Ira in the summer camp. Quest, game by stations. Route game "journey of inquisitive children" for children of senior preschool age

Abstract.

Organization and holding of outdoor games in various activities.

Methods for organizing and conducting outdoor games in kindergarten.

Purpose of mobile games.

It's no secret that a good mood contributes to a more complete development and functioning of the whole organism, including a developing growing child. Active movement allows the baby to spend his unlimited energy, acquire the necessary motor skills.

The purpose of mobile games is: Release the child's energy reserves. Development of coordination of movements. Increase positive attitude and strengthen psycho-emotional health. Development of communication skills. Ability to assess situations and draw appropriate conclusions. Develop responsiveness. Mobile games: a technique Any game is aimed at solving problems for the development and improvement of children. The main tasks of games, including outdoor games in the fresh air, are. Educational. This goal is achieved by creating a process.

Tasks of outdoor games Expansion of motor experience and its enrichment with new, more complex movementsImproving motor skills and their use in changing game situations.Development of creative abilities and physical qualities.Education of independence and activity with new, more complex movementsIntroduction to the elementary norms and rules of relationships with peers and adults.For the success of the game, it is necessary to consider The complexity of movements and the feasibility of their combination, taking into accountreadiness of children.Compliance of the content of games and exercises with the weather and season.The use of different methods of selecting children for leading roles.The variability of outdoor games in order to develop creativity and positive motivation for self-expression in motion.Classification of outdoor games StoryPlotlessGames - funSport gamesSelection and description of outdoor games Low mobility games Such games are recommended for relieving intense physical activity, static fatigue, anxiety, tension. These are games with calm movements, movements that are not large in amplitude, at a calm and moderate pace (calm walking, walking with tasks, arm movements, movements in a circle, body turns, etc.) .

« Owl, owl"

Children depict small birds, one of the children is an owl. The driver says: "morning, afternoon, evening, night!" "Birds" fly, peck grains, chirp, etc. With the words "night" everyone freezes, the "owl" flies out, which had previously slept in its nest. Those guys who made sounds and moved were taken by the "owl" to their nest.

"Shapes"

At the signal of the leader, the children go in a circle or around the playground. At the second signal, they stop and take a pose, agreed in advance. You can't move. The driver walks and chooses a figure and changes places with him. Be sure to ask who the player wanted to portray.

"Ocean is shaking"

According to the counting rhyme, the driver is chosen. The driver pronounces the words: “The sea worries once, the sea worries two, the sea worries three, the figure ......... freeze in place”, The guys freeze in poses corresponding to the figure that the driver asked for, for example, a skier. The driver, walking between the players, chooses the figure he likes. This child will be the next leader.

Game variant.

Children sit in a semicircle or in a circle.

By command:

"The sea is calm" - everyone freezes.

"The sea is worried" - they raise their hands and wave them.

"There is a storm on the sea" - they scatter.

"The sea is calm" - they try to sit in their place.

Medium mobility games The motor load in such games is achieved through intensive walking, calm runs, squats, jumping, actions with objects, imitation of animal movements, general developmental exercises, frequent and quick change of movements, the presence of several roles, and their alternate performance.

Game "Hit the ball"

Tasks:

Equipment: playing field, cue ball, large balls.

Rules of the game.

More than 2 people can take part in the game. Children take turns rolling the cue ball in such a way as to knock the ball out of the playing field without using a cue.

Complication. Children knock the ball into a certain sector or into a certain field by dialing the largest number points.

Game "Points"

Tasks: Learn to calculate the right impact force. Develop accuracy, eye.

Equipment: playing field, cue ball, small balls.

Rules of the game. With one hit of the cue ball, break all the balls from the center around the entire playing field. After they stop, count the number of points. The child with the most points wins. Balls rolled off the playing field are counted as 0 points.

Game "Kick the ball"

Tasks: Learn to calculate the right impact force. Develop accuracy, eye.

Equipment: playing field, cue ball, small balls from 2 to 6 equally for each participant.

Rules of the game.

This game can be played by 2 or 4 people. Each player places several balls in his sector. All players roll the cue ball in turn, trying to knock out as many balls as possible from the opponent's sector. The player who first knocks out all the opponent's balls wins.

High mobility games

The motor load in such games is achieved through intensive walking, calm runs, squats, jumping, actions with objects, imitation of animal movements, general developmental exercises, frequent and quick change of movements, the presence of several roles, their alternating performance.
At the bear in the forest

Number of players:any

Additionally:No

A "bear" is chosen, which sits aside. The rest, pretending to pick mushrooms and berries and put them in a basket, approach the "bear", singing (saying):

At the bear in the forest

Mushrooms, I take berries.

The bear is sitting

Looks at us.

(Options: The bear does not sleep

And growls at us!

or: The bear caught a cold,

Frozen on the stove!)

The bast basket overturned (children show with a gesture how the bast basket overturned),

The bear is after us!

Children scatter, "bear" catches them. The first one caught becomes a "bear".

inflate the bubble

Number of players:any

Additionally:No

You can play with two, three or more people. We hold hands, forming a circle. First, we stand as close to each other as possible, and then we disperse, expanding the circle, and we say: “Inflate the bubble (or ball), just look, do not burst. Swell up, just don't burst ... don't burst ... ". We disperse as far as our hands allow, and then “burst” the bubble: “Bang! The bubble burst!

As one "person" in this game, you can take a doll or a bear.

If the child does not know what a bubble or ball is, it is advisable to first show him by inflating a soap bubble or balloon. Then the game will make sense.

There are mice in the closet

Children pretend to be mice. Mice sit on chairs or benches on one side of the site. Each in its own hole. On the opposite side of the site, a rope is stretched at a height of 50-40 cm. This is a hole in the pantry. To the side of the players sits a cat-caregiver. The cat falls asleep, the mice run into the pantry, bend down and crawl under the rope. In the pantry, the mice squat down and gnaw on crackers. The cat suddenly wakes up and runs to chase mice. The mice run away and hide in their burrows. The cat, having dispersed all the mice, lie down to take a nap in the sun. Game continues.

Organization and holding of outdoor games in different age groups 2nd junior group Organization of games with more complex rulesRecommended games with textThe teacher plays with the childrenUsing Attributesmiddle group Complicating the conditions of the gameThe teacher distributes roles among childrenThe role of the leader is entrusted to childrenUsed figurative storySenior group Using more complex movementsChildren are tasked with responding to the signalThe use of games with elements of competition, competitions by links are introducedUnder the guidance of a teacher, a driver is chosen in the gamepreschool group The teacher pays attention to the quality of movementsTasks are set for independent solutionUsing the example of one game, the teacher invites children to come up with options for complicating the rulesIndependently choose a driver with a counting rhymeUsage sports games, relayThe structure of outdoor games Gathering children to playCreating interest in the gameOrganization of players, explanation of the gameLead DefinitionPlaying the gameEnd of the game and debriefing

Story games

Theme: "Family"

Program content:

To consolidate children's ideas about the family, about the responsibilities of family members.

