branch of the trajectory by the corresponding firing range with the height of the target, and if the target height is less than 1/3 of the trajectory height, then in the form of a thousandth.
To increase the depth of the space to be struck on sloping terrain, the firing position must be chosen so that the terrain in the enemy's disposition coincides, if possible, with the aiming line. Covered space, its definition and practical use in a combat situation.

Covered space, its definition and practical use in a combat situation

The space behind a cover that is not penetrated by a bullet, from its crest to the meeting point is called covered space.
The covered space will be the greater, the greater the height of the shelter and the flatter the trajectory. The depth of the covered space can be determined from the tables of excess trajectory over the line of sight. By selection, an excess is found that corresponds to the height of the shelter and the distance to it. After finding the excess, the corresponding setting of the sight and the firing range are determined. The difference between a certain range of fire and the range to cover is the depth of the covered space.

Dead space of its definition and practical use in a combat situation

The part of the covered space in which the target cannot be hit with a given trajectory is called dead (not affected) space.
Dead space will be the greater, the greater the height of the shelter, the lower the height of the target and the flatter the trajectory. The other part of the covered space in which the target can be hit is the hit space. The depth of the dead space is equal to the difference between the covered and affected space.

Knowing the size of the affected space, covered space, dead space allows you to correctly use shelters to protect against enemy fire, as well as take measures to reduce dead spaces by choosing the right firing positions and firing at targets from weapons with a more hinged trajectory.

The phenomenon of derivation

Due to the simultaneous impact on the bullet of a rotational movement, which gives it a stable position in flight, and air resistance, which tends to tip the bullet head back, the axis of the bullet deviates from the direction of flight in the direction of rotation. As a result, the bullet encounters air resistance on more than one of its sides and therefore deviates from the firing plane more and more in the direction of rotation. Such a deviation of a rotating bullet away from the plane of fire is called derivation. This is a rather complex physical process. The derivation increases disproportionately to the flight distance of the bullet, as a result of which the latter takes more and more to the side and its trajectory in plan is a curved line. With the right cut of the barrel, the derivation takes the bullet to the right side, with the left - to the left.

Distance, m Derivation, cm thousandths
100 0 0
200 1 0
300 2 0,1
400 4 0,1
500 7 0,1
600 12 0,2
700 19 0,2
800 29 0,3
900 43 0,5
1000 62 0,6

At firing distances up to 300 meters inclusive, derivation has no practical significance. This is especially true for the SVD rifle, in which the PSO-1 optical sight is specially shifted to the left by 1.5 cm. The barrel is slightly turned to the left and the bullets go slightly (1 cm) to the left. It is of no fundamental importance. At a distance of 300 meters, the derivation force of the bullet returns to the aiming point, that is, in the center. And already at a distance of 400 meters, the bullets begin to thoroughly divert to the right, therefore, in order not to turn the horizontal flywheel, aim at the enemy’s left (away from you) eye. By derivation, the bullet will be taken 3-4 cm to the right, and it will hit the enemy in the bridge of the nose. At a distance of 500 meters, aim at the left (from you) side of the enemy's head between the eye and ear - this will be approximately 6-7 cm. At a distance of 600 meters - at the left (from you) edge of the enemy's head. Derivation will take the bullet to the right by 11-12 cm. At a distance of 700 meters, take a visible gap between the aiming point and the left edge of the head, somewhere above the center of the shoulder strap on the enemy’s shoulder. At 800 meters - give an amendment with the flywheel of horizontal corrections by 0.3 thousandth (set the grid to the right, move the middle point of impact to the left), at 900 meters - 0.5 thousandth, at 1000 meters - 0.6 thousandth.

The force of gravity causes the bullet (grenade) to gradually decrease, and the force of air resistance continuously slows down the movement of the bullet (grenade) and tends to overturn it. As a result of the action of these forces, the speed of the bullet (grenade) gradually decreases, and its trajectory is unevenly curved in shape curved line.

Air resistance to the flight of a bullet (grenade) is caused by the fact that air is an elastic medium, so part of the energy of the bullet (grenade) is expended on movement in this medium.

The force of air resistance is caused by three main causes: air friction, the formation of vortices and the formation of a ballistic wave.

Air particles in contact with a moving bullet (grenade), due to internal adhesion (viscosity) and adhesion to its surface, create friction and reduce the speed of the bullet (grenade).

The layer of air adjacent to the surface of the bullet (grenade), in which the movement of particles changes from the speed of the bullet (grenade) to zero, is called the boundary layer. This layer of air, flowing around the bullet, breaks away from its surface and does not have time to immediately close behind the bottom part.