Develop interest in the game.

Continue to teach children to assign roles and act according to the role they have assumed, to develop the plot.

Encourage children to play creatively in the game of family life.

Contribute to the establishment of role-playing interactions and relationships between the players in the game.

Learn to act in imaginary situations, use various objects - substitutes.

To cultivate love and respect for family members and their work.

Equipment. Furniture, utensils, accessories for house equipment, kindergarten”, a large designer, a toy car, a baby doll, a toy stroller, bags, various items - substitutes.

Preliminary work.

Conversations: “My family”, “How do I help my mother”, “Who works for whom?”.

consideration plot pictures, related photos.

Reading fiction: N. Zabila “Yasochkin kindergarten”, A. Barto “Mashenka”, B. Zakhoder “Builders”, “Driver”, D. Gabe from the series “My Family”: “Mom”, “Brother”, “Work”, E .Yanikovskaya "I go to kindergarten", A. Kardashova "Big laundry".

Story - role-playing games; "Treat", "Kindergarten", "Construction", "Little Helpers", "Daughters - Mothers".

Playing roles:

1 family: mother, father, grandmother, eldest daughter, youngest daughter.

2 family: mom, dad, daughter, doll - baby.

Sample game play.

Organizing time. Children enter the group, stand in front of the teacher.

Guys, recently we talked about the family, looked at illustrations, photographs. Tell. What is a family?(Answers of children). Tell us about your family: how many people live in it, who does what(Children speak at will).

Do you want to play family game?(Yes). For us to get interesting game- you must first decide: “How many families will we have?”, “How many family members will they have?”, “What will family members do?”, “Who will play what roles”.

Distribution of roles, development of the plot.

Guys, look (Gesture at the play corners), there are two houses here, so we will have .... How many families?(Two).

In the first family we will have: mom, dad, grandmother, older and younger daughters. What will mom do?(Answers of children). And let's mom work in a kindergarten - a teacher. Who will be the mother-educator? What will you do at work?(Child's answer). What will dad do?(Answers of children). Dad will work in construction. Who will play the role of dad? Who will you work? (The child chooses the role of dad - builder or driver). What is grandma doing?(Answers of children). I will be a grandmother, and I will help all of you. And what will the children do?(Answers of children). Who will be the children?

In the second family, we will also have: mom, dad, daughter and little son - Andryushka doll. Who will be the mother? Dad? daughter? What will they do?(Answers of children).

Where will the first family live? Where is the second?(Children decide, choose their own home).

Good. If our houses will be here, then where will we have a construction site where dads work? Where will we have a "kindergarten"?(Children choose places).

Now that we have decided everything, we can start the game. Moms and dads took their children and went home.(Players go to their homes and depict how they sleep (night) .

The teacher in the role of grandmother starts the game.

Summary of the game.

Game over. Did you like the game? What game did we play? What roles did you play in the game? What were your characters doing? Well done guys, we got an interesting game, thank you!

Plot - role-playing game "Hospital"

Goals: Familiarization of children with the activities of medical personnel; fixing the names of medical instruments. To form the ability to creatively develop the plot of the game. Teaching children the implementation of the game plan; the use of substitute items in the game. Raising respect for the medical profession. Interaction in the game with each other. Develop the ability to take on a role.

Material and equipment : Puppet doctor game set, animal toys, a bench for an ambulance, dolls, tea utensils for a cafe, a dressing gown and a hat for a doctor, hats with a red cross for medical staff, two toy cars.

Game roles . A doctor in a clinic, an ambulance doctor, a nurse, orderlies, a driver, a pharmacy worker, a cafe worker, a zoo worker.

Game progress

Game motivation . Children, look what a modern clinic we have built. Here is a doctor's office for receiving patients, and this is a treatment room for treating patients. Here the nurse treats the sick. And here is an ambulance station, here they receive calls from patients. By ambulance, the doctor leaves to call the patient to provide medical care. And here is the Pharmacy. Here, patients can buy the necessary medicines. And this is Cafe. While waiting for their turn, patients can drink hot coffee and tea, eat hot pies. Children, today the personnel department is recruiting at the clinic. Are there any of you who want to work in the clinic? (answers). Then come to me, I will employ all comers.

Children go to the teacher. The teacher asks who the child would like to work in the clinic? If the role has already been given to another child, the teacher offers another one. It is important that during the game, the children change roles.

Children, take your jobs. (Refers to a child who has received the role of a doctor) . Karina, please allow me to be a doctor for a while, and will you be my assistant? (Karina agrees.) Children take their places to play, put on a bathrobe and hats. The first patients with dolls come up.

caregiver . Hello. Please sit down on this chair. Tell me what hurts you? (The child says that the Katya doll caught a cold, she has a high fever and cough.). Let's put a thermometer under the arm and measure the temperature. (Puts down thermometer.) Katya has a temperature of 39 degrees - this is a high temperature. Let's see the neck. (Looks at the neck with a spatula). The throat is red. You need to listen to Katya's breathing. (Listens to breathing). There are wheezing. I will write you a prescription, you will buy cough tablets at the pharmacy and take them three times a day, medicine for fever injections, vitamins and always hot tea with raspberry jam and bed rest. The injections will be given to you by a nurse in the treatment room.

The patient with the doll goes to the pharmacy, buys medicine and goes to the treatment room, where the nurse takes patients and gives injections. The teacher says that his working day is over and leaves. The place of the doctor is taken by another child. Accepts patients.

AT ambulance the bell rings from the zoo. The emergency doctor picks up the phone and listens. The zookeeper says that the bear cub played, ran and fell, now lies and does not get up. He must have broken his leg. Need health care. The ambulance doctor listens on the phone, then takes a suitcase with medical supplies and goes by car with an orderly to the zoo. At the zoo, he examines the leg of the bear cub, puts a splint on the leg and says that an x-ray should be taken urgently. A zoo worker with a nurse put the bear cub on a stretcher and take the bear cub to the hospital. An x-ray is taken in the hospital. The teddy bear has a fracture. A plaster cast is applied and taken back to the zoo. They put the bear cub to bed and give him honey.

Game continues. Patients come to see a doctor. They buy medicines at the pharmacy. The nurse gives injections. Patients in cafes drink tea with raspberry jam and hot cakes. Put sick dolls to bed, give pills.

The teacher during the game observes, imperceptibly prompts, directs. When the dolls are put to bed, he says that the working day is over.

Plotless games
catch up with me

Description . Children sit on chairs or benches on one side of the playground or room. The teacher invites them to catch up with him and runs in the opposite direction. Children run after the teacher, trying to catch him. When they run up to him, the teacher stops and says: "Run away, run away, I'll catch up!" The children run back to their seats.

Instructions for conducting . At first, it is advisable to play the game with a small group of children (4-6), then the number of players increases to 10-12 people. The teacher should not run away from the children too quickly: they are interested in catching him. You should also not run too fast after the children, as they may bump into the chairs. At first, the run is carried out in only one direction. When the kids run up to the teacher, they need to caress, praise that they can run fast. When the game is repeated, the teacher can change directions, running away from the children. A simplified version of this game is the "Run to me" game, then the children run in only one direction, to the teacher, and return back to their places.

Ak suyek

The participants in the game line up. The leader takes a white bone (you can use a rubber ball, a wooden key, carved sticks, etc.) and sings: White bone is a sign of happiness, key, Fly to the moon, To white snow peaks! Resourceful and happy is the one who will find you in an instant!

After that, the leader throws a bone for a line of players. At this point, no one should look back to see which way the bone is flying. When the bone falls, the host announces: Look for the bone - Find happiness soon! And the one who is faster and more dexterous will find it!

Games - fun

Tutushki.

Raising the child high in his arms or on his knees, the adult sings:

Carcasses - tutushki,

With cottage cheese cheesecakes.

wheat pie

Hop! Hop! Hop! Hop!

Buddy!

Surely your kid will like the game "Fists". With the fists or joints of the bent fingers of the child, the adult taps on the table top in time with the rhymes:

Ay, tuki, tuki, tuki,

Hammers banged

Hammers banged

fists played,

Knock-tock, knock-tock,

Our Lenochka is a year old!

(Our Mishenka is a year old!)

Another simple game for young children is "The Hen Cackles". The child sits on the lap of an adult. With the finger of one hand of the child, the adult gently pokes his other hand into the palm of his other hand and sings:

The hen cackles

Daughter pokes his nose:

Oh, where, where, where,

Hey, bring it here!

The well-known game "On a narrow path" can be diversified by the following options.

"Ride on the ice."

The baby sits on the lap of an adult. The knees are tightly pressed to each other. An adult then raises his legs “on toes”, then lowers them “on heels”. The child thus bounces. Adult sings:

I'll ride on the ice

I won't fall for anything!

Then she spreads her knees a little, supporting the child, and adds:

Clap! - on the ice!

Ah, no luck!

Another version of this game is "Red Fox":

I red fox,

I am a master of running.

I'm after fled the forest,

I chased the bunny

And boom in the hole!

Oramal

The leader gives one of the participants a scarf tied in a knot. Participants stand in a circle around the driver. At the command of the driver "One, two, three!" all participants run away. The driver must catch up with the player with the scarf, touch his shoulder and take the scarf. At the moment of pursuit, a player with a scarf can pass it to a friend, he - to the next, etc. If the driver catches a player with a scarf, he must fulfill any of his desires: sing a song, read a poem, etc. After that, he becomes a leader.

Mobile game "Our route". senior preschool age

Game Author: Vashchilina Svetlana Nikolaevna - teacher of the preparatory group.
Purpose: The game is intended for children from 5-7 years old. Educators, teachers, instructors physical education. Can be used for sports events.
Game description:
The game is of medium mobility and is played not for time, but for attention.
It can be done both in a group and on the street. The number of people playing is unlimited. All participants are divided into drivers and passengers (depending on the number of children in the group, 20 people - we choose 2-5 drivers, and the rest of the players are passengers in each bus).
Optionally, there should be equal number of passengers in buses, a different number of people can also be used. The game can be repeated several times (so that each passenger becomes a driver).
The task of the driver is to send his bus on time (on a signal), following the route scheme, avoid collision with other vehicles, not lose passengers and return to his parking lot.
Target:
Expansion of motor experience and its enrichment with new, more complex movements.

Tasks:
Educational tasks:
Generate interest in the game;
to develop the skills and abilities of children to navigate along a given route, to listen and follow the verbal instructions of an adult;
develop the ability of children to use simple route maps;
develop attention, memory, coordination of movements, the ability to assess the situation and draw appropriate conclusions;
train children to move together in a “snake” without interrupting it;
Educational tasks:
to attach to the elementary norms and rules of relationships with peers and adults;
develop the ability to adjust and correlate their actions and actions with the actions of other participants in the game;
Wellness tasks:
Increase positive mood and strengthen mental and emotional health.

Required inventory and attributes for the game:
rules of the game;
hats for drivers (or steering wheel for each driver)
maps - schemes with routes;
sports equipment for creating landmarks: - pyramids, soft modules, hoops (for a group). And on the street, you can use the building on the site (sandboxes, verandas, slides, etc.).

Game progress:
Attention! Attention! We invite everyone to a tour of the sights of the city of Murmansk. Our qualified drivers will take you to the most the most beautiful places hometown.
I ask the drivers to take their seats on the buses (from the beginning I appoint the boys as drivers, and when the game is repeated, the drivers change places with passengers). Drivers stand next to the landmark (pyramid), put on a hat.
Drivers, get your route sheets. (I give maps or verbal instructions for the route, pronounce the route of each driver).
Dear passengers! I invite you to take your seats on the tour buses. (Passengers stand behind the driver, hands take each other by the waist).
(I repeat the rules of the game)
Attention! Dear drivers and passengers! Now your buses will go on the given routes. The driver must move very carefully so as not to lose a single passenger and accurately follow his route. And the passengers must hold on tightly, not letting go of each other.
2 bus first he goes to the “Laughing Room” (mirror in the hall), then drives along the forest road past Semyonovskoye Lake and returns to his stop.
1 bus goes along the forest road on an excursion into the forest to the forester's house (build from sports modules), then to the music school (piano in the hall), returns to his stop.
The winner is the driver and his team who will not lose a single passenger and will accurately pass on their way, according to waybill(map-scheme or verbal indication).
I summarize, analyze the mistakes, repeat the game again, changing the driver.
Let me sum up the whole game. Winner's reward ceremony.

The child learns the world in all its diversity through those activities that are understandable and close to the baby. In this context, the leading position is occupied by the game. That is why the implementation of the goals and objectives of teaching, developing and educating children in preschool educational institutions through game elements. This approach is fixed by the program requirements of the Federal State Educational Standard. Consider the features gaming activity preschoolers in the conditions of the Federal State Educational Standard.

What is the gaming activity according to GEF

One of the tasks of gaming activity is a connection with reality, children must learn to live in modern world

It is interesting. The famous Russian pediatrician, psychologist and philanthropist of the 19th century E.A. Pokrovsky said: “... Let the children play while the game pleases them, attracts them to itself and at the same time brings them enormous benefits!”

The main feature of preschool education is the lack of PURPOSED learning, as this does not correspond to the level of development of the child. Instead, the game comes to the fore, through which the implementation of the activity approach takes place. However, in the modern world, the emphasis has shifted: there has been a transition from yard games to individual games, and from group games to computer games. Therefore, the task of methodological work in kindergartens is to return the game to children without interrupting the present day. In this context, the question of the play activity of preschool children should be considered.