A rarefied space is formed behind the bottom of the bullet, as a result of which a pressure difference appears on the head and bottom parts. This difference creates a force directed in the direction opposite to the movement of the bullet, and reduces the speed of its flight. Air particles, trying to fill the rarefaction formed behind the bullet, create a vortex.

A bullet (grenade) in flight collides with air particles and causes them to oscillate. As a result, air density increases in front of the bullet (grenade) and sound waves are formed. Therefore, the flight of a bullet (grenade) is accompanied by a characteristic sound. At a bullet (grenade) flight speed that is less than the speed of sound, the formation of these waves has little effect on its flight, since the waves propagate faster speed flight of a bullet (grenade). When the speed of the bullet is higher than the speed of sound, a wave of highly compacted air is created from the incursion of sound waves against each other - a ballistic wave that slows down the speed of the bullet, since the bullet spends part of its energy on creating this wave.

The resultant (total) of all forces resulting from the influence of air on the flight of a bullet (grenade) is the force of air resistance. The point of application of the resistance force is called the center of resistance.

The magnitude of the air resistance force depends on the flight speed, the shape and caliber of the bullet (grenade), as well as on its surface and air density.


The force of air resistance increases with the increase in the speed of the bullet, its caliber and air density.

At supersonic bullet speeds, when the main cause of air resistance is the formation of an air seal in front of the head (ballistic wave), bullets with an elongated pointed head are advantageous. At subsonic grenade flight speeds, when the main cause of air resistance is the formation of rarefied space and turbulence, grenades with an elongated and narrowed tail section are beneficial.

The smoother the surface of the bullet, the lower the friction force and air resistance force.

The variety of forms of modern zero (grenades) "is largely determined by the need to reduce the force of air resistance.

The trajectory of a bullet in the air has the following properties:

1) the descending branch is shorter and steeper than the ascending one;

2) the angle of incidence is greater than the angle of throw;

3) the final speed of the bullet is less than the initial one;

4) the lowest speed of the bullet when firing at high angles of throw - on the descending branch of the trajectory, and when firing at small angles of throw - at the point of impact;

5) the time of movement of the bullet along the ascending branch of the trajectory is less than but downward;

6) the trajectory of a rotating bullet due to the lowering of the bullet under the action of gravity and derivation is a line of double curvature.

Trajectory elements: departure point, weapon horizon, line of elevation, elevation (declination), plane of fire, point of impact, full horizontal range.

The center of the muzzle of a barrel is called departure point. The departure point is the start of the trajectory.

The horizontal plane passing through the departure point is called arms horizon. In the drawings depicting the weapon and the trajectory from the side, the horizon of the weapon appears as a horizontal line. The trajectory crosses the horizon of the weapon twice: at the point of departure and at the point of impact.

A straight line, which is a continuation of the axis of the bore of a pointed weapon, is called elevation line.

The angle enclosed between the line of elevation and the horizon of the weapon is called elevation angle. If this angle is negative, then it is called the angle of declination (decrease).

The vertical plane passing through the line of elevation is called firing plane.

The point of intersection of the trajectory with the horizon of the weapon is called drop point.

The distance from the point of departure to the point of impact is called full horizontal range.

Trajectory elements: aiming point, aiming line, aiming angle, target elevation angle, effective range.

The point on or off the target at which the weapon is aimed is called aiming point(finds).

A straight line passing from the shooter's eye through the middle of the sight slot (level with its edges) and the top of the front sight to the aiming point is called line of sight.

The angle enclosed between the line of elevation and the line of sight is called aiming angle.

The angle enclosed between the line of sight and the horizon of the weapon is called target elevation angle.

The target's elevation angle is considered positive (+) when the target is above the weapon's horizon, and negative (-) when the target is below the weapon's horizon. The elevation angle of the target can be determined using instruments or using the thousandth formula:

where ε is the elevation angle of the target in thousandths;

B - the excess of the target above the horizon of the weapon in meters;

D - firing range in meters.

The distance from the departure point to the intersection of the trajectory with the aiming line is called effective range.

Direct shot, covered, hit and dead spaces and their practical significance

A shot in which the trajectory does not rise above the aiming line above the target along its entire length is called straight shot.

Within the range of a direct shot in tense moments of the battle, shooting can be carried out without rearranging the sight, while the aiming point in height, as a rule, is chosen at the lower edge of the target.

The range of a direct shot depends on the height of the target and the flatness of the trajectory. The higher the target and the closer the trajectory, the greater the range of a direct shot and the greater the extent of the terrain, the target can be hit with one sight setting.

The range of a direct shot can be determined from the tables by comparing the height of the target with the values ​​\u200b\u200bof the greatest excess of the trajectory above the line of sight or with the height of the trajectory.