Meaning

The game contributes to the self-realization of the child with peers

Properly organized and skillfully directed play allows the child to

  • develop physically and intellectually;
  • form positive features character;
  • learn to communicate with peers and surrounding adults;
  • learn new knowledge quickly and easily.

GEF is based on the scheme of the child's development line: to feel - to recognize - to create. That is, entertainment, knowledge and creativity should be carried out in kindergarten at the same time. All this is combined in a game.

Goals and objectives

The game contributes to the development of the child's speech

An important direction of involving children in play activities is the development of knowledge, skills and abilities necessary to solve problems related to different areas of life (training, socialization, that is, relationships with other people, self-determination, etc.). In addition, gaming activities according to the Federal State Educational Standard:

  • develops logical, figurative, critical thinking;
  • forms the skill of building cause-and-effect relationships;
  • expands the range of mental operations, Creative skills, fantasy;
  • fosters a creative approach to solving problems;
  • forces to take the initiative;
  • develops various mental functions, including speech;
  • promotes physical development.

The implementation of the goals is helped by the systematic solution of such tasks as:

  • familiarity with moral and ethical concepts (for example, in the context of events dedicated to patriotic education);
  • general physical training;
  • development of a strategy of "co-creation" in different types of gaming activity;
  • selection of game material;
  • proper organization and conduct of games.

Principles and forms of the game

Children must clearly understand the rules of the game

In order for the technique to "work", you need to apply it correctly. For this, the Federal State Educational Standard provides for the following principles for introducing gaming activities into the work of a preschool institution:

  • free involvement in the game (you can’t force kids to play, this can provoke a “reverse loop effect”, and the child will refuse other types of interaction);
  • the exclusion of activities that violate the norms of public morality (for example, gambling for money or things), or degrade the dignity of the players;
  • lack of demonstrative edification and didacticism (that is, you should not overload the lesson with information);
  • a clear understanding of the rules of the game by the children;
  • exclusively positive influence on the emotional, intellectual spheres of the participants;
  • sufficient amount of time and material and technical base for the game;
  • the presence of a play environment for boys and girls;
  • timely change in the form and content of games depending on the age of the children;
  • creation of conditions for demonstrating the independent activity of children (theatrical, intellectual, constructive, motor).
  • accessibility of the subject-game environment for all participants.

The form of the game can be:

  • individual, where everyone fights for himself;
  • group, in which the baby feels responsible for his actions.

It is also worth mentioning such a form as a project, which can be both individual and group, and also have different time frames for implementation.

Policy Documents

  • Letter of the Ministry of Education of the Russian Federation of May 17, 1995 No. 61 / 19–12 “On the psychological and pedagogical requirements for games and toys in modern conditions”
  • Letter of the Ministry of Education of the Russian Federation dated March 15, 2014 No. 03-51-46 in / 14-03 Exemplary requirements for the content of the developing environment for children preschool age brought up in a family.
  • Federal Law of the Russian Federation of December 29, 2010 No. No. 436-FZ "On the protection of children from information that is harmful to their health and development"
  • Order of the Ministry of Education and Science dated October 17, 2013 No. 1155 “On approval of the federal state educational standard preschool education"
  • Decree of the Chief State Sanitary Doctor of the Russian Federation dated May 15, 2013 No. 26 "On the approval of SanPin 2.4.1.3049–13" Sanitary and epidemiological requirements for the device, maintenance and organization of the operating mode of preschool educational institutions.

A detailed analysis of these documents allows us to conclude that significant adjustments have been made to the modern legal field for determining the essence of the education system in a preschool institution in comparison with the program documents of previous years.

Conditions for the development of gaming activities in the light of the Federal State Educational Standard

The creative approach of the educator in compiling games concerns all aspects: from script development to costume design

The implementation of game technology in a preschool institution has a number of features. Among the fundamental features are

  • creative approach of the educator to work;
  • the choice of a game that will allow solving the problems of training, development and education at a particular stage of a child’s development;
  • accounting personal qualities playing;
  • timing.

The games used can be divided into two groups:

  • with fixed rules (for example, loto);
  • free games, that is, the rules of the game are hidden (this is convenient, for example, when reading is being taught - children should help an adult who cannot read learn this skill, etc.).

List of receptions according to GEF

The physical development of babies is also realized through the game.

According to the Federal State Educational Standard, games are divided into:

  • leisure (serve as excellent entertainment during pauses between the main types of activity or to unite the children during walks - “Brook”, finger games etc);
  • mobile (contribute to physical development - physical education, warm-ups, etc.);
  • theatrical (they solve the problems of forming the expressiveness of speech, intellectual, aesthetic, communicative education, develop creative abilities - staging fairy tales, staging excerpts from books read, etc.);
  • computer (with a mandatory training component);
  • games with rules (they teach kids to follow the rules, and also show that everyone is equal before the “law” - lotto, dominoes, etc.);
  • role-playing games (develop the gaming experience of preschoolers, open up new horizons for displaying the world - "Daughters-Mothers", "Cossacks-Robbers", "Snow Maiden", etc.)

Video: Role-playing lessons in junior, middle and senior groups

Video: "Journey" for the senior group

These types of games are used in working with children of any age, taking into account the level of development of the kids. So, for example, lotto in the younger group consists of separate pictures of animals that need to be correctly positioned on a poster with the image of several animals.

Modern types of gaming activities

The game-cultural practice allows, through the modeling of the game space, to realize the set goals. educational goals, for example, to check with the help of the “ship captain” the ability of the “crew” to carry out the simplest arithmetic operations within 10

With regard to preschool education today, the set gaming technologies within the framework of the list of types of games designated by the Federal State Educational Standard, it was supplemented, which is associated with the practical orientation of education at all levels of interaction with children. So, Nadezhda Alexandrovna Korotkova, candidate psychological sciences, dealing with issues of preschool education, identified 2 types of gaming activities:

  • game-cultural practice ( story game, free play);
  • game-pedagogical form (plot-role-playing didactic game, didactic game with rules).

Game educational situation

The famous Russian teacher V.A. Sukhomlinsky said: “The game is a huge bright window through which spiritual world the child is infused with a life-giving stream of ideas, concepts about the world around.

Game activity can be implemented in two directions: the first is that the children themselves set the rules, come up with the content of the game based on the available attributes (toys or other available equipment), the second is that the process of learning, development and education is carried out on the basis of the game technology. In the latter case, all Organizing time remains with the adult. It is about such a technique, which is called a game learning situation (ITS) and helps to overcome the gap between the leading game activity in this moment from the training in the future, and will be discussed further. IOS has the following features:

  • uncomplicated plot that takes a lot of time;
  • specially organized play space;
  • the presence of a didactic goal and an educational task;
  • the guiding role of the educator.

IOS types

Based on the foregoing, several types of gaming educational situations can be distinguished depending on what accompanies the game:

  • the use of analogue toys (for example, comparing an inanimate analogue with a living one - a dummy of a plant with an indoor flower);
  • communication with literary character(for example, the inclusion in the work of such well-known heroes as Dunno, Petrushka, Pinocchio);
  • IOS travel (games that simulate a trip to the forest, zoo, museum, etc.).

Examples

Video: Physical education lesson "Toy Town"

Video: Narrative educational situation on traffic rules in the middle group

Video: Lesson "Math Journey with Masha and the Bear"

The essence of socio-gaming technology

The use of socio-gaming technology involves working in small groups (most often 6–8 people)

One of modern forms The embodiment of gaming activity is a socio-gaming technology. This is such an organization of the child’s own actions, in which he does, listens and speaks, that is, the baby participates in drawing up the rules, writing the plot of the game. Such complex task and distinguishes this technology from the game in the usual sense, where the child most often acts as a "performer". Moreover, socio-game interaction presupposes the obligatory existence of a “contract”, rules and communication. In other words, children can even argue, but with the goal of agreeing and finalizing the rules. The authors of the technology E.E. Shuleshko, A.P. Ershova, V.M. Bukatov identified a number of principles for such activities.

  • The teacher is an equal partner. He knows how to play interestingly, organizes games, invents them.
  • Removing the judicial role from the teacher and transferring it to children predetermines the removal of the fear of error in children.
  • Freedom and independence in the choice of knowledge, skills and abilities by children. Freedom does not mean permissiveness. This is the subordination of their actions to general rules.
  • A change in the mise-en-scene, that is, the situation when children can communicate in different parts of the group, trying on different roles (for example, first treasure hunters, and then robbers who guard these values, correct answers to arithmetic examples can act as treasures).
  • Focus on individual discoveries. Children become accomplices of the game, that is, as mentioned above, they can modify or change the rules of the game.
  • Overcoming difficulties. Children are not interested in what is simple, and what is difficult is more interesting (so, it is much more entertaining to train with Luntik on an intricate tongue twister than to repeat the same simple one with Wupsen and Pupsen).
  • movement and activity.
  • The work of children in small groups, mainly in sixes, sometimes in fours and threes.

The advantage of this kind of activity is that it defines the baby not as an object of education, but as a subject, that is, a full participant in the process.

Forms

The forms of social gaming activity can be as follows:

  • Games with rules that can change depending on the situation (for example, all participants are Dunno, they ask an adult questions on the topic, and the next time all the children are Known, and in the role of Dunno - a toy with which the kids explain what was yesterday did not know themselves).
  • Competition games.
  • Dramatization games (that is, staging stories of fairy tales, events).
  • Directing games (when the child himself comes up with a plot for the game, but the toy is not identified with the child).
  • Role-playing games (the kid takes on the role of a character, identifies himself with a doll, for example).
  • Fairy tale therapy (in unpretentious plots, children see themselves and their actions, for example, “Tales about a baby who looks like you”, “Tales from whims”, etc.).
  • Techniques socially aimed at creating a situation of success and comfort (for example, when learning the alphabet, the task can be this: help Dunno find the missing letters in the alphabet, hidden in riddles).
  • Self-presentation (a story about oneself in the form of alternate answers to the questions of the host-adult, for example, accompanied by the transfer of some kind of “relay object” from one participant to another).

Examples of social play activity

All the techniques of this technology can be used in different age groups: the form remains unchanged, but the content component may vary depending on the level of preparation of children.

"Magic wand"(in the form of self-presentation)

The essence of the game: children stand in a circle and get " magic wand” (for example, a pointer). The task of the players: passing the object to each other, answer the question posed by the adult. For example, "What is your favorite toy?". Further, the task becomes more complicated: "Why do you like her, name 3 reasons." Then you can expand the range of questions - from personal to well-known: "Name the most popular toys today."

"We speak in unison"(socio-directed reception)

The essence of the game: children are divided into groups, the teacher asks a question. The task of the guys in chorus is to answer it. Thanks to the collective response, even those guys who are not sure about the answer or do not know it will not feel uncomfortable.

"Mystery Hat"(a game with rules with elements of socio-orientation)

The essence of the game: we put questions written on pieces of paper in a hat (if the child cannot read, then the teacher helps him), the kids take turns pulling questions and answering them. So you can repeat elementary arithmetic operations, rules in a playful way traffic etc. Due to the fact that the hat falls into the hands of everyone, each child feels like a leader, that is, a leader.

Video: Socio-play approach in the development of communication skills of preschoolers

Computer games

Proper use of a computer in kindergarten can bring undeniable benefits to the intellectual development of the child.

Information technologies (in particular, games) in preschool education, along with the generally accepted opinion about the dangers for mental and physical health children, have a number of undeniable advantages over other gaming technologies. Computer games:

  • help to quickly move from visual-effective to visual-figurative thinking, which is an important step in the development of logic;
  • contribute to the formation of the ability to analyze;
  • speed up the management process external activities(for example, the baby needs to simultaneously perform mouse actions and observe the image on the screen), etc.

Thus, computer games allow the children to make the transition from the simplest forms of thinking to complex ones much faster.

Examples

The use of this gaming technology depends on the material and technical base of the preschool institution. But if such classes are not held in kindergarten, parents should know which computer games recommended by methodologists can be used at home. Anyone can download these games, just enter the name in the search bar.

  • "Finding Nemo. Underwater school" ( middle group). Purpose: to get acquainted with the animal world of the planet. Children will be able to learn about the life of animals in wild nature, about their habits and habits, and will also be able to learn how a beaver builds its house, fly with a bat in search of food and see the arrangement of an anthill.
  • "Merry alphabet" (senior group). Goal: consolidating and improving the skill of dividing words into syllables, making sound analysis words. Kids will be able to break words into parts, make new words, combine them into simple sentences.
  • "Planet of numbers for kids" (younger group). Goal: learn to count to 10, give an idea of ​​\u200b\u200bsimple geometric shapes learn to compare. The guys get acquainted with the circle, square, triangle, correlate the figures by color, size. Learn to count up to 10.

How to do the right analysis?

The expediency of certain gaming technologies is assessed, among other things, by the activity of the child

Usage success monitoring game techniques kindergarten is held 3 times a year (at the beginning, at the end school year, as well as in the middle). The whole group of children is assessed, the teacher or the person involved in a particular lesson conducts diagnostics. This analysis is carried out on 3 aspects:

  • organizational component;
  • activities of an adult (educator, physical education teacher, music worker);
  • child's activities.