When shooting at targets located at a distance greater than the range of a direct shot, the trajectory near its top rises above the target and the target in some area will not be hit with the same sight setting. However, there will be such a space (distance) near the target in which the trajectory does not rise above the target and the target will be hit by it.

The distance on the ground during which the descending branch of the trajectory does not exceed the height of the target is called affected space(the depth of the affected space).

The depth of the affected space depends on the height of the target (it will be the greater, the higher the target), on the flatness of the trajectory (it will be the greater than the flat trajectory) and on the angle of the terrain (on the front slope it decreases, on the reverse slope it increases).

The depth of the affected space (Ppr) can be determined from the tables of excess of the trajectory over the aiming line by comparing the excess of the descending branch of the trajectory by the corresponding firing range with the height of the target, and in the event that the target height is less than 1/3 of the trajectory height, according to the thousandth formula:

where Ppr- the depth of the affected space in meters;

Vts- target height in meters;

θs is the angle of incidence in thousandths.

In the case when the target is located on a slope or there is an elevation angle of the target, the depth of the affected space is determined by the above methods, and the result obtained must be multiplied by the ratio of the angle of incidence to the angle of impact.

The value of the meeting angle depends on the direction of the slope:

On the opposite slope, the meeting angle is equal to the sum of the angles of incidence and slope, on the reverse slope - the difference of these angles.

In this case, the value of the meeting angle also depends on the target elevation angle: with a negative target elevation angle, the meeting angle increases by the value of the target elevation angle, with a positive target elevation angle, it decreases by its value.

The affected space to some extent compensates for the errors made when choosing a sight, and allows you to round the measured distance to the target up.

To increase the depth of the space to be struck on sloping terrain, the firing position must be chosen so that the terrain in the enemy's disposition, if possible, coincides with the continuation of the aiming line.

The space behind a cover that is not penetrated by a bullet, from its crest to the meeting point is called covered space.

The covered space will be the greater, the greater the height of the shelter and the flatter the trajectory.

The part of the covered space in which the target cannot be hit with a given trajectory is called dead(unbeatable) space.

Dead space will be the greater, the greater the height of the shelter, the lower the height of the target and the flatter the trajectory. The other part of the covered space in which the target can be hit is the hit space.

The depth of the covered space (Pp) can be determined from the tables of excess trajectories over the line of sight. By selection, an excess is found that corresponds to the height of the shelter and the distance to it. After finding the excess, the corresponding setting of the sight and the firing range are determined. The difference between a certain range of fire and the range to cover is the depth of the covered space.

The depth of dead space (Mpr) is different from the difference between the covered and affected space.

From machine guns on machine tools, the depth of the covered space can be determined by the aiming angles.

To do this, you need to install a sight corresponding to the distance to the shelter, and aim the machine gun at the crest of the shelter. After that, without knocking down the machine gun, mark yourself with a sight under the base of the shelter. The difference between these sights, expressed in meters, is the depth of the covered space. It is assumed that the area behind the shelter is a continuation of the line of sight directed under the base of the shelter.

Knowing the size of the covered and dead space allows you to correctly use shelters to protect against enemy fire, as well as take measures to reduce dead spaces by choosing the right firing positions and firing at targets with weapons with a more hinged trajectory.

The phenomenon and causes of dispersion of projectiles (bullets) during firing; dispersion law and its main provisions

When firing from the same weapon, with the most careful observance of the accuracy and uniformity of the production of shots, each bullet (grenade) due to a number random reasons describes its trajectory and has its own point of fall (meeting point), which does not coincide with others, as a result of which bullets (grenades) are scattered.

The phenomenon of scattering of bullets (grenades) when firing from the same weapon in almost identical conditions is called natural dispersion of bullets (grenades) or dispersion of trajectories.

The causes causing zero (garnet) scattering can be summarized in three groups:

The reasons causing a variety of initial speeds;

Causes causing a variety of throwing angles and shooting directions;

Reasons causing a variety of conditions for the flight of a bullet (grenade).

The reasons for the variety of initial speeds are:

Variety in the mass of powder charges and bullets (grenades), in the shape and size of bullets (grenades) and shells, in the quality of gunpowder, in loading density, etc. as a result of inaccuracies (tolerances) in their manufacture;

A variety of charge temperatures, depending on the air temperature and the unequal time spent by the cartridge (grenade) in the barrel heated during firing;

Variety in the degree of heating and in the quality of the barrel.

These reasons lead to fluctuations in the initial speeds, and consequently, in the flight ranges of bullets (grenades), i.e., they lead to dispersion of bullets (grenades) in range (altitude) and depend mainly on ammunition and weapons.

The reasons for the variety of throwing angles and shooting directions are:

Variety in horizontal and vertical aiming of weapons (mistakes in aiming);

A variety of launch angles and lateral displacements of the weapon, resulting from a non-uniform preparation for firing, unstable and non-uniform retention of automatic weapons, especially during burst firing, improper use of stops and uneven trigger release;

Angular vibrations of the barrel when firing automatic fire, arising from the movement and impact of moving parts and the recoil of the weapon.

These reasons lead to the dispersion of bullets (grenades) in the lateral direction and range (height), have greatest influence on the size of the dispersion area and mainly depend on the skill of the shooter.

The reasons causing a variety of flight conditions for zeros (grenades) are:

Variety in atmospheric conditions, especially in the direction and speed of the wind between shots (bursts);

A variety in the mass, shape and size of bullets (grenades), leading to a change in the magnitude of the air resistance force.

These reasons lead to an increase in dispersion in the lateral direction, but the range (altitude) and in iiobhom depends on the external shooting conditions and on the ammunition.

With each shot, all three groups of causes act in different combinations. This leads to the fact that the flight of each bullet (grenades) occurs along a trajectory that is different from the trajectory of other bullets (grenades).

It is impossible to completely eliminate the causes that cause dispersion, and therefore, it is impossible to eliminate the dispersion itself. However, knowing the reasons on which the dispersion depends, it is possible to reduce the influence of each of them and thereby reduce the dispersion or, as they say, increase the accuracy of fire.

Reducing the dispersion of bullets (grenades) is achieved by excellent training of the shooter, careful preparation weapons and ammunition for shooting, skillful application of the rules of shooting, correct preparation for shooting, uniform application, accurate aiming (aiming), smooth trigger release, steady and uniform holding of the weapon when shooting, as well as proper care of weapons and ammunition.

Scattering law

At large numbers shots (more than 20), a certain regularity is observed in the location of the meeting points on the dispersion area. The scattering of bullets (grenades) obeys the normal law of random errors, which in relation to the dispersion of bullets (grenades) is called the law of dispersion.

This law is characterized by the following three provisions:

1) Meeting points (holes) on the scattering area are unevenly located - thicker towards the center of dispersion and less often towards the edges of the dispersion area.

2) On the scattering area, you can determine the point that is the center of dispersion (the middle point of impact), with respect to which the distribution of meeting points (holes) is symmetrical: the number of meeting points on both sides of the dispersion axes, which are equal in absolute value limits (bands), the same, and each deviation from the scattering axis in one direction corresponds to the same deviation in the opposite direction.

3) The meeting points (holes) in each particular case do not occupy an unlimited, but a limited area.

Thus, the scattering law in general view can be formulated as follows: with a sufficiently large number of shots fired under practically the same conditions, the dispersion of bullets (grenades) is uneven, symmetrical and not limitless.

Methods for determining the midpoint of impact

With a small number of holes (up to 5), the position of the midpoint of the hit is determined by the method of successive division of the segments.

For this you need:

Connect two holes (meeting points) with a straight line and divide the distance between them in half;

Connect the resulting point to the third hole (meeting point) and divide the distance between them into three equal parts; since the holes (meeting points) are located more densely towards the dispersion center, the division closest to the first two holes (meeting points) is taken as the middle point of hit of the three holes (meeting points);

The found middle point of impact for three holes (meeting points) is connected with the fourth hole (meeting point) and the distance between them is divided into four equal parts; the division closest to the first three holes (meeting points) is taken as the midpoint of the four holes (meeting points).

For four holes (meeting points), the middle point of impact can also be determined as follows: connect the adjacent holes (meeting points) in pairs, connect the midpoints of both lines again and divide the resulting line in half; the division point will be the mid-point of impact.

If there are five holes (meeting points), the average point of impact for them is determined in a similar way.

With a large number of holes (meeting points), based on the symmetry of dispersion, the average point of impact is determined by the method of drawing the dispersion axes.

The intersection of the dispersion axes is the midpoint of impact.

The mid-point of impact can also be determined by the method of calculation (calculation). For this you need:

Draw a vertical line through the left (right) hole (meeting point), measure the shortest distance from each hole (meeting point) to this line, add up all the distances from the vertical line and divide the sum by the number of holes (meeting points);

Draw a horizontal line through the lower (upper) hole (meeting point), measure the shortest distance from each hole (meeting point) to this line, add up all the distances from the horizontal line and divide the sum by the number of holes (meeting points).

The resulting numbers determine the distance of the midpoint of impact from the specified lines.