Table "Analysis of the gaming activity of preschoolers"

Aspect of analysis Analysis Criteria Grade
Yes Not Partially Other
Organization and conduct of the game Compliance of goals with the tasks of the group
Compliance with the level of development of children
Program Compliance
Sanitary Compliance
Compliance of the material and technical base with the conditions of the game
The activities of the educator A variety of techniques for solving game problems
Appropriateness of techniques for the age of babies
Correct use of techniques
Children activities Mastering the content of the game
Activity, attention, interest in the activity (at least 2 criteria are evaluated)
Compliance of behavior with the conditions of the lesson
Compliance of knowledge, skills and abilities with the norm

Based on the results of filling out the table, you can see those methodological gaps that are indicated in the “none” column. These criteria should be paid special attention to, changing the form of gaming activity or making improvements to its content.

The game for preschoolers is the leading activity. It is through him that children learn the world, learn to interact with other people, know themselves. The task of an adult is to diversify this practice interesting shapes holding games. At the same time, it is necessary to focus on the requirements that are put forward for this kind of activity by the Federal State Educational Standard and other documents regulating the process of education of preschoolers. Correctly organized work will ensure high achievements in the training, development and education of future students.

Scenario thematic route game"What is the New Year"

On the eve of the New Year, there is a desire to give a festive mood to yourself and your children. It has become a good tradition in our kindergarten to hold New Year's route games. This game has become the logical conclusion of the project "Towards the New Year". tasks this project were:

    Creating a positive atmosphere in kindergarten; Removal of psycho-emotional stress in children and adults; Implementation of ICT (use of an interactive whiteboard).
One of the types of interaction between specialists in our kindergarten is the development and holding of route games. A creative group of preschool teachers participated in the development of the scenario of the route game№54 : Deputy head in UVR Kamalova T.A., music director Shorina T.V., teacher-psychologist Petrova M.A., teacher-speech therapist Melashenko N.V., teacher additional education Shchebitchenko L.L., head of physical education Sokolova A.D.

Host: music director Shorina T.V.

Snegurochka: teacher Mitryaeva S.A.

Route game for preparatory groups

"What is the New Year?"

To the music of the New Year's song, the children enter the hall.

In the hall there is a Christmas tree without toys, under it there is an empty chest.

Leading.

Winter will cover with white snow

Houses, trees and bushes,

And there, the holiday comes after,

You and I know about it.

The holiday is called the New Year,

He is not more wonderful in the world,

Since childhood, he is very dear to all of us,

He gives people happiness light!

Guys, do you know what the New Year is, where did this holiday come from, what are the traditions and customs of this holiday?

Leading.

Yes, guys, New Year - two magic words,

It's a coniferous scent

Silvery moonlight on spruce paws.

Weightless balls with sugar sprinkles,

And the flickering of tinsel in the unsteady half-asleep,

It's an apple pie and a pile of presents

This is a fabulous threshold beyond which a miracle!

Exactly at midnight - ding-dong!

There is a quiet sound.

This fairy tale comes to the house,

Round dances quietly leads.

Unless you're sleeping

You will notice everything, look ... ..

And now, freeze, quietly ....

A fairy tale is coming to visit us ....

Under the "magic music" the Snow Maiden enters the hall.

Snow Maiden.

I'm the Snow Maiden, my friends are called,

I'm not afraid of cold.

I'm not afraid of the winter cold

And even friendly with her.

Frost is my grandfather,

Snowflakes are dear to me

In the wilderness, in the silence of the night,

I have a house.

The kids are my friends

I'm glad to see you all.

Santa Claus asked to know

How are things going for you?

And sent a letter

It's very strange:

Instead of stamps - three snowflakes,

And an envelope made of pure ice (unfolds)

Here listen to it:

“Soon, soon I will come to you,

I'll fly on deer

I will dance and spin

I will decorate your Christmas tree.

Get me some toys

Beads, balls, crackers

Lanterns and lights -

Let them shine brighter!

So that all honest people,

Happy New Year's Eve!"

Leading.

Look, Snow Maiden, we already have a Christmas tree and a chest with New Year's toys prepared. Our chest is not simple (opens), but inside is completely empty !!!

Snow Maiden.

Well, don't worry, we can fix that. I suggest you make a trip through our fabulous stations, complete all the tasks, get snowflakes. I'll tell you a secret: these snowflakes are not simple, but magical. If you put them all together, they will turn into christmas toys. We will decorate our Christmas tree with them. Get your route maps and go (teachers receive route sheets).

Station "New Year's Fair"

Compilers and presenters : Petrova M.A. (teacher-psychologist), Melashenko N.V. (teacher speech therapist)

Buffoons run out to cheerful music.

Tyukha. The owner-hostess, the barin-father! Good fellows, red girls, Young people, men, old women, Old men, hello!

Matyukha.

Hello honorable gentlemen!

So we have come to us here!

Excuse us for being in a thin dress!

Tyukha.

Come closer, come closer

And wipe your eyes!

We are funny jokes

Notable buffoons and ridicule Matyukha. For a copper penny we will show you Everything like that and so on! Tyukha. Hurry, hurry! Hurry up to get the best seats!

Matyukha.

If you don’t borrow it yourself, your neighbor will get it!

Tyukha.

Are you comfortable, dear guests?

Is it visible to everyone? Does everyone hear?

Is there enough space for everyone?

Matyukha.

New year, new year!

What does he carry with him?

Lots of songs, lots of jokes

And funny jokes.

Tyukha.

Cricket sat in a corner,

Cockroach on the sixth,

New Year is on the threshold!

Matyukha.

We offer children - sweet candies,

Make a decoration

To everyone's surprise!

Ornaments are not simple

And baked dough, golden!

Take apart the goods, merchant!

And who listened - well done!

There are titmouse birds here

Christmas trees - prickly needles,

Fishes - lumps swim.

Let's take a cake, just a little!

Mem, let's ride!

We don't play the fool!

We press with fingers

We get a toy.

For a beautiful Christmas tree

Who likes it!

Emeralds, pearls

We'll add everything here!

The beauty! Eye-catching!

Time to get started guys!

Make decoration!

We will help you with good advice, if necessary!

Tyukha at this time accompanies the story with actions. Shows how to make toys.

The kids get to work.

Tyukha.

And while we were listening to the story,

Hares ate cucumbers in the garden!

That's what we didn't get!

Tyukha and Matyukha(in chorus ).

But got a snowflake

Transparent ice!

Station "Winter Fun"

Compiled and presenter (snowman), head of physical education Sokolova A.D.

Snowman: Sokolova Veronika

Children are greeted by a Snowman

Snow Baba.- Hello children. The New Year is coming, merry holiday matinees. Children with sparkling eyes are waiting for a meeting with Santa Claus, the Snow Maiden with a fairy tale, magical gifts, with funny snowmen. Well done guys, strong, brave, friendly, funny, fast, skillful.

Snow Baba.

What do you like in winter?

White meadows

and on the snowy hill

skis or sleds.

What do you like in winter?

soft drifts,

to ride all day long

to build a fortress!

What do you like in winter?

Get dressed warmer

in a warm fur coat

warm up in the cold!

sports quiz

A sports quiz is a mental exercise.