Normal (table) firing conditions; influence of firing conditions on the flight of a bullet (grenade).

The following are accepted as normal (table) conditions.

a) Meteorological conditions:

Atmospheric (barometric) pressure on the horizon of the weapon 750 mm Hg. Art.;

The air temperature at the weapon horizon is 4-15°С;

Relative humidity 50% ( relative humidity is the ratio of the amount of water vapor in the air to most water vapor that can be contained in the air at a given temperature);

There is no wind (the atmosphere is still).

b) Ballistic conditions:

Bullet (grenade) mass, muzzle velocity and departure angle are equal to the values ​​indicated in the firing tables;

Charge temperature +15° С;

The shape of the bullet (grenade) corresponds to the established drawing;

The height of the front sight is set according to the data of bringing the weapon to normal combat; heights (divisions) of the aisle correspond to the tabular aiming angles.

c) Topographic conditions:

The target is on the weapon's horizon;

There is no lateral tilt of the weapon.

If the firing conditions deviate from normal, it may be necessary to determine and take into account corrections for the range and direction of fire.

With the increase atmospheric pressure the air density increases, and as a result, the air resistance force increases, the range of the bullet (grenade) decreases. On the contrary, with a decrease in atmospheric pressure, the density and force of air resistance decrease, and the range of the bullet increases.

For every 100 m elevation, atmospheric pressure decreases by an average of 9 mm.

When shooting from small arms on flat terrain, range corrections for changes in atmospheric pressure are insignificant and are not taken into account. In mountainous conditions, at an altitude of 2000 m above sea level, these corrections must be taken into account when shooting, guided by the rules specified in the manuals on shooting.

As the temperature rises, the air density decreases, and as a result, the air resistance force decreases, and the range of the bullet (grenade) increases. On the contrary, with a decrease in temperature, the density and force of air resistance increase, and the range of a bullet (grenade) decreases.

With an increase in the temperature of the powder charge, the burning rate of the powder, the initial speed and range of the bullet (grenade) increase.

When shooting in summer conditions, the corrections for changes in air temperature and powder charge are insignificant and are practically not taken into account; when shooting in winter (under conditions low temperatures) these amendments must be taken into account, guided by the rules specified in the manuals on shooting.

With a tailwind, the speed of the bullet (grenade) relative to the air decreases. For example, if the speed of the bullet relative to the ground is 800 m/s, and the speed of the tailwind is 10 m/s, then the velocity of the bullet relative to the air will be 790 m/s (800 - 10).

As the flight speed decreases, zeros relative to the air, the air resistance force decreases. Therefore, with a fair wind, the bullet will fly further than with no wind.

With a headwind, the speed of the bullet relative to the air will be greater than with no wind, therefore, the air resistance force will increase, and the range of the bullet will decrease.

The longitudinal (tail, head) wind has little effect on the flight of a bullet, and in the practice of shooting from small arms, corrections for such a wind are not introduced. When firing from grenade launchers, corrections for strong longitudinal wind should be taken into account.

The side wind exerts pressure on the side surface of the bullet and deflects it away from the firing plane depending on its direction: the wind from the right deflects the bullet in left side, wind from left to right.

The grenade on the active part of the flight (when the jet engine is running) deviates to the side where the wind is blowing from: with the wind from the right - to the right, with the wind - the tear - to the left. This phenomenon is explained by the fact that the side wind turns the tail of the grenade in the direction of the wind, and the head part against the wind and under the action of a reactive force directed along the axis, the grenade deviates from the firing plane in the direction from which the wind blows. On the passive part of the trajectory, the grenade deviates to the side where the wind blows.

Crosswind has a significant effect, especially on the flight of a grenade, and must be taken into account when firing grenade launchers and small arms.

The wind blowing at an acute angle to the firing plane simultaneously affects the change in the range of the bullet and its lateral deflection.

Changes in air humidity have little effect on air density and, consequently, on the range of a bullet (grenade), so it is not taken into account when shooting.

When firing with one sight setting (with one aiming angle), but at different target elevation angles, as a result of a number of reasons, including changes in air density at different heights, and, consequently, the air resistance force, the value of the slant (sighting) flight range changes bullets (grenades).

When firing at small target elevation angles (up to ± 15 °), this bullet (grenade) flight range changes very slightly, therefore, equality of the inclined and full horizontal ranges the flight of a bullet, i.e., the invariance of the shape (rigidity) of the trajectory.

When firing at large target elevation angles, the slant range of the bullet changes significantly (increases), therefore, when shooting in the mountains and at air targets, it is necessary to take into account the correction for the target elevation angle, guided by the rules specified in the shooting manuals.