    What should I do in the morning to be alert and healthy? (Charging)

    What is the name of an athlete who skates to music? (Figure skater)

    How many teams play hockey? (two)

    What is the name of the people who swim in the ice hole in winter? (walruses)

    What is the name of the sports equipment that athletes use with sticks? (Washer)

    Who draws on the windows in winter? (Freezing)

    Not boots, not boots

But they are also worn by legs.

We run in them in winter:

In the morning - in the garden,

Evening-home . (Felt boots)

Snow Baba.- Here I am in felt boots - in the best and warmest winter shoes. Valenki are Russian, old, centuries-old shoes. Yes, and my grandchildren, snowmen, always wear felt boots, Snowman enters.Snowman. Hello children! Today I brought you guys a gift, but it is unusual - these are felt boots, special felt boots, magical ones that will lead you to the realm of physical education and health. Team relays.
    Transfer of relay boots on a stick.
    Running in felt boots to the landmark. Remove boots, reverse run without boots. The next participant runs to the landmark, puts on boots, runs back in boots.
    "Messed up - clean it up"
Each team receives a snowball boot. One child runs to the landmark, throws out snowballs, the other collects snowballs in a felt boot and passes it to the next.
    "Siamese twins".
Each team receives two felt boots, firmly fastened together. Two children, shod on one foot, overcome obstacles back and forth.
      "Throwing a felt boot at a target" (Hoop or pelvis)
        Dance of children (free) to the song "Valenki".
Summarizing. Snowflake awards. (Snowflakes lie in boots)

Station "Grandma's Hut" (virtual studio)

Compiled and presenter (Baba Yaga) educator Shchebitchenko L.L.

Equipment: interactive whiteboard, projector, laptop, teaching staff "Baba Yaga is learning to read" (MediaHouse), mittens of their fabric, watermelon seeds, bones, beans, peas.

Come into my hut, dear children!

Get tired, the path is not close to me. Sit down and help me write a letter to Santa Claus.

I already started writing it, and the mice began to laugh at me!!

I spell the letters wrong, they say.

Do you know how to do it right? And they also told me that I need to turn to the Wise Raven, he knows for sure.

Shall we go to him?

Complete the task on the interactive whiteboard.

Here are the good guys! Thank you.

-
And guys, I wanted to prepare a gift for Grandfather, Give him mittens, But I didn’t come up with a pattern for mittens. Help me, please, come up with your own patterns, and I will take a picture of them and choose which one suits best. Only I don’t have paints, but I know that you guys are skilled and you can come up with your own patterns from such material (I offer watermelon seeds, seeds, beans, peas).

Make patterns on mittens.

Thank you, dear kids, and for this I will give a magical snowflake.

Musical station "Winter round dance"

Compiler and leading music director Shorina T.V.

Equipment: TV, laptop, music video "Winter", foam rubber snowballs

    Song "Snow song"; Mobile musical "Game with a snowball"; Game "Tell me a word" (winter theme); Watching the music video "Winter".

Results of the route game

The children return to the hall.

Snow Maiden.

Well, children, you completed all the tasks,

Everyone got magical snowflakes?

Children.

To the magical music, the Snow Maiden collects snowflakes and puts them in a chest.

Snow Maiden.

Guys, so that these snowflakes turn into toys,

You need to perform a fun dance around the Christmas tree.

Performed Finnish polka.

Snow Maiden.

Well, are you tired of dancing?

It's time to open our chest.

Our chest is already waiting,

Come on, open up quickly! (shows, opens chest)

Ah, what toys are here,

Stars, balloons, crackers,

Let's hang a ballerina here

And here is a funny pig.

Let's light the fires on it

Let's sleep and sing together.

Dance music plays. Children have fun and dance.

Scenario of the game by stations for all groups of kindergarten

Game on stations "Search for hidden treasure"

Target: to promote the creative manifestations of children, the formation of cultural recreation skills.
Tasks:1.Provide children with pleasure, give a charge of vivacity and Have a good mood for the whole day. 2. To instill in children a sense of friendship, mutual assistance, the ability to work in a team. Children of all groups are met on the playground of the kindergarten by Pippi-Longstocking.
Peppy: Hello guys! We are here today to play. Do you love games? Have you ever looked for treasure? Guys, I actually came to you for help. Help me find the treasure that the pirates buried somewhere around here.
But it's not that simple. These pirates have torn card for 20 pieces, and in order to collect these pieces, you need to go 5 trials. If we find all the pieces of the map, we can assemble it and find out exact location where our treasures are buried!
Pippi distributes to each group a route sheet, on which the stations and the order in which they are passed are written. You have 10 minutes to complete one test. If the children coped with the tasks, then the group receives one piece of the card.
Junior group:
1. Mysterious island
2.Music Island
3.Fabulous island
4. Sports Island
5. Island of the Great Masters
Middle group:
1.Fabulous island
2. Mysterious island
3. Sports Island
4. Island of the Great Masters
5.Music Island
Senior group:
1. Sports Island
2. Island of the Great Masters
3. Music Island
4. Mysterious island
5.Fabulous island
Preparatory group:
1. Music Island
2. Sports Island
3. Island of great masters
4.Fabulous island
5. Mysterious island

MUSIC ISLAND
Children are given to listen to musical fragments, and they must guess the name of the song (or some words from this song) and from which cartoon.
Children should dance to the proposed music.

ISLAND OF MASTERS
Younger group: application “Let's dress a girl and a boy for a walk.
Middle group: application "Beauty Butterfly"
Senior group: origami "Birds - small" (crane)
Preparatory group: modular origami "Tulip"

MYSTERIOUS ISLAND
Children are given riddles.

Junior group:
1. Ku-ka-re-ku he screams loudly,
Flapping its wings loudly, loudly,
Hen is a faithful shepherd,
What is his name? (rooster).

2. He sits very obedient
He doesn't want to bark at all.
He is overgrown with wool,
Well, of course it is - (dog).

3. Under the rain she walks,
Loves to nibble grass
Quack is screaming
It's all a joke
Well, of course it is - (duck).

4. I have a question for you -
Who got their mouth and nose dirty?
Who sits in a puddle all day?
Grunting and fat swimming,
Tell me friends
What is her name - (pig).

5. Every evening, so easy
She gives us milk.
She says two words
What is her name - (cow).

6. At night he does not sleep at all,
The house guards from mice,
Drinking milk from a bowl
Well, of course it is - (cat).

7. All the time he prowls through the forest,
He is looking for someone in the bushes.
He clicked his teeth from the bushes,
Who say it - (wolf).

8. Likes red carrots,
Gnawing cabbage very deftly,
He jumps here and there,
Through the forests and through the fields,
Grey, white and oblique
Who say he is - (hare).

9. Along the path in the forest,
I carry a big apple
I look like needles
Call me of course - (hedgehog).

Middle group:
1. I have a question for you - Who got your mouth and nose dirty?
Who sits in a puddle all day? Grunting and fat swimming,
Tell me friends - What is her name - (pig).

2. At night he does not sleep at all, the house guards from mice,
He drinks milk from a bowl, Well, of course it is - (cat).

3.He repeats one thing - ha-ha, Who offended? Where? When?
I'm not afraid of anyone, Well, of course it is - (goose).

4. He sleeps in a lair in winter, Snoring quietly,
And he wakes up, well, roar, What is his name - (bear).

5. Above the flower she buzzes, To the hive so quickly flies,
I gave my honey to the honeycombs, What is her name - (bee).

6. A rope crawls along the ground, Here is a tongue, an open mouth,
I'm ready to bite everyone, because I am (snake).

7. All the time he prowls through the forest, He is looking for someone in the bushes.
He clicked from the bushes with his teeth, Who say this - (wolf).

8. Loves red carrots, gnaws cabbage very deftly,
He jumps here and there, Through the forests and through the fields,
Gray, white and oblique, Who tell me he is - (hare).

9. It is gray, large, On four pillars,
You look at him, And you only say, ah!
The trunk lifts up, Waters everyone from the fountain,
Tell me who is he? Well, of course it is - (elephant).

10. The king of animals growls loudly, In a hurry to collect all the animals,
Gracefully sitting on a stone, Tell me who it is - (lion).

11. Oranges and bananas are very fond of ... (monkeys).

With senior group and preparatory:
Tricky riddles:
1. Dad tells us in bass:
“I like sweets with ... (not with meat, but with nuts or jam)

2. Mom asked Yulia
Pour tea into her ... (not a pan, but into a cup)

3. Frost crackles in the yard -
You put on a hat on ... (not on the nose, but on the head)

4. Birthday on the nose - we baked ... (not sausage, but cake)

6. To my little sisters
Bought for the summer ... (not boots, but sandals)

7. Old women go to the market
Buy yourself ... (not toys, but products)

8. You will sleep in the lessons - you will get an answer for the answer ... (not five, but two)

9. The whole street heard how lowing ... (not a chicken, but a cow)

SPORTS ISLAND
Junior group:
Pass the obstacle course: go over the bridge and not fall, then jump over the bumps on two legs (hoops), then climb through the hollow (arc).

Middle group:
Pass the obstacle course: go over the bridge and not fall, then jump over the bumps on two legs (hoops), then climb through the hollow (horizontal bar).

Senior group:

Preparatory group:
Pass the obstacle course: go over the bridge and not fall, then jump over the bumps on one leg (hoops), then climb through the hollow (horizontal bar).

FAIRY ISLAND
Junior group:
1) The game "Magic Wand". (We will pass the magic wand to each other and name our favorite fairy tale).
2) Guess the fairy-tale riddle, I will start, and you help:
Once upon a time in a dense forest
A house has grown under ... (bush).
Happy scratching mouse
And green ... (frog).
Glad and runaway -
Long-eared ... (bunny).
Nothing that is small
Fur house -
And the boar got there,
And the fox, and .... (bear).
Everyone had enough space in it -
What a wonderful ... (house)
What is it called? (his grandfather lost) (Mitten)
3) The game "Transformers": the transformation of children of frightened mice into funny frogs, we frown like bears, we shake like bunnies under a bush, we turn into a rogue fox: she looks around, looks around so that no one sees her.

Middle group:
The game "Recognize the tale from the passage."

1. The red girl is sad -
Spring is coming.
She has a hard time in the sun.
Tears are pouring, poor thing. ("Snow Maiden")

2. And the road is far,
And the basket is not easy.
Mishka would sit on a stump,
Eat a delicious pie. ("Masha and the Bear")

3. There is no river or pond.
Where to drink water?
Very tasty water
In the hole from the hoof. ("Sister Alyonushka and brother Ivanushka")

4. My father had a strange boy,
Unusual, wooden,
On land and underwater
Looking for a golden key
Everywhere the nose sticks its long ...
Who is this? .. (Pinocchio)

5. The fat man lives on the roof,
He flies higher than everyone. (Carlson)

6. Near the forest, on the edge
Three of them live in a hut.
There are three chairs and three mugs.
Three beds, three pillows.
Guess without a clue
Who are the heroes of this fairy tale? (Three bears)

7. Heals young children,
Heals birds and animals
Looking through his glasses
Good doctor... (Aibolit).

8. Mixed on sour cream,
It's cold on the window
Round side, ruddy side
Rolled ... (Kolobok).

9. She is beautiful and sweet,
And her name is from the word "ash." (Cinderella)

10. The nose is round, patchy,
It is convenient for them to dig in the ground,
Small crochet tail
Instead of shoes - hooves.
Three of them - and to what
The brothers are friendly.
Guess without a clue
Who are the heroes of this fairy tale? (Three little pigs)

Senior and preparatory group:
1.Competition: "Confused names of fairy tales - shifters"
"House-house" - Terem-teremok
"Lovely Chicken" - Ugly Duckling
"Homebody Frog" - Traveler Frog
"Mouse in Shoes" - Puss in Boots
"The Prince on the Pumpkin" - The Princess and the Pea
"Ducks-drakes" - Geese-swans

2. Guys, and now, let's guess who sent me telegrams, from which fairy tale the characters are:
Save! ate us Gray wolf... "(Kids from the fairy tale "The Wolf and the Seven Kids")
“Very upset. Accidentally broke a testicle ... "(mouse from the fairy tale" Hen-Pockmarked)
"Dear guests! Help! Kill the villain's spider ... "(Fly-Tsokotuha)
“I can’t come to your island, my trousers ran away from me ...” (dirty from Moidodyr)
“I was very tired because I was visiting the bears ... ..” (Masha from the fairy tale “Three Bears”)
“I go to my sick grandmother through the forest and bring pies and a pot of butter ... (Little Red Riding Hood)
“Help, bandits are chasing me and want to take 5 gold coins ... (Pinocchio, fairy tale “Golden Key”)
“Hey you animals, come out, defeat the Crocodile, So that the greedy crocodile turns the Sun into the sky ...” (2 rams from K. Chukovsky’s fairy tale “The Stolen Sun”)
“We won’t be able to come to your island, as the three of us are sitting in a stone house and hiding from the wolf ...” (Three Little Pigs)
“I won’t be able to get to your island, since I no longer have a single magic petal left, the last one I spent on the boy Vanya ... (girl Zhenya from the fairy tale “Flower-seven-flower”)

After the children pass all the tests and gather on the sports ground, Peppy offers to collect from the pieces the “Map where the place of the hidden treasures is marked”. Together, the children collect a map and find the indicated place where they need to dig up the treasure. One representative (the most active) comes out of each group and four of the children pull out a chest with sweets hidden in it.
Pippi thanks the children for their help and leaves.